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381. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
@ Rattati Logibro Perhaps you can make the circle slightly transparent so there is less risk of it getting in the way? Maybe you can make the horizontal line really bright instead and extend it in to the circle?
- by Haerr - at 2014.07.22 12:36:00
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382. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Even if you do not give us 60 WPs for a headshot kill with the Nova Knives can you at least change it to say (confirm) that we killed the guy with a headshot? Like this -"You stabbed that guy in the head, good on you. +50 WP" Even just giving us...
- by Haerr - at 2014.07.21 12:07:00
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383. Feedback: Sniper Rifles and ADS - in Feedback/Requests [original thread]
CCP can you set different sensitivities to the different sniper rifle types?
- by Haerr - at 2014.07.21 12:05:00
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384. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
Love it. What other kinds of cool tweaks can you do? Could you for example have different sensitivity for each type of sniper rifle?
- by Haerr - at 2014.07.21 12:03:00
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385. [Request] NanoBike - in Feedback/Requests [original thread]
shaman oga wrote: The Destiny effect is strong in this one. Yupp :) CCP did give us a sneak peak on their take on hover bikes, bottom right in this PICTURE . The only problem, I can see with out having a clue of what CCPs plans are, is that ...
- by Haerr - at 2014.07.21 11:46:00
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386. [Request] NanoBike - in Feedback/Requests [original thread]
RogueTrooper 2000AD wrote: We'd have a game like tribes but instead of jetpacks, bikes. If destiny is so great then why are you trying to incorporate ideas from it into dust?. Be gone vile parasite and test that beta for me. If it took up ...
- by Haerr - at 2014.07.21 08:21:00
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387. [Request] NanoBike - in Feedback/Requests [original thread]
Or have the nanites form a shell for safely warping in the vehicle inside it? I don't know, I just want Jet Bikes in Dust! :P
- by Haerr - at 2014.07.21 08:16:00
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388. [Request] NanoBike - in Feedback/Requests [original thread]
Maybe add in some drop uplink warp mojo to warp in the vehicle instead of having nanites form it?
- by Haerr - at 2014.07.21 08:12:00
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389. [Request] NanoBike - in Feedback/Requests [original thread]
Equipment: NanoBike (Light Cycle Handlebar [TRON]) When you use the handlebar the nanites within form a Destiny Dust style Jet Bike. Quick way of getting a vehicle in without having to resort to calling in, and waiting on, a RDV.
- by Haerr - at 2014.07.21 08:09:00
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390. Feedback: Sniper Rifles and ADS - in Feedback/Requests [original thread]
Though if changing the settings interface is a problem then maybe just use the current scale as % of hip fire? ADS 100 = 1.00 and so on.
- by Haerr - at 2014.07.20 07:29:00
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391. Feedback: Sniper Rifles and ADS - in Feedback/Requests [original thread]
Right-wing Extremist wrote: As much as scrubs like me who're bad at this game (lol 12/0 with a Thale's - everybody else seems to catch 30 kills or more with the damn thing) would love anything that made it easier in any way, I think giving us a...
- by Haerr - at 2014.07.20 07:26:00
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392. Feedback: Sniper Rifles and ADS - in Feedback/Requests [original thread]
Appia Vibbia wrote: I don't really think this qualifies as a problem with the sniper rifle, but aiming in general. The problem is a general one but it is accentuated with the sniper rifles. If I had only used the Tactical AR and similar weapo...
- by Haerr - at 2014.07.19 15:38:00
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393. Feedback: Sniper Rifles and ADS - in Feedback/Requests [original thread]
Mouse Distance and DPI of the mouse can be exchanged for input count instead.
- by Haerr - at 2014.07.19 11:20:00
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394. Feedback: Sniper Rifles and ADS - in Feedback/Requests [original thread]
One of the problems with using sniper rifles are that their panning speeds differ both between themselves and between them and hip fire. I would therefore like to suggest that an effort be made to normalise panning speed, while in ads for all dif...
- by Haerr - at 2014.07.19 11:17:00
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395. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Appia Vibbia wrote: You know what change I think would really make the nova knives better? reduced lag and improved frame rate. WDIT: my bad. that would affect too many things at once. We can't have that, now can we? This follows closely...
- by Haerr - at 2014.07.17 11:36:00
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396. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Haerr wrote: I've been trying out the Nova Knives for a bit now and while it is going a lot better than it did during the Shinobi event the sprint bugs are still there and very noticeably so. I keep running into it while I swipe and then try to...
- by Haerr - at 2014.07.16 10:19:00
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397. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Dust 514 - Scan Table - Presently: GOOGLE DOCS Dust 514 - Scan Table - Hotfix Charlie: GOOGLE DOCS ^ Before and after for easy comparison.
- by Haerr - at 2014.07.14 22:40:00
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398. [suggestion] Change to Cardiac Regulators - in Feedback/Requests [original thread]
+1 to all of this
- by Haerr - at 2014.07.14 09:17:00
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399. Logistics' Scan Precision. - in Feedback/Requests [original thread]
CCP Rattati wrote: Yes this is without removing Passive shared, because that is not a triviality it seems. D':
- by Haerr - at 2014.07.08 10:23:00
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400. Logistics' Scan Precision. - in Feedback/Requests [original thread]
Appia Vibbia wrote: Adipem Nothi wrote: FYI: Rattati's looking into disabling shared passive scans. Sadly it doesn't look they they can just flip a switch. Priority on this was moved way down the line. Nooooooooo D':
- by Haerr - at 2014.07.08 10:21:00
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