Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 |
121. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
John Demonsbane wrote: RedPencil wrote: Jadd Hatchen wrote: CCP Rattati wrote: This feature will allow proper Logistics to excel at their deployment role, while keeping Assaults & Commandos relatively useful and Scouts will be dimi...
- by Jadd Hatchen - at 2014.11.19 23:24:00
|
122. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
RedPencil wrote: Jadd Hatchen wrote: CCP Rattati wrote: This feature will allow proper Logistics to excel at their deployment role, while keeping Assaults & Commandos relatively useful and Scouts will be diminished in capability as th...
- by Jadd Hatchen - at 2014.11.19 23:19:00
|
123. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Ok, so I've been reading through all the arguments for this thread and I've come to the conclusion that CCP's original idea for fixing strafing will not work unless something is also done about shield penalties... Meaning the following: !) For BO...
- by Jadd Hatchen - at 2014.11.19 23:00:00
|
124. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Piercing Serenity wrote: I am always surprised when I read post like this - one that reflects so little reading comprehension that I am truly baffled. Here is the current EHP layout by class, the combination of armor and shield strength, from...
- by Jadd Hatchen - at 2014.11.19 22:46:00
|
125. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: This feature will allow proper Logistics to excel at their deployment role, while keeping Assaults & Commandos relatively useful and Scouts will be diminished in capability as they were never meant to be a king of deploya...
- by Jadd Hatchen - at 2014.11.19 17:08:00
|
126. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: P.S. Medium speeds may get shaken up in light of the Assault HP boost , Logistics may get a speed boost, Commandos as well, Assault speed reduction, all very small. Okay first you state the issue and then you come up with ...
- by Jadd Hatchen - at 2014.11.19 16:58:00
|
127. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, rooftop camping, equipment spam, and skirmish game modes are widely reported as less enjoyable gameplay than it could be. We have been discussing internally and with the CPM, and before we start nerfing gamepl...
- by Jadd Hatchen - at 2014.11.19 16:53:00
|
128. What's in the new mercenary, veteran and elite packs? - in General Discussions [original thread]
Ryme Intrinseca wrote: CCP Frame wrote: UPDATE: PSN Mercenary Pack PSN Veteran Pack PSN Elite Pack These packs will be live later today depending on your PSN region/time zone. We can't control release of the PSN packs so it might tak...
- by Jadd Hatchen - at 2014.11.13 15:26:00
|
129. APEX Fittings - Feedback - in General Discussions [original thread]
At initial look... The assault version for the Minmatar has laughably low damage output compared to the other assault dropsuits for the other races once you consider the actual engagement ranges in the game. It takes like two clip of ammo to kill ...
- by Jadd Hatchen - at 2014.11.12 19:56:00
|
130. A change that will radically improve Dust tactical gameplay - in General Discussions [original thread]
KingBabar wrote: For me its always been game mechanics and fun over lore and realism, any day, any game. I don't really care how one would justify it but I'm pretty confident that a "reasonable" explanation can be thought out. I simply want a...
- by Jadd Hatchen - at 2014.11.06 16:40:00
|
131. Announcement:Dev Blog: DUST 514 Dev Update - in General Discussions [original thread]
OMG!!! Finally! You have finally done so many of the changes that I pointed out years ago! Hell here is the one I started about respecs for AUR almost exactly a year ago! https://forums.dust514.com/default.aspx?g=posts&t=118583&find=unre...
- by Jadd Hatchen - at 2014.10.28 19:48:00
|
132. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, the final numbers have gone into QA testing and eventual deployment. As per usual, a Devblog will be posted after the hotfix has been successfully deployed. You can find them here: Hotfix Charlie - Final Nu...
- by Jadd Hatchen - at 2014.08.08 19:15:00
|
133. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
OK WTF!!!! I made a posting that had some really good ideas in it and even received several likes and now it's not there anymore!!! WTF CCP? Did I give away some kinda trade secrets? Did I point out something that was wrong? What is your problem...
- by Jadd Hatchen - at 2014.08.04 17:26:00
|
134. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
IgniteableAura wrote: Eve time is in UTC It has to be in some time now doesn't it? Here's the definition: Quote: UTC Coordinated Universal Time UTC is the time standard commonly used across the world since 1972. It is used to synchro...
- by Jadd Hatchen - at 2014.08.01 19:05:00
|
135. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Community I would like to request your assistance in coming up with tips/hints that could ease our new players journey into DUST 514. Not just for brand new players, but also simple "aha, moments" Our intent is to the...
- by Jadd Hatchen - at 2014.07.31 15:41:00
|
136. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
Monkey MAC wrote: Gonna make flying a hell of a lot more interesting! I would however suggest you make an RE variant specifically for destroying the Installations, perhaps a damge bonus when stuck directly to it? Certain Installations are more...
- by Jadd Hatchen - at 2014.07.28 14:57:00
|
137. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
CCP Ankou wrote: Hey guys, I am CCP Ankou, and as the blue tag under my name shows, I am one of the guys working on Project Legion in Shanghai. IGÇÖm currently in charge of User Experience, and my goal is to ensure you have a smooth experience...
- by Jadd Hatchen - at 2014.07.24 20:32:00
|
138. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Kevall Longstride wrote: Swarms are and will continue to pretty much useless untill one thing is sorted. Speed. I've no problem with Dropships outmaneuvering a missile or using cover to protect themselves. That requires some skill from the p...
- by Jadd Hatchen - at 2014.07.24 20:20:00
|
139. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, We have been revisiting a lot of the PG/CPU (I will call it Capacity or Cap from now on) per dropsuit in the last months. It has become blatantly clear, by a lot of definitons, that Assault suits have too littl...
- by Jadd Hatchen - at 2014.07.18 20:27:00
|
140. Easy way to fix the RL on EVERYBODYS END. - in General Discussions [original thread]
TH1EFOFSOuLS wrote: If you kill some one while YOUR IN YOUR RL then you get a 60s un-safe zone count down. Boom there no more read line cowards correct? Just an idea no need to butcher is or ban this character CCP. This is a surprisingly...
- by Jadd Hatchen - at 2014.07.16 20:58:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |