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Sad Heavy
Eternal Beings Proficiency V.
70
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Posted - 2014.04.21 23:00:00 -
[31] - Quote
Don't mind me, just a shield tanked Gunnlogi coming through.
Scrubby Python Pilot, Corp Chat Troll, Elite Scrub, Caldari Loyalist
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Scheneighnay McBob
Nova Corps Marines Ishuk-Raata Enforcement Directive
4887
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Posted - 2014.04.21 23:08:00 -
[32] - Quote
Godin Thekiller wrote:Atiim wrote:Scheneighnay McBob wrote:Isn't that what gallente are supposed to be good at? Doesn't change the fact that it negates the "waves of opportunity" philosophy CCP had in mind when it came to vehicles. WOO concept never works in a FPS. get that **** out of here. It works, but not when there's any form of a safe zone.
I'm from the weird side of the internet
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Beld Errmon
1614
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Posted - 2014.04.21 23:24:00 -
[33] - Quote
The Attorney General wrote: Also, the wave of opportunity with that fit to kill it is ALL THE TIME. Repping maddies are easy as **** to alpha, and you make it sound impossible.
Scrub.
Correction: Everything is easy as **** to alpha, back to the bad old days of chromosome, its all about who fields the most hetzers aka tank destroyers.
Triple rep maddies are the ultimate **** tease, you think you are gunna get to enjoy a tank fight against someone not running a derp cannon, then you realise your blaster doesn't do enough damage to break their tank.
Pilot - Tanker - FOTM (insert here)
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Harpyja
Molon Labe. General Tso's Alliance
1624
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Posted - 2014.04.21 23:39:00 -
[34] - Quote
Beld Errmon wrote:The Attorney General wrote: Also, the wave of opportunity with that fit to kill it is ALL THE TIME. Repping maddies are easy as **** to alpha, and you make it sound impossible.
Scrub.
Correction: Everything is easy as **** to alpha, back to the bad old days of chromosome, its all about who fields the most hetzers aka tank destroyers. Triple rep maddies are the ultimate **** tease, you think you are gunna get to enjoy a tank fight against someone not running a derp cannon, then you realise your blaster doesn't do enough damage to break their tank. Perhaps because your blaster isn't meant for AV? And their fit is meant to bring up their defenses against DPS-based weapons such as a blaster?
Your response lost credit when you said that you were using it for AV. It's meant for AI, stop treating it like it should be the best in both worlds.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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KEROSIINI-TERO
The Rainbow Effect
1024
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Posted - 2014.04.21 23:53:00 -
[35] - Quote
In 1.7 TripRep tanks were more of an gimmick: Great when you were sure you were against only infantry, and maybe junior tankers. Suitable for a city fight, yes.
But when ever they went up against rails (any average tanker uses damamods on those) or rare missile tanks you were in a hurry to recall and swap...
So while they were impervious to multitude of weapons they popped like crystal versus others. There was some balance, not good tho.
Havent triprepped so far in 1.8 but I speculate they are slightly more usable now because of hardener nerf. Dualrep seems more sensible...
Came back to Dust from a break and what did I find?
Cloakies with absolute invisibility which works in all situations.=(
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jerrmy12 kahoalii
Proficiency V.
1090
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Posted - 2014.04.21 23:55:00 -
[36] - Quote
Harpyja wrote:Beld Errmon wrote:The Attorney General wrote: Also, the wave of opportunity with that fit to kill it is ALL THE TIME. Repping maddies are easy as **** to alpha, and you make it sound impossible.
Scrub.
Correction: Everything is easy as **** to alpha, back to the bad old days of chromosome, its all about who fields the most hetzers aka tank destroyers. Triple rep maddies are the ultimate **** tease, you think you are gunna get to enjoy a tank fight against someone not running a derp cannon, then you realise your blaster doesn't do enough damage to break their tank. Perhaps because your blaster isn't meant for AV? And their fit is meant to bring up their defenses against DPS-based weapons such as a blaster? Your response lost credit when you said that you were using it for AV. It's meant for AI, stop treating it like it should be the best in both worlds. Basically the whole op scr debate Just because you are running something doesn't mean you get free wins, aka overpowered.
