Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
1121. 20 Key opening registry. Post your highlights for comparison. - in General Discussions [original thread]
CCP Frame wrote: 'AI-102' Madrugar x8 from the first box. Oh man. OH MAN. Just in time for Hotfix Echo :D EDIT: I'm on fire. Kaalakiota Tactical HAV x4. You do know that they are standard ones and even as those the Kal Tac HAVs are brok...
- by KEROSIINI-TERO - at 2015.03.12 22:59:00
|
1122. 20 Key opening registry. Post your highlights for comparison. - in General Discussions [original thread]
LOOKMOM NOHANDS wrote: I will throw in a million ISK for anyone who posts a video of opening all 20 keys. Cell phone vids are fine..... I'm gonna DOUBLE it: 40 keys. https://youtu.be/7hTybPPdXiU Though that's few weeks old.
- by KEROSIINI-TERO - at 2015.03.12 22:58:00
|
1123. Why does dust skip like a scratched cd constantly? - in Technical Support/Bugs [original thread]
Most Sneakiest wrote: I find that at least 5 times a match (and at most +100 times) that the game freezes for a second or two (sometimes +5) and leaves me defenseless and any time it happens around an enemy I'm dead by the time the game unfreez...
- by KEROSIINI-TERO - at 2015.03.12 21:43:00
|
1124. Marduk/Gladius bug - in Technical Support/Bugs [original thread]
Gladius bug verified. (cv.0) Gunnlogi has slightly better free CPU but 2 units lower PG. After replacing the forced militia modules with standard ones, the Gunnlogi becomes clearly better.
- by KEROSIINI-TERO - at 2015.03.12 21:40:00
|
1125. Marduk/Gladius bug - in Technical Support/Bugs [original thread]
Vulpes Dolosus wrote: They also come prefitted with blasters. ..........Marduk and Gladius?
- by KEROSIINI-TERO - at 2015.03.12 21:36:00
|
1126. [SUGGESTION:] Ideas making firing swarms more skillful & rewardi... - in Feedback/Requests [original thread]
MINA Longstrike wrote: The dumbfired but homing shouldn't actually require 'painting / lockon', it should function like AV grenades where if they get close enough to the target they just auto-home. Hmm. That would not add considerably more g...
- by KEROSIINI-TERO - at 2015.03.12 20:46:00
|
1127. The Swarm Can of Worms: Ideas for improvement. - in Feedback/Requests [original thread]
Tesfa Alem wrote: Taking this issue back from the Hotfix Echo thread. Basically a Brainstorm thread. Leave all of your emotions out of it. I don't care about the time an ADS blapped your proto suit, and i don't care how quickly swarms ganked yo...
- by KEROSIINI-TERO - at 2015.03.12 11:28:00
|
1128. Adding Skill to using swarms - in General Discussions [original thread]
Night 5talker 514 wrote: Hey guys, I'd like to keep this constructive. My hat's off for you, Sir, for trying this. Can of worms indeed. I have some semi-refined ideas originally on a buried thread. Salvaged them to proper Feedback forum, ...
- by KEROSIINI-TERO - at 2015.03.12 11:04:00
|
1129. [SUGGESTION:] Ideas making firing swarms more skillful & rewardi... - in Feedback/Requests [original thread]
Posting this suggestion originally hidden and unseen on GD thread by Night 5talker 514 and posting it visible on proper forum section. THIS THREAD IS ABOUT THESE SUGGESTIONS. COMMENT YES OR NO AND REASONS. No normal OP/UP discussion. No one-c...
- by KEROSIINI-TERO - at 2015.03.12 10:57:00
|
1130. Increase ISK Payout So Proto Suits Are More Viable - in Feedback/Requests [original thread]
I've been losing isk since last November (since the weekly grind goal climbed up to 750k unboosted SP) and I say No. Because it's great if it stings. If losing stuff is irrelevant, there's no feeling. No adrenaline. If someone uses as a counter...
- by KEROSIINI-TERO - at 2015.03.12 10:38:00
|
1131. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
Agreed, a very cool mode indeed. That would require players to fit an entirely new line of dropsuit fittings for that which is also nice (if they have room for new ones)
- by KEROSIINI-TERO - at 2015.03.12 10:33:00
|
1132. Add "pong"or "tetris" while waiting for FW - in General Discussions [original thread]
Or the game of SLAY!
- by KEROSIINI-TERO - at 2015.03.11 21:15:00
|
1133. Controller vs Mouse n Keyboard - in General Discussions [original thread]
Jebus McKing wrote: It's true, mouse and keyboard is totally OP. It's literally cheating! If you ever wonder why that dude that you are shooting at is strafing left and right like a madman and can still hit with every single shot and you get ...
- by KEROSIINI-TERO - at 2015.03.10 12:18:00
|
1134. Fix map rotation, PLEASE - in General Discussions [original thread]
I'm reporting that, as of March 8th, the issue seems to have alleviated. The tunnel map was there, but not in exceeding amounts.
- by KEROSIINI-TERO - at 2015.03.09 08:27:00
|
1135. Reasonable quickfix for pubstomps - in General Discussions [original thread]
Poison Diego wrote: The very often presented metalevel matches are a very good idea, but only if we had a bigger playerbase. It would take ages to find matches for any of the meta servers and if implemented to FW we would never find a match the...
- by KEROSIINI-TERO - at 2015.03.09 01:35:00
|
1136. Most OP and UP weapons at militia with ZERO skill investments. - in General Discussions [original thread]
Hey hey hey! UP List: Swarm Launcher (useless) OP List: Forge Gun (for it's anti-infantry properties!)
- by KEROSIINI-TERO - at 2015.03.09 01:06:00
|
1137. sniper rifle rework? - in General Discussions [original thread]
Sicerly Yaw wrote: I think I might have a good suggestion on how the sniper rifle should work, instead of the current stay still so your scope doesn't go all over the place thing, how about lower the scope sway dramatically if crouching but don...
- by KEROSIINI-TERO - at 2015.03.08 23:00:00
|
1138. [Echo] HAV Operation skill cost - in Feedback/Requests [original thread]
True Adamance wrote: Plus 1.2 Million SP is a drop in the bucket for most every player. Yes that is true. That's dust of today
- by KEROSIINI-TERO - at 2015.03.08 18:44:00
|
1139. Questions CCP Rattati did not answer about teambuilder - in General Discussions [original thread]
Big Burns wrote: Nevermind Rattati. Good for nothing. NEVERMIND!!!!!!!!!!!!!!!!!! ....Deep breath... My question: Why is my MU so high? Is it because I ran tank for the majority of my dust carreer? Yes or No. Second question: Is it, or is...
- by KEROSIINI-TERO - at 2015.03.08 15:31:00
|
1140. Questions CCP Rattati did not answer about teambuilder - in General Discussions [original thread]
CCP Rattati wrote: I have no idea what you are asking... Rephrasing my question 2). 2) The squads have a 'multiplier' to their Mu in order to emphasize their weight. Is the multiplier, or the weight, relatively higher for squads f...
- by KEROSIINI-TERO - at 2015.03.08 15:26:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |