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Thread Statistics | Show CCP posts - 5 post(s) |
Draconic Presence
Immortal Guides
1
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Posted - 2014.11.12 18:20:00 -
[91] - Quote
Make a note in the market that these suits are not modifiable. I did not read the devblog to know, and after purchasing it and modifying it last night, I'm pretty irritated that I'm stuck with a basic suit I can't tweak. At least give people some upfront warning about what they're buying to support the game...
I bought the suit to see what was on it. I don't follow the dev posts or forums much, so it was going to be a little surprise. I didn't mind too much that it was fitted with basic gear, it makes it fair in the sense that people can't buy their way to the top. But I'm pissed that I can't fit it with gear that I've working to acquire, that's pretty beat.
I'm a casual player that would spend some aurum to support the company and servers, and I feel the details of a purchase should be available prior to buying (BPO, pre-fitted suit, etc.) all in the market, without having to seek it out through the internet/computer.
Definitely ruined my gaming experience for the day.
Always ready for Gallente FW or ambush. Stack ISK, SP, and LP.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9181
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Posted - 2014.11.12 18:23:00 -
[92] - Quote
'Seraph' Logi Going back to the point that an armor repair tool is needed over a nanohive to help support the most armor focused race, I could also see a compact mangrove being used here since the Amarr logi has two weapons and perhaps there should be emphasis that the Amarr logi is more combat oriented thus would prefer a drop- and - go armor repair unit opposed to something that takes its hands of the guns. Also to this point, since the Amarr logi is unique with weapon slots, promote that in the high slots. Swap the two precision enhancers for one light damage mod and one sidearm damage mod. Yes it is two damage mods, but different ones.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Aria Gomes
Wirykomi Wolf Pack
677
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Posted - 2014.11.12 18:50:00 -
[93] - Quote
Mossellia Delt wrote:Tiger
Get rid of a damp, replace with codebreaker
I really wanna Min Tiger. :(
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voidfaction
Nos Nothi
636
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Posted - 2014.11.12 18:59:00 -
[94] - Quote
Those suits with the ADV grade weapons, lol nice The scouts with the fine rifles except the gal. I want to level a gal shotgun scout because that is what is causing all the ******* scout nerfs. YES How about giving the gal scout a fine rifle to compete with the 3 other scouts fine rifles. YOUR NERFING ALL SCOUTS BECAUSE OF SHOTGUN SO WHY PUSH IT ON A SUIT
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ToRgUe77
Kinsho Swords
19
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Posted - 2014.11.12 19:08:00 -
[95] - Quote
im pretty much fine with how the logi is fitted, however i wish i could trade out the republic assault combat for a standard burst combat. Id also switch out the standard kincat with a reactive plate or even an armor rep. otherwise the suit runs like a well fitted STANDARD suit,not prototype due to the very low tank. |
Mister Goo
Abandoned Privilege Top Men.
62
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Posted - 2014.11.12 19:11:00 -
[96] - Quote
Draconic Presence wrote:Make a note in the market that these suits are not modifiable. I did not read the devblog to know, and after purchasing it and modifying it last night, I'm pretty irritated that I'm stuck with a basic suit I can't tweak. At least give people some upfront warning about what they're buying to support the game...
I bought the suit to see what was on it. I don't follow the dev posts or forums much, so it was going to be a little surprise. I didn't mind too much that it was fitted with basic gear, it makes it fair in the sense that people can't buy their way to the top. But I'm pissed that I can't fit it with gear that I've working to acquire, that's pretty beat.
I'm a casual player that would spend some aurum to support the company and servers, and I feel the details of a purchase should be available prior to buying (BPO, pre-fitted suit, etc.) all in the market, without having to seek it out through the internet/computer.
Definitely ruined my gaming experience for the day.
I feel for you but when you highlight the suit and read the basic intro the last sentence says "This unique blueprint does not require any skills, can not be modified and will never run out."
