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201. i cant believe I'm saying this but... - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Louis Domi wrote: This thread went from RE's being too good, to there is something wrong about scouts? Logis can throw out RE's, why assualts can as well, even commandos, why focus on scout? because only scouts w...
- by Harpyja - at 2014.07.12 18:13:00
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202. i cant believe I'm saying this but... - in Feedback/Requests [original thread]
"It's an innovative tactic." It's not "uncounterable." It's your fault for not spotting the scout sooner. You can kill the scout way before it kills you using remotes.
- by Harpyja - at 2014.07.12 13:55:00
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203. Vehicle Hull Size versus Infantry Frame Size: Slots - in Feedback/Requests [original thread]
Bojo The Mighty wrote: One or the other, is a choice the Madrugar, the more armored and well rounded vehicle, should have to make. How many people look at the Methana and say "I'm going to choose this over a Madrugar".....not very many at all t...
- by Harpyja - at 2014.07.11 19:04:00
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204. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
medomai grey wrote: Benjamin Ciscko wrote: medomai grey wrote: Harpyja wrote: At least it's not double standards, which infantry always seems to have. Don't you remember when you cried to remove free murder taxis and nerf the collisio...
- by Harpyja - at 2014.07.11 15:53:00
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205. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
medomai grey wrote: Lorhak Gannarsein wrote: No. Your post betrays an absolute failure of comprehension. In no possible way is dying the issue here. If you read my OP you would realise exactly what my attitudes to 'dying' are. They have ...
- by Harpyja - at 2014.07.11 13:59:00
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206. Bring Back Murder Taxis! - in Feedback/Requests [original thread]
If JLAVs are to remain... I too would like an easy, low risk, low SP, high reward method that I can use for killing infantry instead. Disclaimer: I'm not responsible when you look stupid for posting something thinking that I seriously want mu...
- by Harpyja - at 2014.07.11 13:55:00
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207. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Takahashi Kashuken wrote: Wont happen Infantry wont allow it The removal of the JLAV is a buff to vehicles and also stops lazy players who have 0SP invested in AV Cant buff vehicles thats bad, only nerf Yep, infantry can't let vehicles b...
- by Harpyja - at 2014.07.11 13:47:00
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208. Swarm launchers - in Feedback/Requests [original thread]
I think they only need increased speed. Maybe even as high as double. Damage feels right, but applying it doesn't when any vehicle can rather easily drag them out, or in the case of ADS, outrun them.
- by Harpyja - at 2014.07.11 04:18:00
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209. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: I can also kill a 200k proto suit with a 0 isk dren suit... I can kill aproto with 1 1500 isk remote... I can run over a proto with a bpo lav I can blow up a tank, ads, and infantry with a 0 isk 0 investment stationa...
- by Harpyja - at 2014.07.10 23:08:00
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210. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Harpyja wrote: Bump how quickly you forget all those matches you were in where tanks stomped you and there was not a JLAV in sight.... you sir have no credibility.... No I haven't forgotten them. JLAVs shoul...
- by Harpyja - at 2014.07.10 18:05:00
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211. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Bump
- by Harpyja - at 2014.07.10 16:27:00
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212. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: 12 In the clip, when the model has 14 is very odd. I too have pointed that out many times before. I'd kill for 2 more missiles per clip...
- by Harpyja - at 2014.07.10 04:51:00
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213. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
The dark cloud wrote: I would more like to know if small railguns will finally recieve their proper damage profile and not the rubbish 77% vs shields and 66% vs armor. It should be 90% shields and 110% vs armor cause they are supposed to be a a...
- by Harpyja - at 2014.07.10 00:40:00
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214. More Statistics in Fitting menu. - in Feedback/Requests [original thread]
Sgt Kirk wrote: There's not a whole lot to be said here. It makes no sense that there aren't basic statistics visible on the fitting menu. Certain Stats include: Weapon Damage modifier: Shield Depletion Recovery Time: Scan Precision Scan...
- by Harpyja - at 2014.07.10 00:38:00
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215. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: In my opinion vehicles should never have been in Ambush. Simple. It's not because they are unbalanced or other reasons. I would be happy to have a vehicle only mode but that's never going to happen, due to how vehicles are br...
- by Harpyja - at 2014.07.09 22:13:00
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216. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
True Adamance wrote: But why should you be rewarded if you fail? Better question is, why should someone who AFK's in the MCC get the same reward that I get, even though I'm gaining WP's and trying to play the objective?
- by Harpyja - at 2014.07.09 20:08:00
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217. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
CommanderBolt wrote: Malleus Malificorum wrote: The dark cloud wrote: What? People play FW? I gave up on that cause i dont want to wait a half hour to get into 1 match. That's a symptom, not the problem itself. Fix the problem of facwa...
- by Harpyja - at 2014.07.09 20:07:00
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218. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Malkai Inos wrote: CCP Rattati wrote: *snip* The Nanite Injector WP scaling is great news. Is there any possibility of squeezing in tier based scaling for repair tools aswell? While to a lesser extent, they have the ex...
- by Harpyja - at 2014.07.09 20:03:00
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219. Hotfix - Episode Charlie: Scotty must die - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks for the feedback. Traditionally matchmaking is referred to as the "selection of the 32 players in the battle". For each player, an index (ELO like) is calculated, that is based on the individuals Win/Loss ratio. At...
- by Harpyja - at 2014.07.09 19:06:00
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220. Hotfix Charlie - Update - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Why remove the amarr logis sidearm? It adds variety to the game while remaining balanced. It seems like losing an equipment slot for a sidearm slot is a fair trade. This will also probably anger amarr logis who have heavily i...
- by Harpyja - at 2014.07.09 18:58:00
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