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261. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
steadyhand amarr wrote: Edit.....so my phone posted this message 6 hours late....opps This is why quoting is always the safest bet.
- by Kain Spero - at 2015.01.22 08:36:00
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262. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
Again if this is a step towards having districts producing resources then it makes perfect sense. If people no show a match then no, you shouldn't get any ISK as there wasn't even a fight. Districts do need to have value and produce value so that ...
- by Kain Spero - at 2015.01.22 08:34:00
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263. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Soraya Xel wrote: ..... since Kane wants to defend Nyain San's method of acquiring districts.... Soraya, you've obviously not been paying attention. An exponential increasing cost to switch a timer the further you try to change would not a...
- by Kain Spero - at 2015.01.22 08:16:00
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264. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Soraya, that depends on what you think is the core problem. Is it that CCP hasn't engaged the Asian and even the EU community to participate in PC? Is it that clones at 1200 can be used to attack a 2300 timer so that North American players meta th...
- by Kain Spero - at 2015.01.22 01:44:00
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265. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Soraya Xel wrote: el OPERATOR wrote: Probably because region locking automatically blues up an area based not on in-game affilitations (corps and alliances) but on out-of-game affiliations ( global player region). This, in turn, then could c...
- by Kain Spero - at 2015.01.21 23:34:00
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266. Change the APEX Atlas to use a HMG instead of forge gun - in Feedback/Requests [original thread]
Rattati mentioned that they are looking into making the suits modifiable with limited CPU and PG, so that would largely solve the issue.
- by Kain Spero - at 2015.01.21 21:24:00
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267. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
CCP Rattati wrote: Kain Spero wrote: Zene Ren wrote: man seriously i've read most of your comments about the matter, you do not need to double post this kind of stuff rather advocate for leaving the timers behind us that is what you can ...
- by Kain Spero - at 2015.01.21 18:44:00
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268. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well it is straightforward to accomplish them, my point is that do we want corps that are PC Only and don't play the game otherwise? I don't think that's necessarily a bad thing, but it's also harder for them to complete mis...
- by Kain Spero - at 2015.01.21 15:58:00
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269. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Pokey Dravon wrote: Kain Spero wrote: CCP Rattati wrote: Imp Smash wrote: I would be heavily opposed to C. Some of us don't do daily missions. Some of us can only play SOME Dust a day and choose to use that time for PC (hello family fo...
- by Kain Spero - at 2015.01.21 15:36:00
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270. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: man seriously i've read most of your comments about the matter, you do not need to double post this kind of stuff rather advocate for leaving the timers behind us that is what you can do inventing a more complex "walls" as th...
- by Kain Spero - at 2015.01.21 15:28:00
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271. Nova Sword & Amarrian Blade - in Feedback/Requests [original thread]
Amarrian sword? Do want.....
- by Kain Spero - at 2015.01.21 15:19:00
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272. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: what we have now is stale isk farm elite club and it will always be like that with timers and what we should have is 90% or 100% of SP eligible people to play PC all the time thus leaving PUBs for newbies and FW for medium adva...
- by Kain Spero - at 2015.01.21 15:13:00
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273. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: timers in any form in PC are only hindering game play people that have few hours of play time and want to log in for some PC action are denied that form of fun only because any form of timers if those so called "skilled vets" w...
- by Kain Spero - at 2015.01.21 14:39:00
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274. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
CCP Rattati wrote: Imp Smash wrote: I would be heavily opposed to C. Some of us don't do daily missions. Some of us can only play SOME Dust a day and choose to use that time for PC (hello family folks) It would not be "those that fight ne...
- by Kain Spero - at 2015.01.21 13:25:00
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275. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
CCP Rattati wrote: Zaria Min Deir wrote: Yes. Because we sure don't want to pay any attention to the people who not only have extensive experience in planetary conquest in the past, but are still actively involved and are actually intereste...
- by Kain Spero - at 2015.01.21 13:05:00
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276. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
CCP Rattati wrote: The Godfathers agree that there is no mafia problem I'm kidding, but you know Well we have a ready gang of players who know the game intimately and are well connected on top of that in that channel and it seems ignorin...
- by Kain Spero - at 2015.01.21 02:58:00
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277. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Soraya Xel wrote: With regards to raiding: I definitely agree that is the area to work on low-warning more-flexible battles, and something I really want to see. Locking down timers for capture battles is a quick change, and allows us to move on...
- by Kain Spero - at 2015.01.20 23:35:00
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278. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
CCP Rattati wrote: A) Randomize - all Timers will be reset to a random TZ within the allowed Begin and End settings Would this mean changing up the timers but not allowing any within X hours of downtime or something similar?
- by Kain Spero - at 2015.01.20 20:36:00
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279. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
As a few people have suggested, windows of attack in the 2-4 hour range seem to make a lot more sense than the specific 1 hour timer set-up that we have now.
- by Kain Spero - at 2015.01.20 16:10:00
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280. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
CCP Rattati wrote: Vitantur Nothus wrote: Workaround: * Corp A attacks Corp B's District * Corp A and Corp B "no show" for the battle * Rinse / Repeat Both A and B are legitimate, non-alt Corps. No show doesn't lock district. I thin...
- by Kain Spero - at 2015.01.20 14:49:00
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