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381. Official Codex feedback thread - in Feedback/Requests [original thread]
Just had a match that featured a blood red sunset and a low lying mist. Very atmospheric. Can we have rain next? Another bug I have encountered is I occasionally run into an invisible wall. My character will shudder and wobble randomly on the spo...
- by Ghural - at 2012.10.07 02:42:00
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382. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
What is wrong with gunplay in Dust? You mean besides it looking like a futuristic square dancing routine?
- by Ghural - at 2012.10.07 02:37:00
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383. YOU ARE A DISGRACE - in General Discussions [original thread]
To the OP. this is a beta. Players identifying exploits now is critical to the games success. Annoying but rue.
- by Ghural - at 2012.10.05 12:34:00
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384. Official Codex feedback thread - in Feedback/Requests [original thread]
Please do not increase strafe speed again. It gives players with a high ping a chance. The strafing thing is still pretty stupid. Running around in circles in front of a HMG shouldn't allow players to avoid all damage. And looks terrible. Player m...
- by Ghural - at 2012.10.05 08:40:00
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385. Australian Players? - in General Discussions [original thread]
I'm an Aussie PSN nick is Ghural Add me. But make sure you let me know your from this forum.
- by Ghural - at 2012.10.04 11:43:00
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386. Official Codex feedback thread - in Feedback/Requests [original thread]
Aussie player here. Hit detection seems improved but not by much. Game experience seems really uneven: sometimes a match will be relatively lag free with good hit detection, other times it's crap. With the item previews: can you make it possibl...
- by Ghural - at 2012.10.03 09:59:00
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387. Official Question thread about new build. CCP Please answer when you get the ext... - in General Discussions [original thread]
What systems on the eve test server do eve players need to go to in order to speak to dust players
- by Ghural - at 2012.10.01 07:26:00
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388. OMFG PATCH NOTES!!! - in General Discussions [original thread]
Personally I think it is a waste of time nerfing weapons before hit detection is fixed. The nerf to the HMG is going to make it useless in laggy matches.
- by Ghural - at 2012.09.30 04:47:00
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389. CCP Hellmar, Praetorian and Jian are coming for a chat! - Friday 28th 04:00GMT - in General Discussions [original thread]
Will someone posting questions from this thread for us? I probably won't able to be online to ask mine.
- by Ghural - at 2012.09.28 02:12:00
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390. CCP Hellmar, Praetorian and Jian are coming for a chat! - Friday 28th 04:00GMT - in General Discussions [original thread]
Q: How are you going to enable Dust players to build relationships with EVE players? Is shared social spaces on stations something that we can expect sooner rather than sooner(tm) Q: Can we expect an improvement to spawning mechanics. It seems st...
- by Ghural - at 2012.09.28 01:59:00
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391. Dust is not battlefield ,Call of Duty, but is STARHAWK in first person - in General Discussions [original thread]
The spawn mechanic for Starhawk unreal fun. CCP could learn a thing or two from those guys.
- by Ghural - at 2012.09.28 01:33:00
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392. Players spawning from thin air - in General Discussions [original thread]
One thing that I don't get about Dust514, is how CCP made a big deal about how all the vehicles are actual assets in the game that don't spawn out of thin air. And yet mercs do (often in the middle of a mass of hostile players) What gives? Is th...
- by Ghural - at 2012.09.28 01:31:00
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393. [QQ] LAG - in Technical Support/Bugs [original thread]
Lag and spawn points are the to most glaring issues in this game. I
- by Ghural - at 2012.09.28 01:31:00
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394. REQUEST: weapon hit fatigue - in Feedback/Requests [original thread]
Mister Hunt wrote: CCP Wolfman wrote: There is a small reduction in speed when hit. In the next new build strafe speeds have been slowed a touch to lessen the power of the zig zag and the hit detection improvements should make a pretty big d...
- by Ghural - at 2012.09.19 13:24:00
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395. Spawning is bad, bad, bad. - in Feedback/Requests [original thread]
having lots of instances tonight of spawning in the middle of enemy players, or being killed before the screen is loaded. A possibly related problem is being added to matches shortly before they end. these are the most annoying problems in dust...
- by Ghural - at 2012.09.17 11:30:00
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396. Single Kill matches. - in Technical Support/Bugs [original thread]
I've had this bug too. It seems that I am being added to matches shortly before the time runs out. This needs to be fixed ASAP.
- by Ghural - at 2012.09.17 11:25:00
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397. Basic Auto-Detonator - Please.... Just.... Don't. - in General Discussions [original thread]
I saw them on the market on the EVE test server. They are called 'Smart Bombs', no stats yet though.
- by Ghural - at 2012.09.10 13:55:00
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398. Australian Players? - in General Discussions [original thread]
I am an Aussie ..
- by Ghural - at 2012.09.08 14:52:00
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399. NDA - is it still in effect? - in General Discussions [original thread]
I just noticed this 'review' on massively.com Link Is the NDA still in effect?
- by Ghural - at 2012.09.08 07:12:00
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400. Ping indicator - in Feedback/Requests [original thread]
Can we get some sort of indicator during a match as to the ping rate? I'n in Australia and when I end up playing on the EU or US server it impacts the game severely. The LAVs become a nightmare to drive, and it is very difficult to hit. Pretty muc...
- by Ghural - at 2012.08.21 03:23:00
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