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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP Frame
C C P C C P Alliance
4916
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Posted - 2014.12.02 06:49:00 -
[1] - Quote
Hello everyone,
On 9th of December, DUST 514-« will be updated with the release of Uprising 1.10. This update will add a number of features and changes specifically requested by the community and here you will find a brief explanation on the biggest upcoming changes:
* New Orbital Strikes in Public Contracts, Small EMP Strike, Large EMP Strike and Laser Strike * New Visual Effects * Daily Missions and Rewards * Loyalty Ranks displayed in the Kill Feed * Encrypted Strongboxes with rare gear * Gameplay Experience Improvements, Equipment Bandwidth & Scan Changes
+ DUST 514 Development Roadmap, Trello board for your feedback, and much more!
Read on! And feel free to leave your comment in this thread :)
CCP Frame
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Soraya Xel
Abandoned Privilege Top Men.
4896
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Posted - 2014.12.02 15:12:00 -
[2] - Quote
w00t.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Bright Cloud
Namtar Elite Gallente Federation
602
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Posted - 2014.12.02 15:16:00 -
[3] - Quote
Thank god for fixing the exploit on supply depots. That should prevent scrubs from switching suits constantly to gain HP advantages in gunfights. Was fed up with twatts that used a assault suit just so they get low on HP and switch to a sentinel and vaporise you while having 100% health.
Bright is the opposite of dark! Who would have thought of that?!
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Kevall Longstride
DUST University Ivy League
2096
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Posted - 2014.12.02 15:20:00 -
[4] - Quote
Can finally speak about this!
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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Brush Master
Onslaught Inc RISE of LEGION
1336
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Posted - 2014.12.02 15:30:00 -
[5] - Quote
Liking the communication increase. Now when things change in scope or priority, just post about it and bam, I think you are golden.
Dust Veteran. June 2012 - ?
True Logi. Flying DS from the start.
@dustreports
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deadpool lifetone
D3ATH CARD RUST415
15
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Posted - 2014.12.02 15:30:00 -
[6] - Quote
A huge grand of Applause. Fantastic on taking our ideas and suggestions into account. 07 Ps3 power to the players lol love the daily mission's idea. And yay to the new EMP strikes ( destroying all spam equipment ) from all the lazy player's.
A+ ccp ( love it ) |
hold that
Krusual Covert Operators Minmatar Republic
439
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Posted - 2014.12.02 15:31:00 -
[7] - Quote
not sure why the cal logi, who specializes in hives, the most costly of equipment, would have the lower bandwidth than gal and min logi. gal and min specialize in scanners and rep tools, and those items are not penalized with bandwidth at all. |
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2627
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Posted - 2014.12.02 15:32:00 -
[8] - Quote
This.......
This is going to change things quite substantially. Logistics have a higher max scan range than scouts.... Sentinels that have reasonable close in scan precision.
OH GOD.
I'm dampening everything.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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deadpool lifetone
D3ATH CARD RUST415
15
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Posted - 2014.12.02 15:36:00 -
[9] - Quote
deadpool lifetone wrote:A huge grand of Applause. Fantastic on taking our ideas and suggestions into account. 07 Ps3 power to the players lol love the daily mission's idea. And yay to the new EMP strikes ( destroying all spam equipment ) from all the lazy player's.
A+ ccp ( love it )
Now i just have to adapt to all the new changes ( again ) |
LAVALLOIS Nash
QcGOLD
301
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Posted - 2014.12.02 15:37:00 -
[10] - Quote
I am pretty disappointed. Kind of deflated too. i have Uplinks Lv5, Amarr Logi Lv5, Remotes Lv 5, and nanohives Lv4. You have taken all that SP and compressed it into two minutes. Thats all im allowed to play the game for.
i used to go around setting uplinks with remote mines on them. Cant do that anymore. Used to go around delivering triage nanohives to the front line. Cant do that anymore. Used to go around putting down anti vehicle traps in the from of proxy mines, or anit personnel traps. Cant do that anymore. All i can do is spend 2 mins deploying, and then im supposed to be a subservient player who is FORCED to either repair or revive at the front lines in a non combat suit.
Scouts can use their cloaks anywhere an infinite number to times. Assaults can change to a different weapon/armor setup with no consequences. Slayers can change to a double swarm launcher commando to shoot down a dropship and switch back. Mine is the only role where im not allowed to wield my milions of SP. My unique playstyle is ruined. Everyone else gets to play their role and deploy a bit of equipment an d switch between other roles with no bandwidth.
