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3581. Why were random squads removed? - in General Discussions [original thread]
Having solo players in a "No-Squad Squad" (LOL) is a great improvement. I tested it by going solo and actually found other mic users! Reminded me about that romantic last spring/summer when total strangers started co-oping thru voice on regular ...
- by KEROSIINI-TERO - at 2013.02.21 16:51:00
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3582. [SUGGESTION]: Vehicle (tank) Equipment - in Feedback/Requests [original thread]
Vermaak Doe wrote: That's the point of high slots For armor tankers. Try shields. Having cru for example as a high slot module, you're unlikely every to see shield tanking cry utilizing tank. So no Mobile CRU's for caldari race, if exagga...
- by KEROSIINI-TERO - at 2013.02.21 03:33:00
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3583. [SUGGESTION]: Vehicle (tank) Equipment - in Feedback/Requests [original thread]
Tank Equipment Currently tank fittings are very tight and the winning way is to have Rep+HP Buff combined with DamaMods if possible. There's no room for special variations or qimmicky equipment. For example, it doesn't make sense to fit trackin...
- by KEROSIINI-TERO - at 2013.02.21 03:11:00
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3584. Board EVE pilots' ships - in Feedback/Requests [original thread]
Thread #1008.
- by KEROSIINI-TERO - at 2013.02.21 02:00:00
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3585. Local "In Game" Text Chat - in General Discussions [original thread]
It would be a good idea to really transfer the mercs to the system where the fights are taking place. I'm not sure if CCP has some reason they want to keep everyone in their starter systems instead of moving.
- by KEROSIINI-TERO - at 2013.02.21 01:08:00
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3586. The forum trolls - in Feedback/Requests [original thread]
For some reason, it seems that trolling has actually got lesser nowadays. (Knocks on wood! ...Darn too late, guess I just ordered a couple of fat trolls this way...)
- by KEROSIINI-TERO - at 2013.02.20 17:10:00
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3587. Corp Battles - SP - in General Discussions [original thread]
Later. Remember, currently corp battles are created by a corp by "hey let's see if we get someone to test our strength against". When there's other motivation and incentive to get onto corp battle, and real incentive to WIN as well, then can rewa...
- by KEROSIINI-TERO - at 2013.02.20 17:04:00
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3588. Anyone Up For an Armor Buff? - in General Discussions [original thread]
Definately, armor needs to be a viable option. Simply buffing the HP is not automatically the best solution, it brings some other balance issues as well. I still second the suggestion that armor has excellent blast (collateral, aoe...) damag...
- by KEROSIINI-TERO - at 2013.02.20 16:59:00
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3589. Dust 514 - Tactics - 'The Map with No Name' - VIDEO - in General Discussions [original thread]
At early point the compound in the center was called 'Communications Depot'. At that time it was on Craterlake map's southern part. And true, now the Comms depot is installed in Skim Junction map...
- by KEROSIINI-TERO - at 2013.02.20 16:51:00
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3590. {Request} New maps// planets LETS GO DEVS! - in Feedback/Requests [original thread]
iLLMaTiC619 wrote: BL4CKST4R wrote: How about every planet in the EVE universe available as a battle field for DUST, which according to google, in a post dating to 2009 in a EVE related forum, there are 66,856 planets total. So yeah that's a...
- by KEROSIINI-TERO - at 2013.02.20 02:43:00
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3591. {Request} New maps// planets LETS GO DEVS! - in Feedback/Requests [original thread]
Innus threen wrote: I thought that the planets were supposed to generate their own maps? And that the maps were supposed to evolve over time. This in my opinion would solve the "This map isn't even" problem. I mean look at real world maps from ...
- by KEROSIINI-TERO - at 2013.02.20 02:41:00
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3592. The logi phenomenon. - in General Discussions [original thread]
DJINN leukoplast wrote: . . op post . . I think everything in Dust has that sort of 'secret' HP, the so-called flesh tank. Especially the dropships.
- by KEROSIINI-TERO - at 2013.02.20 01:14:00
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3593. Is fatsuit + AR the ultimate easy mode? - in General Discussions [original thread]
It's a good combination among others. Hvy+AR evades some of the HMGs (range+reload) weaknesses, but brings in some heavy suits own ones (strafe, running speed). Of course you get some bonuses as well.
- by KEROSIINI-TERO - at 2013.02.20 00:54:00
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3594. Just saw my first advanced tank today. - in General Discussions [original thread]
0 Try Harder wrote: iceyburnz wrote: For the love of Dust, please please spec some anti tank stuff. If there's 4+ proto tanks getting dropped on the other side, a bunch of AV isn't going to help too much. The best Anti-Tank is another ta...
- by KEROSIINI-TERO - at 2013.02.19 21:23:00
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3595. Will Sp gain rates increase as more skills are added? - in General Discussions [original thread]
Kriegs son Jaeger wrote: Understandably, SP gains are relatively low (unless you farm to cap every day) for your average player, playing a handful of matches a day. Currently we have relatively few options, so It's not such a big deal. But comp...
- by KEROSIINI-TERO - at 2013.02.19 20:47:00
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3596. GEK 38 > Level 4 Assault Rifles? - in General Discussions [original thread]
IRuby Heart wrote: w0jo wrote: So with that said do you think I should upgrade to the Duvolle? Does it kill much faster? Is it similar to the GEK 38? Speaking from personal experience, 1 on 1 with a Duvolle while using a GEK is a lose. Re...
- by KEROSIINI-TERO - at 2013.02.18 20:18:00
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3597. Shotguns are OP - in General Discussions [original thread]
Vermaak 'Fatal' Kuvakei wrote: Only the militia is op, the rest are fine. As stated before, claiming militia shotgun is OP is misguided at the least. Those saying that have only been killed by it and not used shotgun variations to necessary...
- by KEROSIINI-TERO - at 2013.02.18 20:07:00
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3598. Spawn Points - in Feedback/Requests [original thread]
Multiple threads on this already. What you're suggesting already exists in the form of Drop Uplinks. Having that kind of automatic mechanic would make that interesting part of the game redundant. And yeah I know, initial spawns on same spots is...
- by KEROSIINI-TERO - at 2013.02.17 21:41:00
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3599. Swarm Launchers, Back to manual fire. - in Feedback/Requests [original thread]
Delirium Inferno wrote: I don't think the swarm launchers need to be changed at all. If you want a dumb fire rocket wait until they add the Gallente plasma launcher. Your argument is that swarm launchers take no skill. Your fallacy is that yo...
- by KEROSIINI-TERO - at 2013.02.17 19:37:00
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3600. [REQUEST] Friendly Fire - in Feedback/Requests [original thread]
Not in Dust 514's precursor build.....
- by KEROSIINI-TERO - at 2013.02.17 04:28:00
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