I <3 girl gamers
Tears, sweet delicious tears
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2047
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Posted - 2014.04.22 00:19:00 -
[37] - Quote
Atiim wrote:Godin Thekiller wrote:Atiim wrote:Scheneighnay McBob wrote:Isn't that what gallente are supposed to be good at? Doesn't change the fact that it negates the "waves of opportunity" philosophy CCP had in mind when it came to vehicles. WOO concept never works in a FPS. get that **** out of here. Nothing CCP ever has in mind works in an FPS.
well, at least the gun part made sense
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2047
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Posted - 2014.04.22 00:19:00 -
[38] - Quote
Scheneighnay McBob wrote:Godin Thekiller wrote:Atiim wrote:Scheneighnay McBob wrote:Isn't that what gallente are supposed to be good at? Doesn't change the fact that it negates the "waves of opportunity" philosophy CCP had in mind when it came to vehicles. WOO concept never works in a FPS. get that **** out of here. It works, but not when there's any form of a safe zone.
I've never seen it work in any game. Show me one that it has worked in.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2047
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Posted - 2014.04.22 00:21:00 -
[39] - Quote
Commander Tzu wrote:Lol I said before 1.7 patch notes/blogs were out that the whole thing was a bad idea. But since so many people posted on the forums trying to say pre-1.7 TvT and TvAV was perfect I gave up and waited....and now my tank is a battleship, floating in the tears of the unreasonable >:) .
It was nowhere near perfect. It was as broken as now.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2047
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Posted - 2014.04.22 00:25:00 -
[40] - Quote
Harpyja wrote:Beld Errmon wrote:The Attorney General wrote: Also, the wave of opportunity with that fit to kill it is ALL THE TIME. Repping maddies are easy as **** to alpha, and you make it sound impossible.
Scrub.
Correction: Everything is easy as **** to alpha, back to the bad old days of chromosome, its all about who fields the most hetzers aka tank destroyers. Triple rep maddies are the ultimate **** tease, you think you are gunna get to enjoy a tank fight against someone not running a derp cannon, then you realise your blaster doesn't do enough damage to break their tank. Perhaps because your blaster isn't meant for AV? And their fit is meant to bring up their defenses against DPS-based weapons such as a blaster? Your response lost credit when you said that you were using it for AV. It's meant for AI, stop treating it like it should be the best in both worlds.
So...... a LARGE turret shouldn't be able to do enough damage to actually kill a vehicle? What weed are you smoking?
click me
Blup Blub Bloop. Translation: Die -_-
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9615
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Posted - 2014.04.22 00:35:00 -
[41] - Quote
Harpyja wrote:Beld Errmon wrote:The Attorney General wrote: Also, the wave of opportunity with that fit to kill it is ALL THE TIME. Repping maddies are easy as **** to alpha, and you make it sound impossible.
Scrub.
Correction: Everything is easy as **** to alpha, back to the bad old days of chromosome, its all about who fields the most hetzers aka tank destroyers. Triple rep maddies are the ultimate **** tease, you think you are gunna get to enjoy a tank fight against someone not running a derp cannon, then you realise your blaster doesn't do enough damage to break their tank. Perhaps because your blaster isn't meant for AV? And their fit is meant to bring up their defenses against DPS-based weapons such as a blaster? Your response lost credit when you said that you were using it for AV. It's meant for AI, stop treating it like it should be the best in both worlds.
I used to use it for AV all the time because using it beat other tanks was fun. It wasn't an insta gimp boring ass turret, it let the enemy fight back, meant I had to plan my attacks, etc.
Wish we had a Plasma cannon turret instead of a blaster turret.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Commander Tzu
L.O.T.I.S. D.E.F.I.A.N.C.E
124
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Posted - 2014.04.22 00:49:00 -
[42] - Quote
Godin Thekiller wrote:Commander Tzu wrote:Lol I said before 1.7 patch notes/blogs were out that the whole thing was a bad idea. But since so many people posted on the forums trying to say pre-1.7 TvT and TvAV was perfect I gave up and waited....and now my tank is a battleship, floating in the tears of the unreasonable >:) . It was nowhere near perfect. It was as broken as now.