And what was the problem? Spam? You mean people that drop 50 manohives at a supply depot? Thats not what i was doing. What about all the tryhard PC obsessed players? Are they still able to carry 1 uplink/nanohive in on their favorite proto suit? 6 players each bringing one nanohive is more destructive than the 3 that im restricted to now.
So congradulations, you gutted my role as a dedicated logi while still enabling those who cannibalize my role. You should atleast have the decency to give a free respec to anyone who is a dedicated logi. Im ruined, i got nothing left. I made my living delivering equipment and setting traps. Im a solo player what am i supposed to do now?
PS Merry Christmas thanks for the coal
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1699
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Posted - 2014.12.02 15:37:00 -
[11] - Quote
The number of things on this list that made me scream out loud 'finally' is staggering.
I thank you guys for this, but its so sad that it took this long for all the additions to the fitting screen to materialize.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Kevall Longstride
DUST University Ivy League
2096
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Posted - 2014.12.02 15:37:00 -
[12] - Quote
https://trello.com/b/R44szWCe/dust-514-development-roadmap
For those that didn't notice the link in the DevBlog. Yes, you are reading that right for Febuary, the Uprising is over.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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Apothecary Za'ki
Biomass Positive
2235
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Posted - 2014.12.02 15:40:00 -
[13] - Quote
CCP Frame wrote:Hello everyone, On 9th of December, DUST 514-« will be updated with the release of Uprising 1.10. This update will add a number of features and changes specifically requested by the community and here you will find a brief explanation on the biggest upcoming changes: * New Orbital Strikes in Public Contracts, Small EMP Strike, Large EMP Strike and Laser Strike * New Visual Effects * Daily Missions and Rewards * Loyalty Ranks displayed in the Kill Feed * Encrypted Strongboxes with rare gear * Gameplay Experience Improvements, Equipment Bandwidth & Scan Changes + DUST 514 Development Roadmap, Trello board for your feedback, and much more! Read on! And feel free to leave your comment in this thread :) really wish you had rolled out bandwidth later AFTER seeing the effect of the new orbitals.
ALSO.. when will we be getting 2 genades for assault suits?! was a logibro post back dec 14th or something.
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Fox Gaden
Immortal Guides Learning Alliance
5228
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Posted - 2014.12.02 15:41:00 -
[14] - Quote
Quote:Players switching to a new dropsuit at Supply Depots will now inherit the shield and armor percentage from the former dropsuit to prevent exploits. A small thing, but a good thing.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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LAVALLOIS Nash
QcGOLD
301
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Posted - 2014.12.02 15:42:00 -
[15] - Quote
Bright Cloud wrote:Thank god for fixing the exploit on supply depots. That should prevent scrubs from switching suits constantly to gain HP advantages in gunfights. Was fed up with twatts that used a assault suit just so they get low on HP and switch to a sentinel and vaporise you while having 100% health.
That is still entirely possible. This is njot about balance. This is because the slayer obsessed CPM complains that things like lag ruin their farming of noobs and uplinks placed high allow an enemy to have a fighting chance. So they want to make it so that me, a dedicated logi, can only place two uplinks, while they can still place a convenience one anywhere they want.
So when you get into a uneven match, instead of having a dedicated logi placing uplinks to get out of the red line, youll have to walk out yourself. Instead of a cluster of mines taking out that LAV + HMG guy, he will be hyour problem. Instead of some crazy AV guy with remotes running up to the hull of a tank and exploding it, the tank will be able to go on unbothered.
This is meant to stop people from deploying 50 nannohives at a supply depot. Instead of just making a exclusion radius, they decided to destroy an entire role. You wont notice any changes until you need a good spawn or supplies. you wont get any. |
Ryme Intrinseca
Dead Man's Game RUST415
2152
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Posted - 2014.12.02 15:44:00 -
[16] - Quote
The main changes are the big nerfs to scout scan radius and range amplifiers. The Amarr scout will go back to lolsuit status, Gallente scouts will continue to dominate as shotgun and RE delivery systems. |
WARxion ForDUST
G0DS AM0NG MEN General Tso's Alliance
146
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Posted - 2014.12.02 15:48:00 -
[17] - Quote
Kevall Longstride wrote:https://trello.com/b/R44szWCe/dust-514-development-roadmap
For those that didn't notice the link in the DevBlog. Yes, you are reading that right for Febuary, the Uprising is over.
