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361. Scout Registry / Killboard - in General Discussions [original thread]
Secondary post as this is about cloak. But if things like flux start to drain cloak, along with weapons. I see a lot fewer people running them. Cloaks make my life a little easier, but if they get to be "more trouble", I will gladly use that secon...
- by IgniteableAura - at 2014.04.12 20:27:00
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362. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: I feel that the Minmatar Scout has a very good base speed and stamina regeneration, because of that I don't fit Biotic modules on it. Fitting really isn't that big of an issue when you don't use those. M-I fit http://www.p...
- by IgniteableAura - at 2014.04.12 20:22:00
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363. CPM cloak discussion - in General Discussions [original thread]
Lightning xVx wrote: What about how the Amarr Scout isn't that good as well on the E-War aspect? Why not give a slight buff to them? I think that's more due to lore. Amarr have no ewar capability. Bit I don't think that should stop ccp from ...
- by IgniteableAura - at 2014.04.12 04:55:00
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364. CPM cloak discussion - in General Discussions [original thread]
I feel like I already stated that flux should only focus on shield.... Somewhere...... Anyways its bad news IMO to have nades that effecttoo many things. Ewar nades could disrupt cloak and fuzz up radar in a 20m radius. Obviously that's a fire fro...
- by IgniteableAura - at 2014.04.12 04:23:00
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365. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Seeking specific Bastard input on topic of Flux vs Cloak Reserves. I feel like I already stated that flux should only focus on shield.... Somewhere...... Anyways its bad news IMO to have nades that effecttoo many things...
- by IgniteableAura - at 2014.04.12 04:21:00
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366. Scout Registry / Killboard - in General Discussions [original thread]
I would like to echo burnout paradise, that game is awesome. All other burnout games pale in comparison. Bayonetta is awesome, if you like those types of games. (devil may cry type) TombRaider was surprisingly good and it was free on PSN+ Metro ...
- by IgniteableAura - at 2014.04.11 12:45:00
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367. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Shion Typhon wrote: CCP Saberwing wrote: Shion Typhon wrote: Actually no, we don't understand. Hiding until Fan-Fest is just dev-neckbeardery. You don't release anything for fear of overhyping/underdelivering/rumour-mongering but the so...
- by IgniteableAura - at 2014.04.11 03:53:00
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368. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Real quote posting. I don't entirely agree with his point of view, but it is a valid comparison. I want to bring up the point of overlapping fields of expertise when tiers are brought into the equation. I actually think ...
- by IgniteableAura - at 2014.04.10 04:05:00
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369. Scout Registry / Killboard - in General Discussions [original thread]
Ninja Troll wrote: Django Quik wrote: I've decided I'm going to start running proto scanners and eventually skill up a gal logi so I can show all these whiney scrubs that the scanner IS STILL USEFUL. Need MOAR SPs! I thought about going pr...
- by IgniteableAura - at 2014.04.09 19:54:00
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370. Scout Registry / Killboard - in General Discussions [original thread]
Appia Nappia wrote: Disappointment. Have fun with an excon, a kid too stoned (or possibly just simply inept) to know what's going on, a pathological liar, and a bunch of teenagers. Edit: was referring to the directorship shotty's new corp. ...
- by IgniteableAura - at 2014.04.09 13:27:00
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371. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: From the "Shoot Scout with Yes" guy ... http://i.imgur.com/MbhG8Ht.jpg For some reason I read that as tails talks. Ps. Anyone wonder why ccp never asks us for feedback before they announce changes? I see all these d...
- by IgniteableAura - at 2014.04.09 04:50:00
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372. Scout Registry / Killboard - in General Discussions [original thread]
Watching some old vids makes me miss knifing....so I am going to spend all the SP I get from the event back into winmitar scout. % based HP mods might cause some issues on heavys. In order for them to even be remotely useful they need to have a d...
- by IgniteableAura - at 2014.04.08 15:18:00
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373. Free ISK?! I'll take it. - in General Discussions [original thread]
But it's funny.... You said "worst fit". I made it Fiiiiiine I'll find something that's fun. I bet dual swarms best meta u can fit along with dmg modifiers would be entertaining for av.
- by IgniteableAura - at 2014.04.07 03:31:00
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374. Free ISK?! I'll take it. - in General Discussions [original thread]
Give you ALOD Assault mk.057,690 Complex Heavy Damage Modifier5,595 Complex Heavy Damage Modifier5,595 Complex Light Damage Modifier5,595 Complex Light Damage Modifier5,595 Complex Precision Enhancer5,925 Complex CPU Upgrade5,265 Complex PG Upgra...
- by IgniteableAura - at 2014.04.06 16:07:00
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375. Scout Registry / Killboard - in General Discussions [original thread]
basic shield extenders? you crrraaay crraaay. I run enhanced dmg mods
- by IgniteableAura - at 2014.04.05 04:40:00
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376. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Murt Lesp wrote: I love how almost no one seems to be doing the sidearm event. 2-3 magsec commandos a game but otherwise only knifers and pistoler scouts. I love my skill choices! Handgun Herald!!! I'm 149 kills away f...
- by IgniteableAura - at 2014.04.05 04:00:00
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377. Scout Registry / Killboard - in General Discussions [original thread]
Master Smurf wrote: I am messing around with shield regulators now to see if they make a big enough difference so I can couple them with energizers to maximise that aspect. Still having the least amount of HP usually gets you killed before tha...
- by IgniteableAura - at 2014.04.04 17:04:00
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378. CPM cloak discussion - in General Discussions [original thread]
If we remove the damp bonus it nerfs everything but the GAL scout. Then no scout has much of an option against prototype scanners and cal scout. There is no balance there, there are no counters. ITS ALWAYS BETTER TO BE UNSEEN. Thats also IMO shoul...
- by IgniteableAura - at 2014.04.04 16:58:00
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379. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
If we remove the damp bonus it nerfs everything but the GAL scout. Then no scout has much of an option against prototype scanners and cal scout. There is no balance there, there are no counters. ITS ALWAYS BETTER TO BE UNSEEN. Thats also IMO shoul...
- by IgniteableAura - at 2014.04.04 16:56:00
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380. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: IgniteableAura wrote: If you remove the bonus to damp then you ruin all the balance within scouts. A scout needs that bonus to remain hidden from cal scout scans. ... I find that post disingeuous at best, and hypocr...
- by IgniteableAura - at 2014.04.04 16:37:00
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