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121. Scout Registry / Killboard - in General Discussions [original thread]
@CCP You wanted video evidence of sprint bug, here ya go. Took many hours of recording to find this rare unicorn, but alas, we have found it once again. Sprint Bug Evidence
- by IgniteableAura - at 2014.09.01 21:24:00
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122. Scout Registry / Killboard - in General Discussions [original thread]
Jace Kaisar wrote: I'm back guys! It sure has been awhile! I come back on the forums and have like 7000 notifications. What's changed since I've been gone? EVERYTHING! @Rattati, Is there any chance that you can create coding with a hotfix...
- by IgniteableAura - at 2014.09.01 15:03:00
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123. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: IgniteableAura wrote: Adipem Nothi wrote: Charles EWAR updated to reflect bugged CalScout range vs intended CalScout range. What happened to the old version? I liked that one Pages hidden in favor of summary g...
- by IgniteableAura - at 2014.09.01 02:20:00
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124. Scout Registry / Killboard - in General Discussions [original thread]
What about just making the sniper variants better tuned for their purpose? This shouldn't be rocket surgery. For the TAC, more accurate during follow up shots, less recoil etc so you have to land multiple shots in quickly The charge would be som...
- by IgniteableAura - at 2014.09.01 00:28:00
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125. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Charles EWAR updated to reflect bugged CalScout range vs intended CalScout range. What happened to the old version? I liked that one
- by IgniteableAura - at 2014.08.31 18:06:00
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126. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Quil Evrything wrote: Hey guys... havent played for a long while now, i guess, but the newsletter got me to peek back in here, and... whattheheck? Regular Dev posts in here? Nova knife BUFF? + Anti tank usage? All kinds of g...
- by IgniteableAura - at 2014.08.30 05:56:00
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127. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Now picking their target with shottyscouts, sure, but it seems to me that that logic applies to anything. You could also one-shot me with a Plasma Cannon in the back instead of a Shotgun, and only go after militia frames with...
- by IgniteableAura - at 2014.08.29 13:57:00
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128. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: And to my last point on the SG, the data I'm referring to is not just FOTM, look how many people are using it. I am studying Kill/Spawn ratios and it is well above the other light weapons, right up there with Scrambler Rifle...
- by IgniteableAura - at 2014.08.29 04:12:00
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129. Scout Registry / Killboard - in General Discussions [original thread]
LeGoose wrote: Also Daxxis Kannah gave me a pile of isk today. I know Iggy said he was planning on sending a care package, but haven't even seen Daxxis online in a long time. Are they the same person and I totally missed it or did he just give ...
- by IgniteableAura - at 2014.08.28 16:56:00
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130. Scout Registry / Killboard - in General Discussions [original thread]
Right-wing Extremist wrote: And the problem here, the main problem for tankers, is that stupid blueberries jump in your tank and shoot at the installation. Suddenly, you do not have a tank anymore because you weren't ready for it to be firing ...
- by IgniteableAura - at 2014.08.27 19:46:00
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131. Scout Registry / Killboard - in General Discussions [original thread]
Anti HAV scoutly fit. You bascially run up, toss RE, change to knives, swipy swipy, until they start to run away, launch PLC. Detonate REs. Scout mk.057,690 Complex Light Damage Modifier5,595 Complex Sidearm Damage Modifier5,595 Complex Sidearm ...
- by IgniteableAura - at 2014.08.27 19:30:00
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132. Scout Registry / Killboard - in General Discussions [original thread]
@Ghost, finally got around to listening to Biomassed. I agreed with a lot of what you were saying. Also agree with the HAV needing gunners to counter infantry. I am once again getting insta-gibbed by blaster tanks. They have zero dispersion, real...
- by IgniteableAura - at 2014.08.27 19:20:00
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133. Scout Registry / Killboard - in General Discussions [original thread]
Damn the Amarr scout is OP...........seriously. Can be fully damped so it cant be seen, and can see everyone else. SHITE! I've spent the last 10 minutes trying to determine a good counter to it, there really is none. Especially since it can fit ...
- by IgniteableAura - at 2014.08.27 18:56:00
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134. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Cass Caul wrote: I've been debating with myself, do I want to get Amarr Scout V? I really don't. It's good enough at 4. Updated Charles EWAR table with AM Scout precision progressions (levels 1-5). Giving that ta...
- by IgniteableAura - at 2014.08.27 18:40:00
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135. Scout Registry / Killboard - in General Discussions [original thread]
I think as long as the "snap" of the cloak isn't as loud as a weapon. It needs to be a sound people need to listen for, something like "footsteps". If you listen, you can hear it. But I don't want it to be a burden to utilize. If you make a loud s...
- by IgniteableAura - at 2014.08.27 00:04:00
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136. The current meta. - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: IgniteableAura wrote: Dovallis Martan JenusKoll wrote: IgniteableAura wrote: Groz'zar Kazoku wrote: Uhhh Assaults can not effectively Ewar scouts. this has never and will never be without a buff. a...
- by IgniteableAura - at 2014.08.26 21:15:00
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137. Scout Registry / Killboard - in General Discussions [original thread]
I struggle because of hit detection. It just frustrates me to the point of rage quitting. So I stopped using it. Besides I can't shoot the broad side of a barn anymore so I stick with knifing bitches.
- by IgniteableAura - at 2014.08.26 17:32:00
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138. The current meta. - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: IgniteableAura wrote: Groz'zar Kazoku wrote: Uhhh Assaults can not effectively Ewar scouts. this has never and will never be without a buff. a Assault with a bunch of mods for ewar will barely pick up a ...
- by IgniteableAura - at 2014.08.26 17:23:00
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139. The current meta. - in General Discussions [original thread]
Groz'zar Kazoku wrote: Uhhh Assaults can not effectively Ewar scouts. this has never and will never be without a buff. a Assault with a bunch of mods for ewar will barely pick up a base scout at that level. let alone one half maxed out. So no j...
- by IgniteableAura - at 2014.08.26 17:11:00
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140. The current meta. - in General Discussions [original thread]
Sounds to me like people have forgotten how to play an fps without a cal scout wall hack. Give it time, the amarr scouts will be skilled in a week and you will have it back. If someone killed you with a shotgun, they would have killed you even fa...
- by IgniteableAura - at 2014.08.26 17:03:00
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