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TIGER SHARK1501
Savage Bullet
172
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Posted - 2015.03.08 16:46:00 -
[31] - Quote
Then you'd have snipers and rail guns camping the hill. Worse idea. |
hails8n
DEATH BY DESTRUCTION
41
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Posted - 2015.03.08 17:49:00 -
[32] - Quote
TIGER SHARK1501 wrote:Then you'd have snipers and rail guns camping the hill. Worse idea. Av rips up tanks and assault dropships hunt down snipers, that's all.
Snipe Yo Ass.
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Ronin Merc
Defenders of the Helghast Dream The Ditanian Alliance
5
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Posted - 2015.03.08 22:29:00 -
[33] - Quote
Diablo Gamekeeper wrote:Ronin Merc wrote:Diablo Gamekeeper wrote:hails8n wrote:Everything Dies wrote:Definitely noticed the map popping up with alarming frequency in skirmish matches. Unfortunately, I've seen many squads immediately leave the game once the match starts which throws off any attempt made at balancing out the sides. It plays on repeat in skirmish, FW, Dom. Ambush doesnt get it so much. I'm just wondering how map rotation works. I get trainyard 50+ times a week but only get the MCC construction map maybe twice a week. Ive never gotten the MCC construction site :( Sorry for my ignorance but is that a new map? I just played in it for the first time last week. And its fun! Yes, the rarest map you could possibly get.
Its its been here long before 1.8? 1.7? |
hails8n
DEATH BY DESTRUCTION
44
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Posted - 2015.03.09 00:01:00 -
[34] - Quote
Came in 1.9
Snipe Yo Ass.
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hails8n
DEATH BY DESTRUCTION
44
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Posted - 2015.03.09 07:41:00 -
[35] - Quote
Bump
Snipe Yo Ass.
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Squagga
The State Protectorate
346
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Posted - 2015.03.09 08:19:00 -
[36] - Quote
Maps has always been a problem with this game. For six months during closed beta we had one map. Line harvest. That sucked. I've started multiple threads in the past about this particular topic. Honestly it wouldn't even be that difficult if they just hired an intern, to move the objects around on any map, and come up with a new map every month. The best idea, really, is player made maps. If they would give us a map editor, and the option to vote on said maps, created by the community, for which would be moved into the regular rotation. One thing that would be really cool. A map on a star ship. fighting control overtaking another companies MCC?
Reloading, the silent killer.
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Squagga
The State Protectorate
346
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Posted - 2015.03.09 08:21:00 -
[37] - Quote
Green Living wrote:XxBlazikenxX wrote:Green Living wrote:I want Anus Peak back on regular rotation. Unfortunate spelling error confirmed. Whoops, Anal Peak
Anus Leak?
Reloading, the silent killer.
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KEROSIINI-TERO
The Rainbow Effect
1834
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Posted - 2015.03.09 08:27:00 -
[38] - Quote
I'm reporting that, as of March 8th, the issue seems to have alleviated. The tunnel map was there, but not in exceeding amounts.
Looking at both sides of the coin.
Even Aurum one.
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Ahkhomi Cypher
Opus Arcana
663
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Posted - 2015.03.09 11:15:00 -
[39] - Quote
Put the big bridge map with 5 objectives back in the fuckin game please. Having it as a three objective map is okay but its better with 5 objectives.
No Skill Required
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Ronin Merc
Defenders of the Helghast Dream The Ditanian Alliance
6
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Posted - 2015.03.09 16:29:00 -
[40] - Quote
Ahkhomi Cypher wrote:Put the big bridge map with 5 objectives back in the fuckin game please. Having it as a three objective map is okay but its better with 5 objectives.
Yes I love that map. |
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Raptor Princess
ALLOTEC INC
165
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Posted - 2015.03.09 16:35:00 -
[41] - Quote
Ahkhomi Cypher wrote:Put the big bridge map with 5 objectives back in the fuckin game please. Having it as a three objective map is okay but its better with 5 objectives.
That is the most common map I get playing domination. I hate it. That and the train yard one are the only 2 I will leave and re-search if I'm playing solo.
It's not so bad in skirmish, but yeah, it sucks with only 3 points. |
hails8n
DEATH BY DESTRUCTION
47
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Posted - 2015.03.09 19:54:00 -
[42] - Quote
Squagga wrote:Maps has always been a problem with this game. For six months during closed beta we had one map. Line harvest. That sucked. I've started multiple threads in the past about this particular topic. Honestly it wouldn't even be that difficult if they just hired an intern, to move the objects around on any map, and come up with a new map every month. The best idea, really, is player made maps. If they would give us a map editor, and the option to vote on said maps, created by the community, for which would be moved into the regular rotation. One thing that would be really cool. A map on a star ship. fighting control overtaking another companies MCC? A friend was talking about a map editor a while back. You know if this games always going to be a beta and were just testing it why don't they utilize the player base and make a map editor. That's free labor and I'm sure Ccp could use some fresh minds.
Snipe Yo Ass.
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hails8n
DEATH BY DESTRUCTION
47
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Posted - 2015.03.09 19:56:00 -
[43] - Quote
KEROSIINI-TERO wrote:I'm reporting that, as of March 8th, the issue seems to have alleviated. The tunnel map was there, but not in exceeding amounts. I noticed the fix too. If they made the trainyard as rare as the MCC construction site I wouldnt miss it.
Snipe Yo Ass.
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Flint Beastgood III
Dead Man's Game RUST415
1469
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Posted - 2015.03.09 20:18:00 -
[44] - Quote
Indeed. I just played the "new" MCC map for the first time, it only took 6 weeks!
Sidenote: I haven't seen the same map twice in a row today, unlike everyday up until now, and only had the railyard once.
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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Squagga
The State Protectorate
350
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Posted - 2015.03.09 20:32:00 -
[45] - Quote
hails8n wrote:Squagga wrote:Maps has always been a problem with this game. For six months during closed beta we had one map. Line harvest. That sucked. I've started multiple threads in the past about this particular topic. Honestly it wouldn't even be that difficult if they just hired an intern, to move the objects around on any map, and come up with a new map every month. The best idea, really, is player made maps. If they would give us a map editor, and the option to vote on said maps, created by the community, for which would be moved into the regular rotation. One thing that would be really cool. A map on a star ship. fighting control overtaking another companies MCC? A friend was talking about a map editor a while back. You know if this games always going to be a beta and were just testing it why don't they utilize the player base and make a map editor. That's free labor and I'm sure Ccp could use some fresh minds.
Ever since I started the whole attitude of CCP has been "Hey, you all those things you guys wanted? Well, instead of giving you those things, we decided to give you a bunch of other things you don't want!"
Reloading, the silent killer.
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hails8n
DEATH BY DESTRUCTION
56
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Posted - 2015.03.19 18:22:00 -
[46] - Quote
Bump, thread still applies today .
Snipe Yo Ass.
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