Closed Beta Vet
Minmatar Logistics I Repair, Revive, and Replenish. Leave the slaying for Assaults and Heavies.
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Iron Toast
Tronhadar Free Guard Minmatar Republic
9
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Posted - 2014.11.12 19:26:00 -
[97] - Quote
The minmatar and caldari commandos appear to be roof camper fits. Best would be to remove swarms and replace with racial rifles. Swarms could stay on one or the other paired with a rifle and double light damage mods.
The gallente scout may be too good. It's probably about right for a new player, but with 3 damps protofits puts it at 18dB profile with maxed dampening and gal scout skills. If that's right, this can only be scanned by gal logi or double complex precision amarr scout. It also looked like the only instance of triple stacking modules. Maybe replace with a fed code breaker. |
Toby Flenderson
research lab
597
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Posted - 2014.11.12 19:44:00 -
[98] - Quote
CCP Rattati wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Even cats need stay on topic, save the sarcasm for twitter pls How are the reps? My adv gallente assaults have maybe 390 armor and they do fine. I don't know why people would expect the gallente assault to tank armor... |
Aria Gomes
Wirykomi Wolf Pack
677
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Posted - 2014.11.12 19:46:00 -
[99] - Quote
Mossellia Delt wrote:maluble wrote:Mossellia Delt wrote:Tiger
Get rid of a damp, replace with codebreaker
No keep damp get rid of 2 shield extenders for percision enhancers and swap locus nade for flux. **** precision enhancers on a min suit, are you ********?
I ran precision enhancers on my Min Scout with 1 shield extender. It's the only way I know how to run my Min Scout. Sure it's glass but very very efficient. I've fccked sh!t up in that suit.
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Jadd Hatchen
KILL-EM-QUICK
645
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Posted - 2014.11.12 19:56:00 -
[100] - Quote
At initial look... The assault version for the Minmatar has laughably low damage output compared to the other assault dropsuits for the other races once you consider the actual engagement ranges in the game. It takes like two clip of ammo to kill another races assault variant and before you get to that point the other assault has already killed you and probably only used a half of their own clip in the process. I never understood this philosophy of only having enough ammo to kill one opponent in what is supposed to be an assault style weapon. If a weapon cannot have a somewhat reliable way of killing its target at least twice in one reload cycle, then that is one defective and ******** weapon from an effectivity standpoint. Assault is meant to be "run and gun", but if you are reloading in order to kill a single target then you are no longer capable of fulfilling that role.
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Booby Tuesdays
Tuesdays With Boobies
962
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Posted - 2014.11.12 20:02:00 -
[101] - Quote
The Min Commando should have a damage mod, period. Commandos are for dishing out DPS, and it's the only one without a damage mod. The regulator on that suit is strange too, since the depleted and recharge delays are already so high to begin with. I would add a basic KinCat in its place.
The Min Logi goes to show how insanely low its health is. You are forced to quadruple stack extenders to make it moderately survivable. Give the Min Logi its missing 30 Shield HP since Uprising deployed, remove one of the extenders, and add a precision mod since you are looking at increasing precision on Logis.
I figured at least one Matari suit would have some damage mods, since they are supposed to be a 'flank and gank' style of combat. I also don't understand having regulators on suits with such high shield delay penalties, that you are already increasing by adding more shield extenders, due to low HP values to begin with.
Thanks for re-opening this for discussion!
( . )( . )
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Sleepy Shadow
Qualified Scrub
202
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Posted - 2014.11.12 20:07:00 -
[102] - Quote
Toby Flenderson wrote:CCP Rattati wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Even cats need stay on topic, save the sarcasm for twitter pls How are the reps? My adv gallente assaults have maybe 390 armor and they do fine. I don't know why people would expect the gallente assault to tank armor...
A whopping 9.75 HP/sec.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ. MAGIC!! Is the answer to all your questions
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KING CHECKMATE
Opus Arcana Covert Intervention
5863
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Posted - 2014.11.12 20:16:00 -
[103] - Quote
Why are forum Vets so interested in these APEX BPO?