My point exactly. I was stupid enough to think that maybe if we got enough AV and Tankers working together on reasonable proposals we could get CCP to implement some. But we had too many AV players claiming AV vs Vehicles was totally balanced pre-1.7, some going so far as saying large blasters needed to be nerfed (which they have been btw). There were also tankers who refused to compromise on the Gunni v Maddy debate. |
Alena Ventrallis
PAND3M0N1UM Top Men.
1198
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Posted - 2014.04.22 01:01:00 -
[43] - Quote
Repper tanks are good at sustained damage from forges and swarms, but are vulnerable to alpha damage of rails. Buffer tanks can take the alpha damage well, but have a problem with AV because they have a hard time recovering their HP.
Just because a repper tank is good against what you bring to the table doesn't mean they are broken. Thats like saying a sniper rifle is broken because it can kill you outside of your shotgun range.
Plus, with militia tanks as horribly cheap as they are, and for no SP investment, why don't you have a sica to deal with reppers and your AV to deal with buffers?
That's what you get!! - DA Rick
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calisk galern
BurgezzE.T.F General Tso's Alliance
2375
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Posted - 2014.04.22 01:04:00 -
[44] - Quote
Zaaeed Massani wrote:Yeah a squad ate I was running with today pulled out a triple repped Maddy with a railgun for me to play with. I laid waste to the entire enemy team. Ended up going 14-0 with over 3k WP, 49k SP (boosted) and 475k ISK on the match.
Absurd.
I go 14-0 with my unhardened rail gunlogi ^^;;
I like the triple repper maddy but from the perspective of a rail tank they pop pretty easily. |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
486
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Posted - 2014.04.22 01:15:00 -
[45] - Quote
Alena Ventrallis wrote:Repper tanks are good at sustained damage from forges and swarms, but are vulnerable to alpha damage of rails. Buffer tanks can take the alpha damage well, but have a problem with AV because they have a hard time recovering their HP.
Just because a repper tank is good against what you bring to the table doesn't mean they are broken. Thats like saying a sniper rifle is broken because it can kill you outside of your shotgun range.
Plus, with militia tanks as horribly cheap as they are, and for no SP investment, why don't you have a sica to deal with reppers and your AV to deal with buffers?
becuse they are lazy and want an instant "i win" button against tanks and want to do anything to get the dominant hav fits nerfed and any av buffed |
Commander Tzu
L.O.T.I.S. D.E.F.I.A.N.C.E
124
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Posted - 2014.04.22 01:18:00 -
[46] - Quote
Alabastor 'TheBlaster' Alcar wrote:Alena Ventrallis wrote:Repper tanks are good at sustained damage from forges and swarms, but are vulnerable to alpha damage of rails. Buffer tanks can take the alpha damage well, but have a problem with AV because they have a hard time recovering their HP.
Just because a repper tank is good against what you bring to the table doesn't mean they are broken. Thats like saying a sniper rifle is broken because it can kill you outside of your shotgun range.
Plus, with militia tanks as horribly cheap as they are, and for no SP investment, why don't you have a sica to deal with reppers and your AV to deal with buffers? becuse they are lazy and want an instant "i win" button against tanks and want to do anything to get the dominant hav fits nerfed and any av buffed
Most are pretty reasonable, but there is a minority group on the forums that want vehicles insta-popped by AV. |
Alpha 443-6732
Minmatar Republic
466
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Posted - 2014.04.22 01:26:00 -
[47] - Quote
Godin Thekiller wrote:So, I finally tried out what people was talking about, as it seemed silly to me, nor did I think it would work. Holy **** I was wrong. It was insane. The only thing that was able to take me out was a rail, and a missile HAV. blasters and AV stood zero chance due to lower DPS. It was quite sad tbh. That needs fixing. Well, lots of things need fixing, but that really does. So, how to fix it? stacking penalties, and possibly a return to the active repairers. I would try out th stacking penalities first, and then the active modules, and if both fails, both. Peace, Godin Click me
enjoy dying even more easily to my dmodded proto missiles scrub
idiots love gimmicks I guess |
Fire of Prometheus
Alpha Response Command
4319
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Posted - 2014.04.22 01:28:00 -
[48] - Quote
Smooth Assassin wrote:Every time i shoot my forge gun at a tank he replenishes his armor as soon as i can charge up another shot... This ^
Alpha Response Command (ALREC)
The premier training corp for commandos.
Apply today!