Simple Trading
GUYS HERE WE GO!
Yes, I'm that desperate...
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Pope Chester
Ametat Security Amarr Empire
8
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Posted - 2014.12.02 15:49:00 -
[18] - Quote
Wtf is with those range nerds? Who was complaining about that? |
Greiv Rabbah
13Art of War13
20
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Posted - 2014.12.02 15:49:00 -
[19] - Quote
Wait so by missions... Hold on, EPIC? This sounds better than khanid cereal in freshly thawed dairy! You mean story is finally being brought into dust, slavage gameplay and looting are upcoming, and in a couple months were looking at a new expansion with player trading, warbarges, and other awesomeness? Don't tease me, this really makes me want to recruit more ppl to this game even though my old recruits all quit playing. Its a shame I have to wait a week to see any of this happen |
Apothecary Za'ki
Biomass Positive
2236
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Posted - 2014.12.02 15:53:00 -
[20] - Quote
CCP Frame wrote:Hello everyone, On 9th of December, DUST 514-« will be updated with the release of Uprising 1.10. This update will add a number of features and changes specifically requested by the community and here you will find a brief explanation on the biggest upcoming changes: * New Orbital Strikes in Public Contracts, Small EMP Strike, Large EMP Strike and Laser Strike * New Visual Effects * Daily Missions and Rewards * Loyalty Ranks displayed in the Kill Feed * Encrypted Strongboxes with rare gear * Gameplay Experience Improvements, Equipment Bandwidth & Scan Changes + DUST 514 Development Roadmap, Trello board for your feedback, and much more! Read on! And feel free to leave your comment in this thread :) hey frame...
Ripley Riley wrote:CCP Logibro wrote:501st Headstrong wrote:2 GRENADES!!! ...There are no suits with two grenades.... Dated Nov 14. Where has CCP Logibro gone?! WHEN?! i want 2x grenade on assault suits! and logi suits!
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Travis Stanush
Carbon 7 Iron Oxide.
201
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Posted - 2014.12.02 15:54:00 -
[21] - Quote
OMG I am at work now trying to contain my nerdgasm now... Thanks CCP
No I will not show you where they touched me!!!
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Fox Gaden
Immortal Guides Learning Alliance
5230
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Posted - 2014.12.02 15:56:00 -
[22] - Quote
Quote: - Major Warbarge Flux Strike: Impact Radius = 500m, War Point Cost = 3000
- Minor Warbarge Flux Strike: Impact Radius = 50m, War Point Cost = 300
- Major Warbarge Laser Strike: Impact Radius = 200m, War Point Cost = 5000
- Major Warbarge Strike: Impact Radius = 250m, War Point Cost = 4000 (This is the current Warbarge Strike) Did you really mean "Radius" or did you mean "Diameter"?
500m Radius has a Diameter of 1000m, which would cover the entire map from Red Line to Red Line.
Even if you did mean Diameter rather than Radius, those numbers still seem a bit high.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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MrBlobz
97
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Posted - 2014.12.02 15:57:00 -
[23] - Quote
Can flux strikes go through buildings?
(>'o')> #RollinGold <('o'<)
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Bright Cloud
Namtar Elite Gallente Federation
603
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Posted - 2014.12.02 15:58:00 -
[24] - Quote
The mission system is a 1 to 1 copy from the dayly challenges that where in COD black ops. You got COD points and XP if you accomplished those challenges. Like get 20 kills in a match etc. so not really a new thing there. However i would like to see elite missions which are harder to pull off like get a 10 k/d in a match or win a skirmis match without armor damage on your MCC.
Bright is the opposite of dark! Who would have thought of that?!
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Spaceman-Rob
Namtar Elite Gallente Federation
630
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Posted - 2014.12.02 15:59:00 -
[25] - Quote
What does this mean? "Enemy orientation has been removed from all scan results as it was deemed too powerful" |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1699
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Posted - 2014.12.02 16:00:00 -
[26] - Quote
Achievements 1.0?