Arent they supposed to be like a helping hand for new players?
(considering, even if a new player has a BPO, he doesnt have enough ''powerful mods'' and passive skills to make it work competitively and the APEX BPO , even while only using BASIC modules they do have some proto weapons (some of them) and more slots. So for a player under 10 mill will always find an advantage in using an APEX BPO but vets could do a LOT more with STD BPO)
Please someone enlighten me.
(i must admit thou the Gal Scout Apex BPO looks sweet and pimp as f***, just not 50.000+ AUR pimp )
The best Damage mod is a HEADSHOT....
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11584
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Posted - 2014.11.12 20:24:00 -
[104] - Quote
I love the Nomad.
The Opus having a nanohive is kind of pointless in my opinion, scrambler rifles are very ammo efficient. Change the nanohive to an uplink.
The Hawk having an active scanner on top of all those passive scanning mods is redundant. Just give it a cloak like the others. Perhaps give the Serpent the active scanner (replace the REs).
Please please stop coloring Minmatar stuff gold, and generally combining colors that clash. I have a thread on suit colors here.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11584
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Posted - 2014.11.12 20:27:00 -
[105] - Quote
Mossellia Delt wrote:Nomad
Switch flaylock for SMG
Remove recharger for light damage mod
Replace both plate and reppers with reactive plates
Switch RE for hive.
Keep flaylock!
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Killer's Coys
Prima Gallicus
147
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Posted - 2014.11.12 20:47:00 -
[106] - Quote
I think you would change the Caldassault and Callogi light weapons Assault needs assault weapon (CQC) => State assault rail rifle Logi needs a long range weapon => state rail rifle
Thought ?
Welcome to CAMPER 514
The game where you never touch the ground.
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Appia Vibbia
3819
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Posted - 2014.11.12 20:51:00 -
[107] - Quote
CCP Rattati wrote:Jack McReady wrote:CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks! I am only unhappy with the amarr assault because it makes no sense imho. the bpos are aimed at new players, right? it should teach them to use fits that makes sense, shouldnt they? amarr assault has range amp and it is also brick tanked. here is the gist: you are slow due to bricking it with plates thus you will most likely never be able to select the terms of the engagement. with the range amp you have have more scan range to see enemies comming to counter this, ok sounds great, right? no it actually does not because you will still see almost nothing. a basic range amp increase your assaults poor scanning range to only 18 meters and you have no precision enhancers either. disregarding the fact that it also makes no sense that precision enhancers are weaker than damps, there should be atleast a single precision enhancer in the high slots if you fit a range amp otherwise it is just a wasted slot for the sake of wasting it. I have replied to this at least three times now, your criticism of the ewar modules is based on the current meta Any/all solutions or suggestions you've posted on the forums do not favor the use of a Range Amplifier on an Assault. Nerfing Scout Range to 15 means scouts won't use them. Buffing Assault range to 15 means Assaults still won't use them. Range on an Assault is meaningless without first having Precision. Indeed, currently the Logistics has better base Precision than Assault which would make the Amarr Logistics a better choice to put a range amp on. The only way the Amarr Assault would viably use a range amplifier is if the range on their passives was equal-to-or-greater-than the range on the Scrambler Rifle, while able to detect other Assaults.
Personal Theme Song
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Mossellia Delt
Militaires Sans Jeux
1866
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Posted - 2014.11.12 21:01:00 -
[108] - Quote
Aria Gomes wrote:Mossellia Delt wrote:maluble wrote:Mossellia Delt wrote:Tiger
Get rid of a damp, replace with codebreaker
No keep damp get rid of 2 shield extenders for percision enhancers and swap locus nade for flux. **** precision enhancers on a min suit, are you ********? I ran precision enhancers on my Min Scout with 1 shield extender. It's the only way I know how to run my Min Scout. Sure it's glass but very very efficient. I've fccked sh!t up in that suit.
