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361. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Fox Gaden wrote: Greiv Rabbah wrote: Wait so by missions... Hold on, EPIC? This sounds better than khanid cereal in freshly thawed dairy! You mean story is finally being brought into dust, slavage and looting are upcoming, and in a couple mo...
- by Greiv Rabbah - at 2014.12.04 05:21:00
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362. SEXY-OXB01C02 - in General Discussions [original thread]
0 SEXY-OXBO1CO2 wrote: You called? Lol u bored? I hope you didn't delete an alt just to get some kicks on the forum Edit: nvm 10hr biomass queue lol
- by Greiv Rabbah - at 2014.12.03 09:23:00
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363. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: I want each frame to have mass, each module to have mass, and speed is dynamically related to mass. base speed = 6 at zero mass Scout = 100 (could substitute mass for hp) base speed 100/X = 5.2 plate = 10 1 plate = 10% spe...
- by Greiv Rabbah - at 2014.12.03 09:21:00
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364. Scout Registry / Killboard - in General Discussions [original thread]
Cat Merc wrote: Bayeth Mal wrote: ... Rattati ... shuts Cat down multiple times in the thread ... He didn't shut me down, but I'll say no further because ban hammer Lol define being shut down plz
- by Greiv Rabbah - at 2014.12.03 09:20:00
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365. SEXY-OXB01C02 - in General Discussions [original thread]
robin williams' ghost wrote: Been under a rock have we? Been wondering whether to mention it or wait and see if someone else says something
- by Greiv Rabbah - at 2014.12.03 09:08:00
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366. SEXY-OXB01C02 - in General Discussions [original thread]
I'm sure I'm not the only one who's seen this, what's this about??
- by Greiv Rabbah - at 2014.12.03 01:51:00
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367. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Bright Cloud wrote: The mission system is a 1 to 1 copy from the dayly challenges that where in COD black ops. You got COD points and XP if you accomplished those challenges. Like get 20 kills in a match etc. so not really a new thing there. Ho...
- by Greiv Rabbah - at 2014.12.02 16:14:00
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368. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Wait so by missions... Hold on, EPIC? This sounds better than khanid cereal in freshly thawed dairy! You mean story is finally being brought into dust, slavage gameplay and looting are upcoming, and in a couple months were looking at a new expansi...
- by Greiv Rabbah - at 2014.12.02 15:49:00
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369. New heavy weapons? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Greiv Rabbah wrote: Also, why shouldnt dropsuits be treated essentially like ships? Because operations in microgravity and vacuum versus ops on the ground in atmosphere are two conceptually and practically incompati...
- by Greiv Rabbah - at 2014.12.01 18:27:00
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370. New heavy weapons? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Greiv Rabbah wrote: Breakin Stuff wrote: We really need to quit trying to apply EVE ship terminology to DUST weapons and suits. They don't always translate well. Nor can a dropsuit be treated like a ship for balanc...
- by Greiv Rabbah - at 2014.12.01 18:09:00
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371. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: Jaysyn Larrisen wrote: CCP Rattati wrote: Jaysyn Larrisen wrote: You'll also notice in the spread sheet the number of "yes, later" answers on some of the communities concerns...this feels like how CCP used to do th...
- by Greiv Rabbah - at 2014.12.01 17:50:00
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372. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Stile451 wrote: What is CCPs stance on deactivation vs destruction? Have you done any tests to check on the performance impact(which from what I understand is the main reason to implement bandwidth)? I think they're going with destruction. W...
- by Greiv Rabbah - at 2014.12.01 17:34:00
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373. [REQUEST] Balance Design Questions about Vehicles - in Feedback/Requests [original thread]
Yes we need MinJeeps, also MTACs. we were told 2013, will 2015 be the year of the MTAC? Also scout vehicles coming back ever? And pilot class??? I think especially with assault drop ships or marauder tanks we shouldn't have the person jumping ou...
- by Greiv Rabbah - at 2014.12.01 11:18:00
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374. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
I like this
- by Greiv Rabbah - at 2014.12.01 11:08:00
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375. New heavy weapons? - in Feedback/Requests [original thread]
Breakin Stuff wrote: We really need to quit trying to apply EVE ship terminology to DUST weapons and suits. They don't always translate well. Nor can a dropsuit be treated like a ship for balancing purposes. No we don't. Eve is the game w...
- by Greiv Rabbah - at 2014.11.29 17:19:00
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376. New heavy weapons? - in Feedback/Requests [original thread]
CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model...
- by Greiv Rabbah - at 2014.11.27 17:14:00
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377. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, We are going to add separate strafe penalties to HP modules. We will not be reducing normal speed, nor running speed, only left-right speed, making the "dodging" of bullets more difficult, and Sentinels lack of...
- by Greiv Rabbah - at 2014.11.24 18:36:00
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378. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players Based on a lot of feedback, both from CPM, Community and previous CCP designs, one of the things we are able to conjure up is the much wanted Equipment Bandwidth feature. * We want to fix Equipment spam to in...
- by Greiv Rabbah - at 2014.11.24 17:59:00
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379. Sticky:[Feedback] Bundled ISK fits for New Players - in Feedback/Requests [original thread]
I think this is a great idea, and my clone would cry tears of joy for mastery certification as well. This may even help reduce the "dust is not a part of eve" mentality that seems to be so contagious
- by Greiv Rabbah - at 2014.11.24 17:30:00
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380. Separate OMS from Ambush! - in OMS Gamemode [original thread]
Bone Scratcher wrote: Then don't play them. Ambush is meant for clone-on-clone battles. It's an INFANTRY game mode. Honestly, I'd almost say that OMS needs 0 vehicles, too. If you don't want to be in an infantry-only match, play skirmish or dom...
- by Greiv Rabbah - at 2014.09.30 14:04:00
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