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161. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Zatara Rought wrote: Raiding corps who don't own land is a bad idea. Why? To me raiding seems like a good fit for players trying to dip their toes into PCs. And for players who wants to have fun competitive matches during the weekends but no o...
- by Haerr - at 2015.01.25 11:23:00
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162. FW event - in Feedback/Requests [original thread]
It would if there were matches to get into...
- by Haerr - at 2014.12.02 14:57:00
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163. @Rattati, last post and spreadsheet numbers do not match? - in Feedback/Requests [original thread]
CCP Rattati wrote: Amplifier Modules to 25% per level Short scan from 40% to 25% of Range, Medium from 70% to 60% But in the proposed spreadsheet the numbers are: falloff precision, short 50% falloff range, short 20% falloff range, medium 50%...
- by Haerr - at 2014.12.02 09:12:00
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164. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Move Amplifiers to high
Look at setting the Falloff Range Modifiers to 100% for Medium range and 130% for Long range, as this allows for a way of fine tuning range amplifiers effects between Short / Medium / Long range scans.
Look at th...
- by Haerr - at 2014.12.01 14:25:00
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165. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
The slim only uses Complex Profile Dampeners and ignores Basic and Enhanced Profile Dampeners, which is why it looks slightly different. Edit: And yes it is the same links as before, only with the numbers in the input sheet changed to match the l...
- by Haerr - at 2014.12.01 12:43:00
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166. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
CCP Rattati wrote: Cat Merc wrote: CCP Rattati wrote: To allow counterplay - precision modules give an equal penalty to profile This is where I have issue with the whole thing. Scanning is still a far more powerful thing than dampenin...
- by Haerr - at 2014.12.01 12:19:00
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167. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
CCP Rattati wrote: Design Principles Max prior range should be the same, reducing Amplier module Max prior range should be the same, reducing Amplifier skill For later discussion Range Amps to High Can you put the updated numbers for ...
- by Haerr - at 2014.12.01 12:11:00
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168. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, Stuff Dear CCP Rattati Strafe speeds are fine. Lack of transitional animations between strafing in one direction and then changing direction isn't fine. Btw wasn't ?CCP Someone? working on making infantry an...
- by Haerr - at 2014.11.29 15:19:00
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169. A way to make scouts bearable - in Feedback/Requests [original thread]
Breakin Stuff wrote: Haerr wrote: OP sounds like a reasonable request, let's do that. Don't encourage this idiocy. It will only lead to more SMG shenanigans.
- by Haerr - at 2014.11.29 07:10:00
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170. Scouts - Why do you need a 2nd equip slot? - in Feedback/Requests [original thread]
OP is right Scouts should have 3 equipment slots.
- by Haerr - at 2014.11.28 16:15:00
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171. [weapon balance] plasma cannon - in Feedback/Requests [original thread]
We also need a Plasma Cannon with a lock-on mode, just like a SWARM launcher!
- by Haerr - at 2014.11.27 12:51:00
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172. A way to make scouts bearable - in Feedback/Requests [original thread]
OP sounds like a reasonable request, let's do that.
- by Haerr - at 2014.11.27 12:50:00
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173. Just a heads up to CCP Rattati about the strafe speed changes - in Feedback/Requests [original thread]
Breakin Stuff wrote: The ability to break hit detection with strafing is not an intended feature... WHAT!?
- by Haerr - at 2014.11.27 12:34:00
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174. How About A Mountain Climbing Skill? - in Feedback/Requests [original thread]
OH MY GAWD! We will need a module to go with that skill! Something in the lines of a SAAJTM (Smooth Animations Across Jagged Terrain Module) +1+1+1+1+1
- by Haerr - at 2014.11.27 12:30:00
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175. eWar is the most unbalanced thing in this game - in Feedback/Requests [original thread]
Jebus McKing wrote: Her Chosen wrote: Like usual, CCP made a bunch of patches and updates, giving something a buff beyond anything to balance it in the game, because of their usual lack of forethought, testing, common sense. Scout Frames s...
- by Haerr - at 2014.11.27 11:30:00
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176. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
Cross Atu wrote: Haerr wrote: Cross Atu wrote: Haerr wrote: You guys missed the: Active Scanner & Repair Tool Both of which should have a Scan Profile of 100 dB while active. Active scanner makes sense, repair tool has no more ...
- by Haerr - at 2014.11.27 11:13:00
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177. Federation 'Spartan' Assault Fitting bug. - in Feedback/Requests [original thread]
The first person view of the Federation 'Spartan' Suit doesn't match the skin you see in 3rd person view.
- by Haerr - at 2014.11.26 12:34:00
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178. Federation 'Spartan' Assault Fitting bug. - in Feedback/Requests [original thread]
Federation 'Spartan' Assault refitted with BPOs still work! :)
- by Haerr - at 2014.11.26 11:27:00
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179. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
Cross Atu wrote: Haerr wrote: You guys missed the: Active Scanner & Repair Tool Both of which should have a Scan Profile of 100 dB while active. Active scanner makes sense, repair tool has no more reason for high profile when active ...
- by Haerr - at 2014.11.26 07:21:00
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180. The vehicle gap should be filled. - in Feedback/Requests [original thread]
Me want +1
- by Haerr - at 2014.11.25 21:44:00
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