I run either bricks or all extenders, damp, kinkat and codebreaker.
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
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Killer's Coys
Prima Gallicus
147
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Posted - 2014.11.12 21:06:00 -
[109] - Quote
Is it possible to change a fitted basic module to an other basic one ? Please answer me
Welcome to CAMPER 514
The game where you never touch the ground.
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Thaddeus Reynolds
Facepunch Security
79
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Posted - 2014.11.12 21:06:00 -
[110] - Quote
KING CHECKMATE wrote:Why are forum Vets so interested in these APEX BPO?
Arent they supposed to be like a helping hand for new players?
(considering, even if a new player has a BPO, he doesnt have enough ''powerful mods'' and passive skills to make it work competitively and the APEX BPO , even while only using BASIC modules they do have some proto weapons (some of them) and more slots. So for a player under 10 mill will always find an advantage in using an APEX BPO but vets could do a LOT more with STD BPO)
Please someone enlighten me.
(i must admit thou the Gal Scout Apex BPO looks sweet and pimp as f***, just not 50.000+ AUR pimp )
A couple of reasons...one BPO Proto suits sound nice on the surface (even with STD mods)...and two it's important to us to have newer players be competitive, to grow the fanbase...getting the Apex suits into a state where they communicate what the suit does in general, and to where it can do it with some level of efficacy means more people to fight against, and hopefully more ideas on how to change things for the better. Those are the reasons I'm concerned with them anyway... Also...they do look pretty awesome...
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
I believe all these roles are support for front line soldiers.
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Mossellia Delt
Militaires Sans Jeux
1866
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Posted - 2014.11.12 21:07:00 -
[111] - Quote
KAGEHOSHI Horned Wolf wrote:Mossellia Delt wrote:Nomad
Switch flaylock for SMG
Remove recharger for light damage mod
Replace both plate and reppers with reactive plates
Switch RE for hive.
Keep flaylock!
No bonus
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
14498
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Posted - 2014.11.12 21:17:00 -
[112] - Quote
Mossellia Delt wrote:KAGEHOSHI Horned Wolf wrote:Mossellia Delt wrote:Nomad
Switch flaylock for SMG
Remove recharger for light damage mod
Replace both plate and reppers with reactive plates
Switch RE for hive.
Keep flaylock! No bonus
Unfortunately you heathens its not a matter of having efficient fits or I'd suggest we removed the Amarr Shield extenders, and the range extender for more reps.
"HeGÇÖs sorry. ThatGÇÖs his sorry faceGǪ. Just keep quiet for now and maybe you'll get through this."
-Kador Ouryon
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CLONE117
True Pros Forever
871
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Posted - 2014.11.12 21:20:00 -
[113] - Quote
gallente Spartan assault.
swap both ferroscales with 2 federation plates.
and that dampener for a reactive.
i would honestly rather see a std hmg on the atlas gal suit though.
how they all are fitted. i think id take my 2k isk mlt heavy over all of them at the moment. no way would i grind for those suis. except for maybe that cloak scout. just for cloak. but then again. no..
Clone117:MLT specialist.
Translation:dont mess with me or you lose your kdr.(and isk)
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Killer's Coys
Prima Gallicus
148
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Posted - 2014.11.12 22:06:00 -
[114] - Quote
CLONE117 wrote:gallente Spartan assault.
swap both ferroscales with 2 federation plates.
and that dampener for a reactive..
If they do that it would become so good for an APEX suit
Welcome to CAMPER 514
The game where you never touch the ground.
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IgniteableAura
Pro Hic Immortalis
1884
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Posted - 2014.11.12 22:11:00 -
[115] - Quote
The biggest issue:
"These are mostly for new players".... ... ... Takes over 100 wins in faction warfare and 10 million isk to obtain ONE.
