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41. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Velvet Overkill wrote: This thread needs to be stickied ASAP. Haerr wrote: Can you take a look at reintroducing nanos and overdrives for vehicles? A lucky few of us still have overdrives in our assets and yeah, they should be properly rei...
- by Greiv Rabbah - at 2015.03.26 21:47:00
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42. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Cat Merc wrote: DarthJT5 wrote: Do you ever sleep? No, the Rattati needs none. Nor can he afford to sleep, after the giant mess the game was left in before he came in Since your a cat, and Rattati is a mouse pok...
- by Greiv Rabbah - at 2015.03.26 21:41:00
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43. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
BLOOD Ruler wrote: I am against the nerf of the Myo I use 2 adv on Amarr scout and it appears balance. How about after you have 2 stacked the third doesn't appear that high Basic is as intended, Complex works right. an amscout? They do exist...
- by Greiv Rabbah - at 2015.03.26 21:40:00
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44. Dust development for ps4 - in Feedback/Requests [original thread]
thats pretty much what i expected the eventual game to be. did you read the eve books and dust fiction? they set such a good stage, describing the life on the planets and then... well, you see how it turned out. i dont really like that aspect, but...
- by Greiv Rabbah - at 2015.03.26 21:16:00
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45. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Breakin Stuff wrote: Ghost Kaisar wrote: Sgt Kirk wrote: CCP Rattati wrote: So you would want to swap to a shield swarm and back to an armor swarm as AV infantry? Example: A corp mate of mine, who is very good and very intellige...
- by Greiv Rabbah - at 2015.03.26 21:03:00
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46. Dust development for ps4 - in Feedback/Requests [original thread]
TerranKnight87 wrote: Greiv Rabbah wrote: TerranKnight87 wrote: 2005 is not old and i dont think ill ever be watching that lol. [:flabbergasted:] wow uh... you really dont know it was a childrens story? like... forever ago? Ah i see...
- by Greiv Rabbah - at 2015.03.26 20:55:00
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47. Dust development for ps4 - in Feedback/Requests [original thread]
TerranKnight87 wrote: Greiv Rabbah wrote: TerranKnight87 wrote: Chicken little crap, wtf does that even mean hahaha. it means all the players running around screaming "dust is dead, the playerbase is falling, the devs are going to lea...
- by Greiv Rabbah - at 2015.03.26 20:53:00
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48. Dust development for ps4 - in Feedback/Requests [original thread]
TerranKnight87 wrote: 2005 is not old and i dont think ill ever be watching that lol. [:flabbergasted:] wow uh... you really dont know it was a childrens story? like... forever ago?
- by Greiv Rabbah - at 2015.03.26 20:38:00
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49. Dust development for ps4 - in Feedback/Requests [original thread]
el OPERATOR thanks for clarifying that for everybody. crisis averted. TerranKnight87 all right, suppose i owe you an apology. when i first read it, it did seem like a PC vs PS4 thread and theres only like a million of those already. aeon amadi go...
- by Greiv Rabbah - at 2015.03.26 20:36:00
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50. Dust development for ps4 - in Feedback/Requests [original thread]
TerranKnight87 wrote: Chicken little crap, wtf does that even mean hahaha. it means all the players running around screaming "dust is dead, the playerbase is falling, the devs are going to leave us behind and move to pc/not move to pc/why w...
- by Greiv Rabbah - at 2015.03.26 20:27:00
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51. Dust development for ps4 - in Feedback/Requests [original thread]
Georgia Xavier wrote: Why not PC first then ps4 later? CCP is much more familiar with PC,it also provides endless developing opportunities furthermore caters to more mature gamers which means they have a higher chance of staying longer compared...
- by Greiv Rabbah - at 2015.03.26 20:16:00
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52. Dust development for ps4 - in Feedback/Requests [original thread]
TerranKnight87 wrote: I couldn't care any less about legion really and with all the new developments in dust, i think the smart move would be to start work on moving dust to the ps4 where it can grow even if it takes a while, even if it means n...
- by Greiv Rabbah - at 2015.03.26 19:43:00
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53. Who wants to recruit us - in General Discussions [original thread]
XxBlazikenxX wrote: Ghosts Chance wrote: XxBlazikenxX wrote: Jamie is not our CEO, our CEO would be Wishtafas. ah my bad still a no Can I bribe you? psst... i think thats the purpose of this thread... dont tell anybody
- by Greiv Rabbah - at 2015.03.26 19:29:00
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54. Who wants to recruit us - in General Discussions [original thread]
dy5t0pia wrote: some people know me, most don't. I've been playing this game non-stop since closed beta. I have put blood sweat and tears into this game. Most of the older players think of me as a joke but I have worked hard at this game to bec...
- by Greiv Rabbah - at 2015.03.26 19:18:00
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55. Who wants to recruit us - in General Discussions [original thread]
dy5t0pia wrote: Ghosts Chance wrote: dy5t0pia wrote: JOIN ME! what are you offering? because its REALLY fun to gank you so its going to take some convincing. How about for once actually helping out the little guy instead of going ...
- by Greiv Rabbah - at 2015.03.26 19:06:00
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56. Yo heavy so fat - in General Discussions [original thread]
Ghosts Chance wrote: anyone else think that its hilarious that minmatar (ex-slaves) run the fastest? that is most unkind.
- by Greiv Rabbah - at 2015.03.26 19:03:00
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57. If the Amarr get a Turret, can it be like a massive laser rifle? - in General Discussions [original thread]
Alena Ventrallis wrote: Fizzer XCIV wrote: I kind of hope it looks like a realistic laser turret, rather than a regular turret that shoots lasers. AKA... No barrels! Lasers don't need to be guided by a metal tube... But lasers need a tube...
- by Greiv Rabbah - at 2015.03.26 18:56:00
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58. If the Amarr get a Turret, can it be like a massive laser rifle? - in General Discussions [original thread]
Cody Sietz wrote: Like a gigantic red doom laser pulsating out of a turret. LI suppose you could reuse the one of our current turrets to save on art assets. Maybe make it so it cant be shut down once it starts up(Just a suggestion here, don't ...
- by Greiv Rabbah - at 2015.03.26 18:53:00
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59. Automatically pull kill board data - in DUST 514 Technology Lab [original thread]
THUNDERGROOVE wrote: IgniteableAura wrote: :( well thats lame. I agree. But it's better than making it available and it becoming a potential DDoS method. I will say, it's possible to pull leaderboard data using their internal JSON service...
- by Greiv Rabbah - at 2015.03.26 18:30:00
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60. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
THUNDERGROOVE wrote: CCP FoxFour wrote: OK, you have me intrigued... how did you generate it? The same way you guys do. I had to modify some of the the catma code to get around the localization service which I was unable to get to work. S...
- by Greiv Rabbah - at 2015.03.26 18:21:00
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