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Brush Master
Onslaught Inc RISE of LEGION
1337
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Posted - 2014.12.02 16:00:00 -
[27] - Quote
Spaceman-Rob wrote:What does this mean? "Enemy orientation has been removed from all scan results as it was deemed too powerful"
It will be a dot versus a triangle that show what way a person is facing aka so a ninja can easily backstab ya.
Dust Veteran. June 2012 - ?
True Logi. Flying DS from the start.
@dustreports
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hold that
Krusual Covert Operators Minmatar Republic
440
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Posted - 2014.12.02 16:00:00 -
[28] - Quote
Spaceman-Rob wrote:What does this mean? "Enemy orientation has been removed from all scan results as it was deemed too powerful" you can't see what way they are facing, it will just be a dot now |
Tesfa Alem
Death by Disassociation
484
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Posted - 2014.12.02 16:01:00 -
[29] - Quote
Over all, not bad.
Different colored LAZOORS! Are we getting more variants? There are only 5 in the market right now. Mlt, Std, adv, pro, officer.
Ooooh 3 month roadmap!
Corporation battles?
nada on dropships / vehicles.
Redline for Thee, but no Redline for Me.
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Joseph Ridgeson
WarRavens Capital Punishment.
2837
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Posted - 2014.12.02 16:03:00 -
[30] - Quote
Interesting. I am curious where Legion stands now though. It was a big thing that DUST was not getting anything new. Hotfixes were the name of the game. 1.9 had stuff that was previously worked on and was just being implemented. This stuff though... Bandwidth is entirely new, crates, daily missions, and new warbarge strikes? Makes me wonder if the child that was thrown from the crib when the new baby came about has gotten old enough to smother the screaming baby. But, let's stay positive!
* Supply Depot change is interesting to me. It is like the removal of ISboxer in EVE; "it had been there so long I am surprised that it is being changed." I would have expected a hacking terminal or a delay rather than keeping HP percentages. Will definitely make Logistics a more defined role. A good change in my book.
* More WP for guarding an objective. This one has some potential problems. It means that the Gallente Research Facility will be a total Warpoint ***** for whoever gets there first. With an entire squad guarding the area, you are talking about getting orbitals 25% faster. With current Warbarge Strikes going to cost 4,000, it is going to be a total massacre. Other than that, GREAT CHANGE! Pushes people into the objective and on the new Domination Fracture Road where ALL fighting happens within 50 meters of the point it is going to be some free WP. I like it. As Battlefield tells us: PTFO!
* Enemy orientation will be missed but it is probably for the better. It allowed Scouts to sneak up on people a little bit too easily. However, it is going to make attacking locations swarming with Sentinels more difficult. We will have to see how this works out.
* Bandwidth is a good idea. It was way too much of a free lunch to thrown equipment and swap suits. More focus on support players.
* Daily missions could be cool. It might have people start trying out different gamemodes other than all Domination or Ambush. If the current SP amount stays and Boosters become "you cap faster" with the belief being that most people will not cap out without boosters, I would love to see Missions give out SP that puts you closer to cap modified by Boosters. It gives people so options. "You know, I have never done FW before but my Mission is 'earn 300 WP in 3 Faction Warfare Matches' for 10,000 SP so I guess I will try it out."
* Crates are fine. CCP has had a little bit of a problem with how expensive things are recently. APEX suits and the After Battle Bonus are terrible value. I hope the Keys won't be overly priced. Of course, many people will not have a reason to use the Crates. If I open it up and get an Officer Plasma Rifle, it is worthless to me. In fact, more often than not loot will be useless other than for Jara. Basically: will not be used if there is zero player trading.
* More information on the fitting screen is more better. The only thing I can say is "Why the hell did it take so long?!"
* New Warbarge Strikes are the big one for me. I noticed that Small Laser was not there. I remember that this was mentioned on the forums like a year ago that different flavors would be for different things. If Small Laser "focused, high damage" it could be taking out a few goes on a small building or Railgun Sniper tank. Even ignoring the speculation, 300 WP for a 50 meter EMP is pretty damn cheap. I can see Shield Tanking becoming even less popular with the possible ubiquity of EMP dropping everywhere. Question though: is this WP cost going to deduct from my total WP? Because "I would love to call in that EMP to take out their equipment guys but that costs me 6,000 SP!" I assume it is just "You have 3,000 WP in your Squad. You can call in 10 small EMP or 1 big one."
Definitely interesting in the end. Again, "Whatever happened to Baby Legion?"
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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