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141. Suggestion: Give apex logistics advanced variants of their primary e... - in Feedback/Requests [original thread]
Meh, just unlock the fittings and set the CPU and PG at what the suits are currently fit with.
- by Kain Spero - at 2015.02.12 07:15:00
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142. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: m621 zma wrote: What will you be doing about the free boosters given during NPE tutorial? If these can be traded, people will just farm alts for these and be constantly triple boosted whilst trading surplus. I'm up for ju...
- by Kain Spero - at 2015.02.12 06:49:00
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143. Warbarge Components - in Feedback/Requests [original thread]
Lavallois Nash wrote: I dont know if anyone said this yet, but what if "Warbarge generation" was just like "passive SP", in terms that the passive can only be active on 1 character at a time. The logic being that there is no need to have 3 warb...
- by Kain Spero - at 2015.02.11 21:41:00
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144. Planet Fitting: How I Learned to Stop Worrying and Love SI - in Feedback/Requests [original thread]
Pagl1u M wrote: Kain Spero loves Seraphim Initiative? I knew someone was going to go for that eventually.
- by Kain Spero - at 2015.02.11 21:40:00
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145. Planet Fitting: How I Learned to Stop Worrying and Love SI - in Feedback/Requests [original thread]
TerranKnight87 wrote: I would really like timers reduced drastically in pc so it is more dynamic in that people are more free to do what they want and stuff. The key to attacks in PC being under shorter time frames will be a robust raiding ...
- by Kain Spero - at 2015.02.11 01:04:00
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146. Warbarge Components - in Feedback/Requests [original thread]
One Eyed King wrote: Would it be a problem to have components be manufactured based on a games played or in-game-time aspect so that it still rewards effort, but isn't necessarily chance and still allows noobs to be on an even playing field? ...
- by Kain Spero - at 2015.02.11 00:50:00
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147. Warbarge Components - in Feedback/Requests [original thread]
Cross Atu wrote: You are both smart lads, find or create a more elegant solution and link me on it I will be sure that our grand blue overlords see it Cheers, Cross Already done: Kain Spero wrote: CCP Rattati, The more I think abou...
- by Kain Spero - at 2015.02.10 23:46:00
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148. RE timed grenades - in Feedback/Requests [original thread]
I think the current issue with the RE is that the activation delay starts as soon as the RE is in the air and it is the same as the grenade (5 seconds). The activation delay for the RE should really be set to 10 seconds for standard REs so their u...
- by Kain Spero - at 2015.02.10 13:40:00
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149. Warbarge Components - in Feedback/Requests [original thread]
Well, if the components are gained through active gameplay then it would eliminate the issue with experimental weapons lab as well.
- by Kain Spero - at 2015.02.10 11:37:00
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150. Warbarge Components - in Feedback/Requests [original thread]
In terms of it "making sense" the factory could just be renamed to fit it's new role in optimizing getting Warbarge Components from EOM salvage.
- by Kain Spero - at 2015.02.10 11:04:00
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151. Planet Fitting: How I Learned to Stop Worrying and Love SI - in Feedback/Requests [original thread]
We are 138 wrote: Its a good idea. I like the idea of the fitting space and would add a lot of dynamic to PC fights and reason to even have the fights. An honest question though, and not trying to troll by any means. Do you think Dust has enoug...
- by Kain Spero - at 2015.02.10 11:02:00
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152. Planet Fitting: How I Learned to Stop Worrying and Love SI - in Feedback/Requests [original thread]
So this video ( https://www.youtube.com/watch?v=VlYt84AW8NY&feature=youtu.be&t=39s ) and musing about planetary conquest got me thinking. Also this trello card on the big board as well: https://trello.com/c/3f9urddm/351-districts-give-s...
- by Kain Spero - at 2015.02.10 10:30:00
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153. Dust development for ps4 - in Feedback/Requests [original thread]
Aeon Amadi wrote: TooMany Names AlreadyTaken wrote: PS3 production stops in March next year... Yes, time to get busy with the PS4. The world is advancing, don't let Dust 514 fall behind. So the logical conclusion is to make it on anothe...
- by Kain Spero - at 2015.02.10 10:01:00
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154. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: This will create a market for middlemen, friends trading stuff they don't want and the ability to send to CEO, who distributes based on need for PC. Better ways to trade are obviously known. They either depend on both being ...
- by Kain Spero - at 2015.02.10 09:55:00
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155. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
CCP Rattati wrote: Vitantur Nothus wrote: JIAF-PR wrote: Vitantur Nothus wrote: CCP Rattati wrote: New Concept: Member Donations Corporation Members can also "fuel the war" by donating their own Components, generating Command P...
- by Kain Spero - at 2015.02.10 09:48:00
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156. Warbarge Components - in Feedback/Requests [original thread]
CCP Rattati, The more I think about it though the more it seems that it would make more sense to change the first slot on the barge to something that just increases your chances of getting warbarge components at EOM or increases the quantity when...
- by Kain Spero - at 2015.02.10 09:25:00
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157. Warbarge Components - in Feedback/Requests [original thread]
CCP Rattati wrote: Kain Spero wrote: CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fix. Alt farming of any kind...
- by Kain Spero - at 2015.02.10 09:13:00
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158. Warbarge Components - in Feedback/Requests [original thread]
CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fix. Alt farming of any kind is not playing the game. Any way to hav...
- by Kain Spero - at 2015.02.10 08:20:00
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159. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: Simple Trading as I define it is go to item in assets press X send item to Contact (not player) select qty send are you sure yes Can we use the search function after selecting "send item to contact?"
- by Kain Spero - at 2015.02.10 01:57:00
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160. Orbital Spawns. - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: we have had this in internal playtest, it gets old fairly quickly and you start thinking, why can't I just spawn on the earth. I like it as a once per battle thing, maybe with a special module or suit...
- by Kain Spero - at 2015.02.10 01:54:00
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