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Alpha 443-6732
Minmatar Republic
466
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Posted - 2014.04.22 01:35:00 -
[49] - Quote
Godin Thekiller wrote:Harpyja wrote:Beld Errmon wrote:The Attorney General wrote: Also, the wave of opportunity with that fit to kill it is ALL THE TIME. Repping maddies are easy as **** to alpha, and you make it sound impossible.
Scrub.
Correction: Everything is easy as **** to alpha, back to the bad old days of chromosome, its all about who fields the most hetzers aka tank destroyers. Triple rep maddies are the ultimate **** tease, you think you are gunna get to enjoy a tank fight against someone not running a derp cannon, then you realise your blaster doesn't do enough damage to break their tank. Perhaps because your blaster isn't meant for AV? And their fit is meant to bring up their defenses against DPS-based weapons such as a blaster? Your response lost credit when you said that you were using it for AV. It's meant for AI, stop treating it like it should be the best in both worlds. So...... a LARGE turret shouldn't be able to do enough damage to actually kill a vehicle? What weed are you smoking?
No, but a LARGE turret that rapes infantry should make a compromise when fighting vehicles, for balance's sake |
Spike Slania
CREATURES OF THE NIGHT
49
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Posted - 2014.04.22 01:37:00 -
[50] - Quote
Smooth Assassin wrote:Every time i shoot my forge gun at a tank he replenishes his armor as soon as i can charge up another shot...
Then lets not even include even in the small window of chance we get to charge up the next shot, our shots misfire I say roughly 50% of the time. So when I think I'm about to actually damage an enemy tank, bang, misfire! Got to charge all over again.
I'm not too far from you, I can't wait to see you, again and again
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Alpha 443-6732
Minmatar Republic
466
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Posted - 2014.04.22 01:38:00 -
[51] - Quote
Alena Ventrallis wrote:Repper tanks are good at sustained damage from forges and swarms, but are vulnerable to alpha damage of rails. Buffer tanks can take the alpha damage well, but have a problem with AV because they have a hard time recovering their HP.
Just because a repper tank is good against what you bring to the table doesn't mean they are broken. Thats like saying a sniper rifle is broken because it can kill you outside of your shotgun range.
Plus, with militia tanks as horribly cheap as they are, and for no SP investment, why don't you have a sica to deal with reppers and your AV to deal with buffers?
agreed. However, people would rather continue to smash their heads against the brick wall rather than taking the moment to walk around it. |
Galthur
Fatal Absolution Dirt Nap Squad.
465
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Posted - 2014.04.22 01:50:00 -
[52] - Quote
Godin Thekiller wrote:LittleCuteBunny wrote:Not really a problem, but it is broken in a Blaster vs Blaster situation.
- 2 shotted by a rail - 1 shotted by a missile - 2-3 simultaneous forge gun shots Well, Caldari are OP....... fixed
IRC guest keeps thinking I'm Obiwan
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
141
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Posted - 2014.04.22 01:50:00 -
[53] - Quote
Scheneighnay McBob wrote:Isn't that what gallente are supposed to be good at?
Armor repair is active in EVE.
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Alena Ventrallis
PAND3M0N1UM Top Men.
1203
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Posted - 2014.04.22 02:38:00 -
[54] - Quote
Alpha 443-6732 wrote:Godin Thekiller wrote:Harpyja wrote:Beld Errmon wrote:The Attorney General wrote: Also, the wave of opportunity with that fit to kill it is ALL THE TIME. Repping maddies are easy as **** to alpha, and you make it sound impossible.
Scrub.
Correction: Everything is easy as **** to alpha, back to the bad old days of chromosome, its all about who fields the most hetzers aka tank destroyers. Triple rep maddies are the ultimate **** tease, you think you are gunna get to enjoy a tank fight against someone not running a derp cannon, then you realise your blaster doesn't do enough damage to break their tank. Perhaps because your blaster isn't meant for AV? And their fit is meant to bring up their defenses against DPS-based weapons such as a blaster? Your response lost credit when you said that you were using it for AV. It's meant for AI, stop treating it like it should be the best in both worlds. So...... a LARGE turret shouldn't be able to do enough damage to actually kill a vehicle? What weed are you smoking? No, but a LARGE turret that rapes infantry should make a compromise when fighting vehicles, for balance's sake Alpha is right. Personally I think large blasters should be AV weapons and bad at killing infantry. But if they are to be an infantry killer, then they should not also be a good vehicle killer.
