Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.28 02:01:00 -
[31] - Quote
1. When will corporations be able to have "Corp Battles" versus each other for amusement until we get low sec and null? Will the next update bring full or very in depth corporation management?
When can we expect to see some of the "SoonTM" sections of the menu present? Any hints or ideas you can give on what they contain?
Laser rifles... When? :)
What are your plans moving forward for the MCC and commander mode, as well as Warbarge mechanics?
Any more info on alternate game modes, like the rumoured Conquest?
When will we be seeing expanded player counts such as 32 v 32? What is the max CCP plans to push it too, at least on the PS3?
Any interesting things you can reveal to us? Tidbits? Hints? Announcements coming Soon or SoonTM?
Thanks if some one could ask these. |
Icy Tiger
496
|
Posted - 2012.09.28 02:02:00 -
[32] - Quote
Q: What sorts of vehicle tweaks are we looking at for future builds, mainly LAV's and Dropships (Handling, Speed, Agility)?
Q: What precautions are in place in the instant Battle function to prevent noob vs. veteran conflict?
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.28 02:05:00 -
[33] - Quote
Ghural wrote: Q: Can we expect an improvement to spawning mechanics. It seems strange that Mercs appear out of thin air. Sometthing like the drop pods from starhawk would be cool. Or maybe being cloaked after spawning (similar to how ships in EVE are cloaked for a few seconds after jumping.
I am also concerned about this. Dropping down with inertia dampeners makes more sense then just magically appearing. |
Avinash Decker
BetaMax.
25
|
Posted - 2012.09.28 02:12:00 -
[34] - Quote
Q: You guys talked about the ps3 not having enough RAM , how much does it limit your work and is possible where you guys can't add more content.
Q: Its been widely known that RTS controls don't work quite well on a controller the expectation being halo wars. How will controls work on the MCC for the controller . Is it going to be easy to use and viable ?
Q: Is there an idea how the warbarge can travel place to place right now.
Q: What is a idea/feature( thats not going to added anytime soon or in an upcoming expansion ) you guys really love but can't add right now because of time?
Q: Outside of drones are there plans to extend the pve? Like say collaborations between Dust and Eve players in pve content.
Q: How much has changed during the development of dust, like scrapped ideas , vast changes in gunplay , how vehicles was handled , etc
Q : What is the sweet spot for the player cap in battles you guys are looking into?
Q: Is it possible that Dust can release on a different console , like the ouya , wii u , or when mircosoft loosens their grip a little.
Q: What are your favorite console games?
Q: Eve online doesn't focus much on lore is dust any other way to get more insight and expand on the lore ? |
Ghural
The Southern Legion
63
|
Posted - 2012.09.28 02:12:00 -
[35] - Quote
Will someone posting questions from this thread for us? I probably won't able to be online to ask mine. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.28 02:15:00 -
[36] - Quote
yes well have moderators reading this thread and posting when time allows I am getting voulentold to record and transcribe tonight's session. |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.09.28 02:17:00 -
[37] - Quote
KAGEHOSHI Horned Wolf wrote:Ghural wrote: Q: Can we expect an improvement to spawning mechanics. It seems strange that Mercs appear out of thin air. Sometthing like the drop pods from starhawk would be cool. Or maybe being cloaked after spawning (similar to how ships in EVE are cloaked for a few seconds after jumping.
I am also concerned about this. Dropping down with inertia dampeners makes more sense then just magically appearing.
Dropping from WHERE though? Can't be from the war barge as its in orbit. Can't be from mcc as it wouldn't make sense if you don't spawn near it. How about NPC dropships that fly around the map on a random route???? |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.09.28 02:20:00 -
[38] - Quote
Iron Wolf Saber wrote:yes well have moderators reading this thread and posting when time allows I am getting voulentold to record and transcribe tonight's session.
Sweet! Can't wait to hear it. Thanks iron wolf for thinking of the people who won't be able to hear it as it happens
|
Dredd Deacon
Tronhadar Free Guard Minmatar Republic
4
|
Posted - 2012.09.28 02:49:00 -
[39] - Quote
nevermind |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.28 03:00:00 -
[40] - Quote
tribal wyvern wrote:KAGEHOSHI Horned Wolf wrote:Ghural wrote: Q: Can we expect an improvement to spawning mechanics. It seems strange that Mercs appear out of thin air. Sometthing like the drop pods from starhawk would be cool. Or maybe being cloaked after spawning (similar to how ships in EVE are cloaked for a few seconds after jumping.
I am also concerned about this. Dropping down with inertia dampeners makes more sense then just magically appearing. Dropping from WHERE though? Can't be from the war barge as its in orbit. Can't be from mcc as it wouldn't make sense if you don't spawn near it. How about NPC dropships that fly around the map on a random route????
Cloaked NPC dropships similar ro the RDVs would be good. The speed of the NPC dropship to the deployment zone (spawn point) can be scaled to the spawn time of the player. |
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.28 03:08:00 -
[41] - Quote
This I really care about.
