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21. Remote Explosives - in Feedback/Requests [original thread]
Kinyuhk Goluhh wrote: Apparently strong enough to insta-kill someone in Advanced Heavy Armor, now that's OP! The guy that threw it was standing right next to my entire team with us shooting him at the objective and he goes for his equipment?! O...
- by Greiv Rabbah - at 2015.04.03 02:34:00
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22. Remote Explosives - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Luther Mandrix wrote: 1.Blast Radius needs decreased for Remote explosives (Forge splash was reduced for Heavy's you can reduce it for the scouts) 2. Remote Explosive Amount Carried needs to be less than Core Locus Gren...
- by Greiv Rabbah - at 2015.04.03 02:27:00
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23. How Did You Become Who You Are? - in Intergalactic Summit [original thread]
Jonny D Buelle wrote: It started off when my mother was killed in battle. Never knew who my father was and thought I would never meet him. Instead of staying in the Federation to be raised in a series of foster homes, I snuck aboard a ship tra...
- by Greiv Rabbah - at 2015.04.02 18:25:00
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24. Community Panel: What should we call ourselves? - in Intergalactic Summit [original thread]
steadyhand amarr wrote: Thing is when refering to the eggers that's the term people use. There nicknames have an elements of respect. So people never think of clone=cap. However we are dirty upstarts that die in the millions noone like us incl...
- by Greiv Rabbah - at 2015.04.02 18:00:00
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25. Remote Explosives - in Feedback/Requests [original thread]
knight guard fury wrote: Griev you are my new favorite person right now=ƒÿé=ƒÿÄ thx i like you too
- by Greiv Rabbah - at 2015.04.02 17:43:00
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26. Remote Explosives - in Feedback/Requests [original thread]
Kinyuhk Goluhh wrote: TL;DR your first post Greiv, was a huge wall of text, seemed like rambling and didn't reply sooner because of the damn text box limitations of the PS3 but I have a PC for this post. i often post in wall of text. forum ru...
- by Greiv Rabbah - at 2015.04.02 17:40:00
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27. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
The KTM DuKe wrote: Breakin Stuff wrote: The KTM DuKe wrote: Alena Ventrallis wrote: This amuses me. The only sentinel that can conceivably survive a large railgun shot is the GalSentinel, assuming it is bricked. And even then, it ca...
- by Greiv Rabbah - at 2015.04.02 17:13:00
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28. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
shaman oga wrote: Nothing Certain wrote: shaman oga wrote: It's totally unfair, it's already difficult to hit people once, you have 2 consecutive shots before overheat, they should not be able to survive that skill shot. On the other sid...
- by Greiv Rabbah - at 2015.04.02 17:09:00
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29. Remote Explosives - in Feedback/Requests [original thread]
Kinyuhk Goluhh wrote: knight guard fury wrote: First off, 99%... Really, I have seen plenty of people use them on vehicles, it's just not as often as infantry because it's either harder or their moving to fast to put them on. And no I'm not...
- by Greiv Rabbah - at 2015.03.31 20:10:00
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30. Remote Explosives - in Feedback/Requests [original thread]
Derpty Derp wrote: Kinyuhk Goluhh wrote: Also, are you a noob? You CAN be revived, just not by explosions, which makes sense. Guy 1: "omg my leg got blown off!" Guy 2: "dw I'll just stick it back on there then you'll be fine." Do you even ...
- by Greiv Rabbah - at 2015.03.31 19:49:00
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31. Remote Explosives - in Feedback/Requests [original thread]
Kinyuhk Goluhh wrote: Ku Shala wrote: instead of nerfing remote explosives (and the same follows for mass drivers, railguns, rail instalations and forge guns) maybe you should have the option to be revived No it doesn't, Mass Drivers don'...
- by Greiv Rabbah - at 2015.03.31 19:37:00
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32. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
Henchmen21 wrote: The redline should be a concord sanctioned boundary, everything within is an active battlefield anything outside is protected by concord to prevent the deaths of lets say civilians. You kill anyone while within the redzone you...
- by Greiv Rabbah - at 2015.03.31 18:49:00
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33. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
Vrain Matari wrote: GENERAL FCF wrote: 1. Take away the red line and make it a yellow line for a warning GÜá sign. 2. Equip the MCC with more turrets (the same ones that deal ludicrous amounts of damage to damage other MCC's) specifically fo...
- by Greiv Rabbah - at 2015.03.31 04:49:00
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34. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
i feel like the best non-gimmick redline fix is to have a way to get rid of the redline without it being an abusable "first team to spanwcamp wins" scenario... working on ideas for that, nothing good to share right now... will try to come back wit...
- by Greiv Rabbah - at 2015.03.31 04:46:00
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35. More cooperation between infantry and tanks - in Feedback/Requests [original thread]
DRT 99 wrote: First off quick story-time. So recently i was in a match where we had the enemies pushed to an exterior objective, where they were firmly lodged behind cover with decent logi support, and we were assaulting from a pretty much ope...
- by Greiv Rabbah - at 2015.03.31 02:18:00
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36. Redline proposal - in Feedback/Requests [original thread]
Jonny D Buelle wrote: Alright but let's take into account RDVs and vechiles. Remember RDVs glitch like no tomorrow. I still occasionally get the one where they hold my vechole in place for an excruciating amount of time. And other people may ...
- by Greiv Rabbah - at 2015.03.31 02:03:00
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37. Redline proposal - in Feedback/Requests [original thread]
Text Grant wrote: Friendly redline becomes a yellow zone. When you enter, or spawn, a 3:00 timer starts. At the end of the 3 minutes, you die. The timer stops if you leave the yellow line. so if you get redline stomped, you're not even capabl...
- by Greiv Rabbah - at 2015.03.31 01:59:00
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38. Dust development for ps4 - in Feedback/Requests [original thread]
TerranKnight87 wrote: Greiv Rabbah wrote: thats pretty much what i expected the eventual game to be. did you read the eve books and dust fiction? they set such a good stage, describing the life on the planets and then... well, you see how it...
- by Greiv Rabbah - at 2015.03.28 02:22:00
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39. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: This is just a collection of suggestions throughout this and other threads dropped sources as it ate 5k of the characters. Amarr Names Flagellant , Sinner, Unbeliever, Denier , Stigmatus, Repentant, Testament, Delive...
- by Greiv Rabbah - at 2015.03.26 23:08:00
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40. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
CCP Rattati, please bring vehicles back to OMS. if you can, give us customizable turrets we can OMS in ourselves eventually. and please give OMS its queue back. why not let OMS be a vehicle/av based mode to complement the pure infantry mode that ...
- by Greiv Rabbah - at 2015.03.26 21:53:00
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