Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 40 50 |
41. 5000 WP OB... are you insane? - in General Discussions [original thread]
New players don't give a damn about having orbitals, they want to get AWAY from those back-to-back orbitals. Blueberries weren't getting orbitals when the cost was 2800 WP, especially when they were losing. Hell, most don't even join a squad, so I...
- by Justin Tymes - at 2014.08.14 04:48:00
|
42. Charlie: Less Scout / Heavy Spam? - in General Discussions [original thread]
No changes for me. Amarr Logi with an Assault MD. Still killing Logis, Assaults, and visible Scouts. Still dying to cloaked Scouts, Heavies and Orbitals.
- by Justin Tymes - at 2014.08.13 18:29:00
|
43. Cheaper DS and ADS' = Even more rammers. - in General Discussions [original thread]
Swarms already were bad at taking out Dropships. With Proto Swarms being nerfed yet again, expect this tactic to not only continue, but surge in popularity.
- by Justin Tymes - at 2014.08.11 03:33:00
|
44. What's wrong with using Proto? - in General Discussions [original thread]
I run proto because I can't even use proto hives without it on Amarr Logisuit.
- by Justin Tymes - at 2014.08.04 14:37:00
|
45. Logi Weapons! - in General Discussions [original thread]
Assault Mass Driver for suppression, cover-fire, and deterrence.
- by Justin Tymes - at 2014.08.03 04:22:00
|
46. Enough of the dropship QQ - in General Discussions [original thread]
Pvt Numnutz wrote: Well judge is also now on CPM1, his video is more educational than it is QQ and even then its about legitimate problems pilots have faced since beta.if anything its to educate people about piloting dropships. If you have th...
- by Justin Tymes - at 2014.08.02 14:38:00
|
47. Here is the lie about heavies. - in General Discussions [original thread]
Monkey MAC wrote: Arkena Wyrnspire wrote: Monkey MAC wrote: No no no, I think you have us misunderstood. You are an idiot if you go to capture a point from a sentinel with a HMG and you've got an Assault Rifle. However if you Null Cannon ...
- by Justin Tymes - at 2014.08.02 02:53:00
|
48. RE: ADS Complaining About Dropship Ramming - in General Discussions [original thread]
CommanderBolt wrote: The problem isn't that dropships can ram, the problem is the ridiculous damage from ramming, especially to shield derpships. Put them on even ground. Reduce the silly collision damage or at the very least, if a dropship kam...
- by Justin Tymes - at 2014.07.12 16:46:00
|
49. I gotta say, I'm kind of shocked at the Amarr Logis. - in General Discussions [original thread]
Come back after 4 months to see Dust is being scraped for a new game, and Anti-Logis STILL are trying to nerf the class. You think they would learn after failing to strip the main weapon from Logis for over a year. Amarr is easily the worst Logi ...
- by Justin Tymes - at 2014.07.11 00:51:00
|
50. The Return of the Flux Grenade - in General Discussions [original thread]
With Grenades ammo dropping down to 2, AV Nades takes yet another nerf and Core spam is deterred, especially since Heavies resist them and Nanohives took a nerf. The Damage Mod nerf and Rifle nerf means that you might need to weaken targets before...
- by Justin Tymes - at 2014.03.13 20:50:00
|
51. Unofficial - Official TTK Discussion - in General Discussions [original thread]
Oh good, maybe tactics like "always target the Logi first" will start to come back, instead of just killing any and everything you see in seconds.
- by Justin Tymes - at 2014.03.13 20:23:00
|
52. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
T8R Raid wrote: Sana Rayya wrote: Grenade nerf combined with nanohive nerf means 4 grenades per 48 cluster nanohive. I'm thinking that unpopped nanohives will be quite rare come 1.8. 2 words, Caldari Logistics Truly wish I could use Ca...
- by Justin Tymes - at 2014.03.13 20:06:00
|
53. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
Chunky Munkey wrote: I think the real issue is not lack of diversity in dual tanking, but lack of diversity in high slots. Kin cats & Armour reps would be far more suited to high slots, and would have helped address the damage mod "issue" ...
- by Justin Tymes - at 2014.03.10 16:47:00
|
54. I missed High TTK - in General Discussions [original thread]
We never really had "high" TTK, but it was better then it is now, due to bad hit detection. All Rifle DPS should have been lowered the moment AA was brought back.
- by Justin Tymes - at 2014.03.06 01:20:00
|
55. FOTM bets - in General Discussions [original thread]
Heimdallr69 wrote: Heavies and mass drivers Can't have both since Heavies are virtually immune to MDs in 1.8. I think MD will get QQ, but Heavies will be the true FotM.
- by Justin Tymes - at 2014.03.06 01:16:00
|
56. Fun Fact: HMG in 1.8 - in General Discussions [original thread]
Good since the HMG is useless outside of CQC unlike the CR, which is killing within 60 meters.
- by Justin Tymes - at 2014.03.05 23:38:00
|
57. 1.8: A clear step forward in balance and play style diversity. - in General Discussions [original thread]
Delta 749 wrote: Diversity? What diversity? You can quote me on this but all these changes are going to give rise to one thing, everyone dual tanked causing engagements to last far longer than they should slowing down the flow of the game So...
- by Justin Tymes - at 2014.03.05 23:36:00
|
58. Why Tanks are not OP ( Av ) - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Operative 1171 Aajli wrote: Mil tanks should only take one SL to destroy. Swarm Launchers are assistant tools, not mainline AV... Then they need to be removed from the Main weapon slot, because no compet...
- by Justin Tymes - at 2014.03.03 02:06:00
|
59. Complaining about heavies? - in General Discussions [original thread]
Broonfondle Majikthies wrote: No complaints here. Just shred them up at range or use explosives / grenades / MD to drive them out of buildings Last one isn't viable competitively, and the last 2 won't be viable AT ALL against Heavies in 1.8 ...
- by Justin Tymes - at 2014.03.01 17:26:00
|
60. Good job CCP - in General Discussions [original thread]
It's only going to get worse for me, since the Heavy will be virtually immune to my main weapon in 1.8. The main problem is turning speed. There is no reason why Heavies should have the same turning speed as everyone else. Catching a Heavy from...
- by Justin Tymes - at 2014.03.01 17:19:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |