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921. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
Atiim wrote: Harpyja wrote: It just goes to show that the only viable and most effective fit(s) that is/are left use repper stacking. The only two fits I'd see myself using at this point (if I was specced into armor tanks instead of shield ...
- by Harpyja - at 2014.04.23 01:27:00
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922. Missile Tank fit? - in General Discussions [original thread]
I like to roam around with 2 complex heavy shield extenders plus a complex shield hardener. I believe my lows are filled with CPU and PG mods. Proto missiles, advanced small blasters.
- by Harpyja - at 2014.04.22 19:56:00
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923. 20,000,000 SP and still.. - in General Discussions [original thread]
I got like 17 million SP and still no proto tanks. Does that count?
- by Harpyja - at 2014.04.22 18:04:00
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924. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
Monkey MAC wrote: Harpyja wrote: Monkey MAC wrote: How about 1x Plate 1x Repper 1x Hardner On an armour tank that's enough EHP to survive a whole magazine volley of swarms passively, a hardner will allow you to sponge 2 before requirin...
- by Harpyja - at 2014.04.22 18:00:00
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925. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
Monkey MAC wrote: How about 1x Plate 1x Repper 1x Hardner On an armour tank that's enough EHP to survive a whole magazine volley of swarms passively, a hardner will allow you to sponge 2 before requiring a retreat and the repers mean you don...
- by Harpyja - at 2014.04.22 14:38:00
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926. Bring back active HAV armor reppers and reduce passive armor rep rat... - in General Discussions [original thread]
Don't feed Spkr. He's talking out of his ass
- by Harpyja - at 2014.04.22 13:47:00
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927. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
If only we had our chassis upgrades. You could probably fit up a Maddy with plate, repper, and nanofiber/torque unit in the lows with a fuel injector + mod of your choice in the high. I also find it humorous how the AV community basically brought...
- by Harpyja - at 2014.04.22 13:36:00
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928. Bring back active HAV armor reppers and reduce passive armor rep rat... - in General Discussions [original thread]
I think we only need active reps, no passive. Bump up their rates to about 200 or 300 armor per second for basic heavy reps, but also bump up their fitting costs so only one is reasonable to be fitted. Give them an active time something like 10 s...
- by Harpyja - at 2014.04.22 13:27:00
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929. so... rep tanked Maddys - in General Discussions [original thread]
Stupid Blueberry wrote: Scheneighnay McBob wrote: Isn't that what gallente are supposed to be good at? Armor repair is active in EVE. But it can also be perma-ran, depending on skills and the fit obviously.
- by Harpyja - at 2014.04.22 05:22:00
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930. Balancing the Large Turrets - in Feedback/Requests [original thread]
No one else has anything to comment on this?
- by Harpyja - at 2014.04.22 03:05:00
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931. so... rep tanked Maddys - in General Discussions [original thread]
Beld Errmon wrote: The Attorney General wrote: Also, the wave of opportunity with that fit to kill it is ALL THE TIME. Repping maddies are easy as **** to alpha, and you make it sound impossible. Scrub. Correction: Everything is e...
- by Harpyja - at 2014.04.21 23:39:00
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932. so... rep tanked Maddys - in General Discussions [original thread]
Atiim wrote: ... You can also scan PEs now... Really? Since when? I've been away for only a few weeks, so did CCP ninja-nerf proxies in that time? I've been blown up by proxies only because I realized what was underneath me too late due to t...
- by Harpyja - at 2014.04.21 22:56:00
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933. so... rep tanked Maddys - in General Discussions [original thread]
Just go back to active reps. Bump them up to say 200 or 300 armor/s for basic and also bump up their fitting costs where you can only fit one without sacrificing a lot elsewhere.
- by Harpyja - at 2014.04.21 21:09:00
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934. Nerf the reping maddy - in General Discussions [original thread]
thomas mak wrote: Harpyja wrote: Someone did the math and one person with an Ishy Assault Forge Gun and max skills can take out a repping Maddy with just one clip. Don't forget that the Maddy also probably has max skills to achieve such a h...
- by Harpyja - at 2014.04.21 17:53:00
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935. Propulsion Modules are ridiculous - in General Discussions [original thread]
OP, be glad that this isn't EVE with capacitors instead of cooldowns where ships can permarun afterburners.
- by Harpyja - at 2014.04.21 17:48:00
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936. Nerf the reping maddy - in General Discussions [original thread]
Someone did the math and one person with an Ishy Assault Forge Gun and max skills can take out a repping Maddy with just one clip. Don't forget that the Maddy also probably has max skills to achieve such a high rep rate. Three MLT reps gives you ...
- by Harpyja - at 2014.04.21 17:39:00
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937. *Patiently waits for Fanfest* - in General Discussions [original thread]
Lorhak Gannarsein wrote: (Him) Also yeah. I'm really hoping for racial parity (HAHAHA) and player market (the beginnings of such). I'm not expecting PVE. My wish for Fanfest is the announcement of the release of the Amarr vehicles and energ...
- by Harpyja - at 2014.04.21 17:03:00
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938. Duna2002, a tutorial how to destroy his tank in ambush. - in General Discussions [original thread]
Meh. When I encountered him, I just pulled my damage modded proto missile Gunnlogi and popped his Madrugar. That scrub bailed out though. I then proceeded to run to the edge of the map and recall once I dealt my damage so he couldn't get back at ...
- by Harpyja - at 2014.04.21 03:07:00
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939. Big blaster turret, the real problem [Av v tank dylema] - in General Discussions [original thread]
Atiim wrote: A decrease in ROF, coupled by a proportional increase in Direct Damage seems to be an order. I think blasters just need a flat damage reduction, that is all. Balancing the Large Turrets
- by Harpyja - at 2014.04.21 00:19:00
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940. Large missle installations - in General Discussions [original thread]
Back in closed beta missiles had unlimited travel distance. Considering how slow they were back then, you'd have to be extremely lucky to kill anything across the map. Yet again, there were quite a few people who just stood there and watched as th...
- by Harpyja - at 2014.04.20 23:44:00
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