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161. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
If we go down the line of being able to put bounties on enemy players. It would be cool if EVE players could get some of those bounties if they kill them via orbital bombardment.
- by Ghural - at 2014.07.03 00:19:00
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162. Curious: spawning? - in General Discussions [original thread]
I hear that in Legion that uplinks will rain from the sky.. Seriously. Whatever they come up with had better be better than the current uplink spam fest.
- by Ghural - at 2014.07.02 04:13:00
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163. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Why do we need a threat system at all? I much prefer the tense gameplay you get in games like DayZ where a players motivations aren't so blatantly telegraphed.
- by Ghural - at 2014.07.02 03:36:00
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164. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Maken Tosch wrote: If CCP does it right. Oh dear
- by Ghural - at 2014.06.27 08:15:00
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165. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
My main question regarding the "Salvage" is who is dropping it in the first place? Who is having the battles that we are cleaning up after? The one thing I really don't like about the Salvage concept, is that at the moment we seem to be playing ...
- by Ghural - at 2014.06.27 03:20:00
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166. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Sylwester Dziewiecki wrote: Ghural wrote: I like the idea of having to call in an RDV that slowly lifts off with your lootz. Creates some nice tense gameplay in which all of your phat lootz are vulnerable to disruptive gameplay. Disruptiv...
- by Ghural - at 2014.06.25 02:28:00
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167. Creating map variations. - in General Discussions [original thread]
SponkSponkSponk wrote: Still don't really care about matches, more interested in open world. These ideas equally apply.
- by Ghural - at 2014.06.24 14:46:00
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168. Creating map variations. - in General Discussions [original thread]
At the moment in Dust we have fixed terrain maps, some variations in terrain textures, a couple of large socket buildings, and some small ones. These are combined to produce a nice variety of maps. Despite this variability however, due to the fix...
- by Ghural - at 2014.06.24 04:48:00
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169. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
I like the idea of having to call in an RDV that slowly lifts off with your lootz. Creates some nice tense gameplay in which all of your phat lootz are vulnerable to disruptive gameplay.
- by Ghural - at 2014.06.24 04:32:00
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170. Aggressive Marketing - in General Discussions [original thread]
Because at the moment, there is no game to market.
- by Ghural - at 2014.06.24 04:30:00
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171. downloaded data files corrupt please try again? - in Technical Support/Bugs [original thread]
I also have this problem. Reminds me that the one feature that I am looking forward to the most in Legion is a "repair game" option.
- by Ghural - at 2014.06.22 03:15:00
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172. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Maken Tosch wrote: Godin Thekiller wrote: Ghural wrote: I think being able to use emotes, proximity voice chat, and being able to holster your weapon are ways that players can use to show their non-hostile or hostile intentions. Most p...
- by Ghural - at 2014.06.15 13:06:00
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173. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
I think being able to use emotes, proximity voice chat, and being able to holster your weapon are ways that players can use to show their non-hostile or hostile intentions.
- by Ghural - at 2014.06.14 06:47:00
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174. [Interview] - Legion will not have gameplay links with EVE at launch - in General Discussions [original thread]
Maken Tosch wrote: It will get into Legion eventually.. I am not having a go at you personally. But if there is one thing that Dust514 has taught us (the players), it's that statements like this are completely, utterly, untrue. We need to ...
- by Ghural - at 2014.06.03 03:23:00
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175. [Interview] - Legion will not have gameplay links with EVE at launch - in General Discussions [original thread]
It feels like the original vision for Dust is getting scoped down to be little more than a lobby shooter with a scifi theme. The EVE/Legion link is integral.
- by Ghural - at 2014.06.03 01:50:00
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176. [Interview] - Legion will not have gameplay links with EVE at launch - in General Discussions [original thread]
The EVE/Legion link is what made the game compelling. It made the game feel like it really was part of a grander universe. It was a reason for players from two very different games to work together. Without it, it's just yet another shooter. Is l...
- by Ghural - at 2014.06.02 13:22:00
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177. [Interview] - Legion will not have gameplay links with EVE at launch - in General Discussions [original thread]
http://www.mmorpg.com/gamelist.cfm/game/494/feature/8525/DUST-514-Forming-the-Legion.html Quoted below Quote: What about links between EVE and Legion? WeGÇÖve seen capsuleers in EVE engaging in Orbital Bombardment to blast soldiers on the g...
- by Ghural - at 2014.06.02 07:56:00
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178. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Does the salvage have to be just lying around? Can we have a drill similar to Firefall. Where you place a drill, a timer begins, nearby drones (and players) are drawn to the noise and attack it, if it's kept intact then you get stuff.
- by Ghural - at 2014.06.01 11:10:00
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179. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Is like to see drones react to the calling in of vehicles. Ideally calling in vehicles should involve putting down flares somewhere "safe" and then you can call in a vehicle to that location. Flares would be a consumable item that you can run ou...
- by Ghural - at 2014.05.30 13:18:00
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180. Close Up Interaction With EVE Players - in General Discussions [original thread]
Kevall Longstride wrote: While I share the desire for this level of up close interaction as well I feel that I have to temper the enthusiasm a little to manage expectations. Any close up stuff will have to be done in station in Eve for a quit...
- by Ghural - at 2014.05.30 13:15:00
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