My Youtube
Biomassed Podcast
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John Demonsbane
Unorganized Ninja Infantry Tactics
4514
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Posted - 2014.11.12 22:18:00 -
[116] - Quote
IgniteableAura wrote:The biggest issue:
"These are mostly for new players".... ... ... Takes over 100 wins in faction warfare and 10 million isk to obtain ONE.
Get more... faster. Buy aurum today!
DId you not hear the woman? Go buy some aurum nao!
(The godfather of tactical logistics)
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Appia Vibbia
3819
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Posted - 2014.11.12 22:36:00 -
[117] - Quote
Sentinels Dominus: Does that shield extender really do anything? I think a sidearm damage mod would be better than that, when really the heavy damage mod would be best
Warlord: I think a basic armor repair would be better than a ferroscale. Repair over tank.
Atlus: Why the SMG on it? I mean, anything is better than that piece of crap Ion Pistol. Balance the suits by taking away the seize on the Ion Pistol and put the revamped pistol on the Atlus. Gods is the Ion Pistol a piece of **** when you can accidentally force a seize by pressing the trigger too fast.
Shogun: The regulator down low isn't all that helpful. a Reactive plate would be better or an armor repairer. The unfortunate circumstances of using a suit with only 1 low slot
Commando Paladin: I still say that the Laser Rifle and Scrambler Rifle have too much overlap. The modules selection looks good, but I'm not an Amarr purist so I'd never find myself fitting those together.
Renegade: Swarms + MD isn't a good fit. CR + MD is, CR + Swarms is, but not MD+Swarms. It's still stupid that you haven't changed the fact that Minmatar gets a bonus damage to Swarm Launcher and Caldari still doesn't. Going to agree with Shaman oga, Swarms don't belong on these fits. I doubt CCP will ever balance AV weapons to the point where each level matters. It's always going to be "only Proto matters," or "its OP so no reason to bother with higher tier."
Centurian: Well, we can see clearly you actually use this suit, because it's built properly. 10/10
Samurai: Eh, good enough. Sniper meta still belongs to the Caldari Commando because hit-detection is still crap, no merc with over 20 hours of play is dumb enough to stand still, and the controls are bad... but the PC vet snipers already said that and you didn't want to listen. So keep the Sniper there even when a Rail Rifle would do better.
Assault Opus: Already mentioned the problem with Range Amps and Assaults as a combination.
Nomad: A KinCat is not comparable to EWAR module. The KinCat on a Min Assault is so much better. I like this fit. 8/10, yes, including the Flaylock over the SMG. I might double stack regulators over the repair mod though.
Spartan: In the notes on the spreadsheet it says you put an EWAR mod on 3 and a kincat on the last (as referenced in the nomad) I don't see one on the Spartan. I deffer to Cat Merc. +90 armor? That better be a bad joke. At least he found it funny enough to laugh. It's really bad. Also the Ion Pistol.
Rasetsu: I like ashigaru over. The Assault Suit just doesn't give that terrific feeling of the Rakshasa, and Ashigaru fits more in-line with the other names you've used so far. For the fittings though Precison without Range just isn't good. The two need to be paired. If that means adding a precision amp for a shield on the Amarr and droping a Regulator for a range amp on the Caldari then so be it. Other than that, sure, yeah, whatever.
Logistics Seraph The Amarr Logistics is still down a slot over every other suit. WTF man!? Fix that ****. Fix that **** right now. Also Needle vs Repair tool. Needle is better on the shield logistics suits because they have increased movement speed to run too the guy that needs to be picked up. Repair tool works better on the Armor suits because they can tank the shots that pass through allies you are repairing. I think 3x basic precision is in poor form. You can't even get an undampened scout if they have any points in Profile Dampening skill. A shield would be better.
