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181. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Kuruld Sengar wrote: Fizzer XCIV wrote: Cat Merc wrote: Rattati, will a double myo stim Gal Assault be able to jump on a supply depot? No. I doubt it. Triple Myo Minscouts will be able to just get on the shipping crates we see a lot, ...
- by Greiv Rabbah - at 2015.03.07 08:26:00
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182. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: LOOKMOM NOHANDS wrote: CCP Rattati wrote: KEROSIINI-TERO wrote: Most very good! But few are not : Removal of vehicles from ambush OMS: because lessens the option and variety. There was no problem about people n...
- by Greiv Rabbah - at 2015.03.07 08:23:00
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183. Scout Registry / Killboard - in General Discussions [original thread]
Jaceon Pale-eye wrote: For immersion's sake, can I get an official reply as to whether or not it would be possible for a Thukker to shave by passing fully charged nova knives close over his skin and singing the stubble away with the crackling r...
- by Greiv Rabbah - at 2015.03.07 06:02:00
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184. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Imp Smash wrote: the same rant... Plus: This also pigeon holes all the other potential heavy weapons to be released into the same kind of outdoors area denial weapons. We would have a tons of heavies in Ambush, and few to none in Skirm (or FW...
- by Greiv Rabbah - at 2015.03.07 02:44:00
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185. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Imp Smash wrote: Ok. 5 pages to catch up on. I don't know how you guys spend so much time on the forums :/ To be completed in edits... Area Denial: Anytime anyone says anything "should be" a certain way -- Breakin Stuff wrote: Imp, area den...
- by Greiv Rabbah - at 2015.03.07 00:19:00
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186. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
IAmDuncanIdaho II wrote: Breakin Stuff wrote: Greiv Rabbah wrote: if you're in a game where everybody else has a gun, and the guy who killed you got within .5m without one, he beat you with skill, nothing op about it. Edit: fear the NE...
- by Greiv Rabbah - at 2015.03.07 00:04:00
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187. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Greiv Rabbah wrote: if you're in a game where everybody else has a gun, and the guy who killed you got within .5m without one, he beat you with skill, nothing op about it. Edit: fear the NERFVALANCHE! the turn speed ...
- by Greiv Rabbah - at 2015.03.06 23:48:00
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188. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Heavy Attack Vehicles Our primary task was threefold; 1) make the GÇÿMadrugarGÇÖ viable, 2) add progression to HAVs to reward skill point investment, and 3) not break the game while doing it. We are not exaggerating when we s...
- by Greiv Rabbah - at 2015.03.06 23:43:00
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189. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: One Eyed King wrote: I think I am going to take another break from playing the game, minus any corp times I am able to set up. The only reason I even semi enjoyed myself was because I didn't care, and just flat out ran a...
- by Greiv Rabbah - at 2015.03.06 23:24:00
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190. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Ghalags Destroyer wrote: I'm new to dust and I'm a scout do i need to worry about kd per battle dieing 15 times per battle how do I stop dying? Something to consider Right now is the 5 million clone challengeGǪ it means ...
- by Greiv Rabbah - at 2015.03.06 23:13:00
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191. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Saxonmish called, he wants his Vayu back.
- by Greiv Rabbah - at 2015.03.06 23:07:00
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192. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Funkmaster Whale wrote: IMO the profiles should be: Laser = +10% / -10% Explosive = -10% / +10% Rail = -5% / +5% Plasma = +5% / -5% Projectile = +7.5% / -7.5% IMO the profiles should be defined differently. Can we see something like: Lase...
- by Greiv Rabbah - at 2015.03.06 23:01:00
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193. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Raffael-Puma Austria wrote: Breakin Stbuff wrote: are you saying that the assault HMG dispersion is too big making it poor at fighting? Yes, the dispersion from the assault hmg should be 0% , this is not OP, because you will also lose agai...
- by Greiv Rabbah - at 2015.03.06 22:50:00
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194. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Honestly griev I'd love to see mass affect suits. Inertia as well. But allow me to amend a half concept I have. I feel heavy weapons rigged to dominate the long game and provide fire support should be clunky , and unwield...
- by Greiv Rabbah - at 2015.03.06 21:17:00
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195. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Raffael-Puma Austria wrote: Greiv Rabbah wrote: Raffael-Puma Austria wrote: The Assault Heavy Machine Gun has the same scatter as the Boundless Heavy Machine Gun and also hurt even less, so it uses nobody! The Boundless is all right, dear...
- by Greiv Rabbah - at 2015.03.06 19:12:00
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196. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: MINA Longstrike wrote: Jebus McKing wrote: CCP Rattati wrote: But it is massive nonetheless. True, but I still don't see a reason why I should ever advise a new player to spec into lvl 5 basic suits. It remains a...
- by Greiv Rabbah - at 2015.03.06 18:34:00
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197. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Greiv Rabbah wrote: duster 35000 wrote: Gunlogis don't use nitro, maddy's do. ah I see. So that's why as soon as they see a scout with a PLC and flux grenades their shield hardeners kick on and they bolt out of ther...
- by Greiv Rabbah - at 2015.03.06 18:19:00
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198. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
duster 35000 wrote: Gunlogis don't use nitro, maddy's do. ah I see. So that's why as soon as they see a scout with a PLC and flux grenades their shield hardeners kick on and they bolt out of there so fast I thought I was having uprising 1.7 f...
- by Greiv Rabbah - at 2015.03.06 18:09:00
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199. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Greiv Rabbah wrote: things I may be mildly annoyed with people trying to twist my intent right now. If that's not the intent, I apologize. I'm getting entirely too used to counterpoints being based on my words being u...
- by Greiv Rabbah - at 2015.03.06 17:06:00
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200. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Ghalags Destroyer wrote: I'm new to dust and I'm a scout do i need to worry about kd per battle dieing 15 times per battle how do I stop dying? I wouldn't worry about dying so much right now, its going to happen, you k...
- by Greiv Rabbah - at 2015.03.06 16:57:00
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