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401. [Request] Bring Back The Warbarge Lobby - in Feedback/Requests [original thread]
And one more. +1
- by Haerr - at 2014.07.07 09:39:00
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402. Feedback: Incubus + Small Blasters - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: VIDEO!!! Adding this for the purpose of enriching the conversation and for people to understand how the mechanism is actually working in the assault dropship, specially the one designed to have this mounted on it Cool! ...
- by Haerr - at 2014.07.07 06:27:00
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403. The sprinting issue - in Feedback/Requests [original thread]
Nevyn Tazinas wrote: Can you reproduce it with a specific set of instructions 100% or is it an intermittent bug that you have to do something repeatedly till it actually happens? It happens every time when you do this: https://forums.dust514...
- by Haerr - at 2014.07.05 15:58:00
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404. Shield heavys need a inderect buff - in Feedback/Requests [original thread]
I would prefer it if the shield repairers did: xxx% bonus to shield recharge delay xxx% bonus to shield depleted recharge delay xxx% bonus to shield recharge But you are right about the need for some remote shield repair ability no matter where i...
- by Haerr - at 2014.07.05 15:28:00
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405. Feedback: Incubus + Small Blasters - in Feedback/Requests [original thread]
manboar thunder fist wrote: These should be separate to the incubus skill otherwise it completely undermines the python skill You are right, changed the OP.
- by Haerr - at 2014.07.02 09:32:00
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406. Feedback: Incubus + Small Blasters - in Feedback/Requests [original thread]
Please add the following bonuses to Gallente Assault Dropships: Lessen dispersion on Small Blaster Turrets
Increase optimal range on Small Blaster Turrets
.
- by Haerr - at 2014.07.02 08:54:00
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407. Hotfix Charlie: Assault Dropship First Person Camera - in Feedback/Requests [original thread]
CCP Logibro wrote: Once we get Bravo all tied up, if I find myself with some spare time I might try playing around with this... Please do and please let us have a separate 'invert Y' for mouse _for 1st person dropshiping_.
- by Haerr - at 2014.06.19 19:12:00
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408. Can we have Logi Dropships? - in Feedback/Requests [original thread]
I want a scout dropship variant, with a cloak.
- by Haerr - at 2014.06.19 07:52:00
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409. Militia Vehicles - in Feedback/Requests [original thread]
How about you change the fitting skills instead? A change to them would only hit the high level players and not people trying out vehicles.
- by Haerr - at 2014.06.19 07:45:00
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410. Suggestions for Charlie Hotfix No drama just suggestions please - in Feedback/Requests [original thread]
Guristas Pirates Scout Suit! (I (hare) want a bunny suit damn it! :P) Also Officer Shotgun Ps. Quick five from not me: Assault-& Logistics suit module slot amount parity.
Heavies can fit all proto and still have left over fitting space....
- by Haerr - at 2014.06.19 07:34:00
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411. Played on Oceania for the first time in months. - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: I didn't actually know rails were hitscan, or rather that the travel time is near instant. I've been playing with like a third of a second between firing and the round impacting - I might splice together a video on my ...
- by Haerr - at 2014.06.15 08:29:00
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412. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Shotty wrote: When your Field Commander asks "What do you run?" he is really asking an optimization question: "What can you do better than any other role, such that I may maximize your utility to squad and team?" This i...
- by Haerr - at 2014.06.09 10:04:00
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413. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
1b) Additional Officer weapons and increased droprate to all players
- by Haerr - at 2014.06.09 09:24:00
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414. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
The dark cloud wrote: nerf damage mods so that a sica with a particle cannon and double damage mods doesnt insta pop anything on the map. The armor reps should be nerfed so that there is a reason to throw a hardener/plate on and not just the 1 ...
- by Haerr - at 2014.06.09 09:22:00
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415. [Feedback] Militia Weapon Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: Nothing about creating officer shotguns.
- by Haerr - at 2014.06.09 09:20:00
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416. [Request] Add Missing Items To Marketplace(s) - in Feedback/Requests [original thread]
Atiim wrote: Federation Allotek Specialist Breach Shotgun Gimme naow!
- by Haerr - at 2014.06.09 09:11:00
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417. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks everyone for your input over the last few weeks on this issue. At the heart of every FPS there is the Rifle and it just needs to be fair and balanced. The current situation is that we have some underperforming weapons...
- by Haerr - at 2014.06.09 09:09:00
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418. Pssst. CCP Logibro - in Feedback/Requests [original thread]
I like it Appia, here is a table preset with 4% efficacy bonus to enhancers for CalScouts and no dampening bonus to Gal. https://docs.google.com/spreadsheets/d/1YePa18hFPeky8V-YQmnv5s4BJW3vcrBHWRgV6LxMLJQ/edit?usp=sharing
- by Haerr - at 2014.06.08 21:33:00
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419. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Adipem Nothi wrote: Haerr wrote: Confirming that this is super easy if your mouse have a dpi switch. It would be better if you switched the scanners to have a duration of 1 sec and long scan time instead. And make it have the same mechanic...
- by Haerr - at 2014.05.28 12:43:00
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420. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
The case for having STD-ADV-PRO cloak fields at 0-7.5-15. Reason for STD 0 - No dampening bonus from cloak means you have to give up low slots to gain max benefit. Reason for ADV 7.5 - A slight dampening bonus means that a higher cpu/pg investme...
- by Haerr - at 2014.05.28 06:14:00
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