Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
101. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Doc DDD wrote: Please. Anything that further buffs armor in any way, jump on and immediately implement without hesitation, the fact that any one uses any shield based suit or vehicle is reason enough. Please increase isk costs of all shield bas...
- by Haerr - at 2015.03.27 09:08:00
|
102. [Request] Scotty Map Selection Tweak - in Feedback/Requests [original thread]
Edited the op
- by Haerr - at 2015.03.27 08:40:00
|
103. Fixing FW - in Feedback/Requests [original thread]
...
- by Haerr - at 2015.03.24 18:20:00
|
104. Fixing FW - in Feedback/Requests [original thread]
Copying the idea of Fuel Block Manufacturing (Ice Mining and PI) from Eve, force players to do FW in order to fuel their war barge modules (experimental weapons springs to mind), flotilla, and districts by making the Dust equivalent of Fuel Blocks...
- by Haerr - at 2015.03.24 18:13:00
|
105. [Feedback] Logi progression is awful - in Feedback/Requests [original thread]
+1
- by Haerr - at 2015.03.22 09:28:00
|
106. [Request] Punish afkers in FW - in Feedback/Requests [original thread]
Ban afking players from FW matches for the remainder of the day.
- by Haerr - at 2015.03.21 09:53:00
|
107. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
I had a thought about the jump portals. The jist of it is that the redline is pushed way back, with safe spawns back in the redline with portals to forward bases which are dotted around between the objectives and the redline. * New Redline is bas...
- by Haerr - at 2015.03.20 10:58:00
|
108. Normalization of Vehicle Module Progression - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: This looks a lot better, especially for light repairers. Currently, it not worth using anything below proto. qft
- by Haerr - at 2015.03.18 10:18:00
|
109. [Request] Scotty Map Selection Tweak - in Feedback/Requests [original thread]
Scotty could save weight numbers for complexes and moods as well...
- by Haerr - at 2015.03.16 13:56:00
|
110. [Request] Scotty Map Selection Tweak - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Ever since i respeced my 70mil out of infantry and put it all into vehicles i am getting maps which i would have loved to play as infantry more often. I swear the games knows what you are skilled into then gives you a...
- by Haerr - at 2015.03.16 13:53:00
|
111. [Request] Scotty Map Selection Tweak - in Feedback/Requests [original thread]
Adipem Nothi wrote: Very neat! More questions. 1. Does the proposed system increase the odds of seeing the same faces match after match? 2. If I deploy then back out of a match, am I correct in that I've decreased my odds of seeing that map...
- by Haerr - at 2015.03.16 13:49:00
|
112. [Request] Scotty Map Selection Tweak - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cool idea, Haerr! Repeats Resolved. Question: Do you anticipate an increase in queue times? And if so, by what degree? It won't increase queue time since it will base the decision on who ever is in the match when it s...
- by Haerr - at 2015.03.16 13:16:00
|
113. Next Hotfix ( Hotfix Fred???) - in Feedback/Requests [original thread]
CCP Rattati wrote: Fandango Can we get HotFix Grim after that?
- by Haerr - at 2015.03.16 08:44:00
|
114. [Request] Scotty Map Selection Tweak - in Feedback/Requests [original thread]
Updated with test case and trello card
- by Haerr - at 2015.03.16 07:17:00
|
115. [Request] Scotty Map Selection Tweak - in Feedback/Requests [original thread]
Have Scotty keep track of how many matches ago each player saw each of the maps and sockets, and then having Scotty tally those numbers for the players of the upcoming match and select the map and sockets with the highest tally.
- by Haerr - at 2015.03.15 10:52:00
|
116. [Request] Weekly Killboard SDE - in Feedback/Requests [original thread]
Just the very basics: Wins, Losses, WPS, Kills, Deaths, each week. Is there any chance at all of this happening?
- by Haerr - at 2015.03.15 10:36:00
|
117. "One giant vehicle nerf with more power to AV", you have g... - in Feedback/Requests [original thread]
I agree with almost everything in your post... +1 The complete lack of trolling is, how ever, jarring and not what I expect of the forums.
- by Haerr - at 2015.03.13 11:20:00
|
118. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Can you take a look at reintroducing nanos and overdrives for vehicles?
- by Haerr - at 2015.03.13 11:16:00
|
119. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
With the introduction of the Krin's BPO's 'all handheld' modifier is it possible for one of the specialised tank types to have damage resistance against all infantry weapons? Also are grenades included in the 'all handheld' modifier?
- by Haerr - at 2015.03.12 08:00:00
|
120. [Feedback] Improving asset management - in Feedback/Requests [original thread]
Creating/ changing fits is becoming increasingly annoying because of all the random salvage we are receiving. * Add an option to mark items to be hidden while in the fitting screen. * Add an option to mark items to be automatically sold. * Add an...
- by Haerr - at 2015.03.11 15:38:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
First page | Previous page | Next page | Last page |