That's what you get!! - DA Rick
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Horizen Kenpachi
Forsaken Immortals Top Men.
339
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Posted - 2014.04.22 03:24:00 -
[55] - Quote
Its my favorite fit because its soveasy to kill u know they have nothing but reps bomber jeep of rail tank although my favorite is missiles u cant rep them off unless i miss and there what real tankers use i say that coz i use em see what i did. Although i hate the build congrates for adapting to the shield nerf u ended up more powerful unless im there. Ps my eyes are bleeding ahould sleep.
Hit me with your nerf bat.
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Horizen Kenpachi
Forsaken Immortals Top Men.
339
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Posted - 2014.04.22 03:26:00 -
[56] - Quote
Wow that post was epic someone nerf my post i dont think i know what hes saying
Hit me with your nerf bat.
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Sad Heavy
Eternal Beings Proficiency V.
73
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Posted - 2014.04.22 03:57:00 -
[57] - Quote
Galthur wrote:Godin Thekiller wrote:LittleCuteBunny wrote:Not really a problem, but it is broken in a Blaster vs Blaster situation.
- 2 shotted by a rail - 1 shotted by a missile - 2-3 simultaneous forge gun shots Well, Caldari are OP....... fixed I don't know what you are talking about. We are a quite balanced race :p
Scrubby Python Pilot, Corp Chat Troll, Elite Scrub, Caldari Loyalist
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Charlotte O'Dell
Sooper Speshul Ponee Fors Dropsuit Samurai
2425
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Posted - 2014.04.22 04:46:00 -
[58] - Quote
It's hard to say it is broken when the two things meant to counter Madrugars- rails and missiles, are the only things that, quite honestly, take down 500k maddies like duvolles take out a C-1 Anything.
It is an anti-infantry fit IMO. Only with sustained DPS from multiple AV can it be brought down which makes it seem OP. Compare that with a heavily tanked Madrugar fit to take out tanks- damage mods, double hardeners and a rep will defeat that tank so long as it can sustain its DPS for long enough- I guess that\s the wild card.
However, it seems every module tanks can equip becomes horribly powerful when stacked. I laugh when I can't put on 2 nitros, but I can stack 3 hardeners and become invincible or 3 damage mods and literally >3-shot any tank build imaginable. It leads me to believe that every module should be able to be equipped, but have much more severe stacking penalties than infantry modules do.
Charlotte O'Dell is the highest level unicorn!
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jerrmy12 kahoalii
Proficiency V.
1097
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Posted - 2014.04.22 04:49:00 -
[59] - Quote
Sad Heavy wrote:Galthur wrote:Godin Thekiller wrote:LittleCuteBunny wrote:Not really a problem, but it is broken in a Blaster vs Blaster situation.
- 2 shotted by a rail - 1 shotted by a missile - 2-3 simultaneous forge gun shots Well, Caldari are OP....... fixed I don't know what you are talking about. We are a quite balanced race :p Ccp had to nerf magsec by giving it bad hit detection
I <3 girl gamers
Tears, sweet delicious tears
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
444
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Posted - 2014.04.22 05:08:00 -
[60] - Quote
Atiim wrote:Benjamin Ciscko wrote:They are vulnerable to burst damage
PE's
RE's Missile Tanks Rail Tanks Breach FG's (in Pairs though with a little skill and luck you can R@pe them solo)
2PRO swarms Might I say that's a lot of hard counters I cut out the things that can easily be negated by situational awareness, and simple competence. There was also one thing I cut out that is mathematically impossible. I must agree indeed. That is a lot of hard counters. Now before we can finally declared them as balanced, could you show me where the wave of opportunity ends with this fitting? Thanks. Can't say about the Breach because I never use it, but I can take out triple repped Maddys solo with IAFG, just have to wait for skills to load. And math says that 2 PRO Swarms hitting at the same time with maxed prof and 3 dmg mods will take out the Maddy with 1 volley each if Maddy's shields are already down. If not, it will actually take 2 volleys, boohoo. You don't even have to be minmando.
PS. On my mobile phone right now so I cannot post math.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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