Shaman: I like it. 9/10
Chiron: I think you screwed up here. I think you meant to call this suit Charon, ferryman of the dead. Chiron, the Centaur, uses a bow for a weapon. That would put him on the side of the Laser RIfle of Sniper Rifle. Chiron also abstained from orgies, which would make him a bad Gallentean. Chiron was also unable to heal himself, making that name a poor fit for the rep-tanking Gallente, furthering the name Chiron to Caldari with their weak armor reps. Ok, enough of that. Fitting-wise, 9/10. See, you can put Range and Precision on the same suit!
Kampo: I'd prefer Reactive plate over ferroscale plate. Maybe switch the reptool for a compact hive
Scout Dragon:Eh... Cloak doesn't fit well on this suit. Especially with the change to reducing range when active. And the fact that the cloak is absolutely terrible. Short Duration, long recharge.
Tiger: 9/10. Cloak and dampeners aren't enough to be used effectively but still the basics behind the One True Build for Minmatar Scouts
Serpant: Max Skills put it at 18.09 dB. . . Ugh. Bro, do you even math? Stacking penalty calculator S(n) = 0.5^[((n-1) / 2.22292081) ^2] Values round to the nearest whole number. Take away 1 Dampener and you're at 20dB (19.78) The difference there is that Caldari Scouts with 4 complex precision enhancers can see you. Either way Amarr Scouts can find you. There is no bonus to dampening from STD cloak. Amarr Scout with 2 complex precision enhancers? Commonplace. Caldari Scout with 4 Complex Precision Enhancers? Severe outlier. Drop a dampener for an armor plate unless you plan on giving the Gallente 4% per level dampening or nerfing amarr precision down to 4%.
Hawk: If you trade a amp for a damp it will be able to hide from itself.
Personal Theme Song
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Appia Vibbia
3819
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Posted - 2014.11.12 22:42:00 -
[118] - Quote
Mossellia Delt wrote:KAGEHOSHI Horned Wolf wrote:Mossellia Delt wrote:Nomad
Switch flaylock for SMG
Remove recharger for light damage mod
Replace both plate and reppers with reactive plates
Switch RE for hive.
Keep flaylock! No bonus Hey Delt, how's it going? Ever going to pay me back that 75Mil ISK you still owe me from last year?
Personal Theme Song
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ADAM-OF-EVE
Dead Man's Game RUST415
1647
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Posted - 2014.11.12 22:58:00 -
[119] - Quote
loving the apex logi.
its not much better than my cheap fit bpo suits and terrible compared to my other suits i have to fill the role but it has allowed me to forgo much of the loss feeling most logis experience a lot of to allow me to work on my core logistics skills and tactics. i have already noticed a huge difference in my play style and effectiveness in just 1 day on the suit. im looking forward to a months time to see where i am then.
very useful role skill building items.
All Hail Legion
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The Master Race
Immortal Guides
262
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Posted - 2014.11.12 23:28:00 -
[120] - Quote
CLONE ALPHA 001 wrote:it's simple math (something that CCP can't do) Shitfits+shitcolours=shitsuits=no$$$4CCP
These suits are so horrible in so many ways I advise every not to bother with them. the fits are **** They are for noobs haha lol wtf no noob has 10 mill+100k lp and by time you do there will be much better options. the pay wall is to damn high
Again price to dam high 58k aur haha gtfo for what a suit I can't fit what a waste of rl monies quafe is a much better option period
Colours are so bad the make me wanna puke cept for amarr assault
If this was a fit able proto suit say with basic or advanced gear you would triple your aurm sales
The non customizable of these suits god against the entire nature of this game and is a horrible idea
I feel like for noobs the high pay wall makes this a sick joke about grinding and the un customizable nature of them is a slap in the face for vets way to go ccp So to pricy for noobs and to crap for vets. Who are these suits for? Why would some one buy something that's going to be a sub par choice once higher skills are learned Also. 58k aur = 10 mil+100k lp lol another example of bad math by ccp
I have been farming fw 2 days I have won 2 times and I am down 5 million isk to ca's point. I place top ten every time and really do my best to win matches to no avail.
The Impossible Dream and Wizard Talk
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