Q: The EVE universe has wildlife. Will wildlife ever play a role in Dust gameplay? Like genetically enhanced wildlife to battle with only a pistol and a knife in Gladiator Arena, or a PVE mode aside from the rogue drones in which me must fend off the native wildlife of a planet while securing a target.
To those who doubt there is wildlife, EVE Online creatures I've found online: http://wiki.eveonline.com/en/wiki/Flora_and_fauna_(NPCs) [copy and paste it] http://community.eveonline.com/background/potw/default.asp?cid=may03 http://community.eveonline.com/background/potw/default.asp?cid=jan04 http://community.eveonline.com/background/potw/default.asp?cid=apr03 http://community.eveonline.com/background/potw/default.asp?cid=jun01 http://wiki.eveonline.com/en/wiki/Achuran_songbird http://wiki.eveonline.com/en/wiki/Colelian_Spider_Spruce http://wiki.eveonline.com/en/wiki/Dorga_Roes http://wiki.eveonline.com/en/wiki/Nidupadian_Yorak_Eggs |
sammus420
Immobile Infantry
3
|
Posted - 2012.09.28 03:25:00 -
[42] - Quote
Q: Will there ever be missions based on killing bots, such as "take over the facility" or other similar situations where a team of players goes up against large numbers of NPCs for ISK/salvage? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.28 03:27:00 -
[43] - Quote
sammus420 wrote:Q: Will there ever be missions based on killing bots, such as "take over the facility" or other similar situations where a team of players goes up against large numbers of NPCs for ISK/salvage?
Yes, a co-op PVE mode against rogue drones is confirmed. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2012.09.28 03:34:00 -
[44] - Quote
Q: Will Dust 514 players be able to board mining barges in Eve Online that have been found and marked by CCP as mining bots (the illegal RMT kind) so that we can punish the botting scourge that plagues New Eden's economy? XD |
Soleire
90
|
Posted - 2012.09.28 03:36:00 -
[45] - Quote
Q: What do you think about the players feeling slighted because you're giving more perks to people who buy more merc packs now.
Q: Why are the bonus suits coming with the pack not given retroactively? |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2012.09.28 03:40:00 -
[46] - Quote
Soleire wrote:Q: What do you think about the players feeling slighted because you're giving more perks to people who buy more merc packs now.
Q: Why are the bonus suits coming with the pack not given retroactively?
That sounds like something you should ask to Infinity Ward, not CCP.
Besides, just because someone was too impatient to wait for a better deal doesn't mean they are entitled to what others get for being patient. |
sammus420
Immobile Infantry
3
|
Posted - 2012.09.28 03:58:00 -
[47] - Quote
KAGEHOSHI Horned Wolf wrote:sammus420 wrote:Q: Will there ever be missions based on killing bots, such as "take over the facility" or other similar situations where a team of players goes up against large numbers of NPCs for ISK/salvage? Yes, a co-op PVE mode against rogue drones is confirmed.
I get that, but will it just be the standard maps versus hordes of bots, survival style, or will there be actual reasons to fight the battles, more like single player FPS levels as opposed to standard DUST battles, only with killing bots instead of players. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.28 04:06:00 -
[48] - Quote
sammus420 wrote:KAGEHOSHI Horned Wolf wrote:sammus420 wrote:Q: Will there ever be missions based on killing bots, such as "take over the facility" or other similar situations where a team of players goes up against large numbers of NPCs for ISK/salvage? Yes, a co-op PVE mode against rogue drones is confirmed. I get that, but will it just be the standard maps versus hordes of bots, survival style, or will there be actual reasons to fight the battles, more like single player FPS levels as opposed to standard DUST battles, only with killing bots instead of players.
Its a survival horde thing from what I heard, but I am positive there will be an in game reason why you are there. From what I seen so far, all Dust battles have a reason (usually hired as a merc to fight for someone's territory, later we will be hired by real players, and even coquer territory for ourselves). That being said, I'm not sure what you mean by an "actual reason" to distinguish it from regular Dust battles, since all Dust battles have an actual reason. And yes, its only killing bots instead of players. Its PVE. |
dent 308
Subdreddit Test Alliance Please Ignore
967
|
Posted - 2012.09.28 04:16:00 -
[49] - Quote
Q : Character API access for dust characters, key management and compatibility with existing API based infrastructure. I have read many varying things on this topic and would like some clarity. Can we expect the existing character API to cover dust mercs? If we need to adopt a seperate API when will documentation be published? I am looking at a blended eve/dust corp in the very near future and would like to be able to offer our existing infrastructure to the dust players coming into the alliance. |
jenza aranda
BetaMax.
1005
|
Posted - 2012.09.28 04:17:00 -
[50] - Quote
Q: if corp tax gets implemented to player corps, will NPCs get the eve treatment to tax (higher than average tax to encourage joining a player corp) |
|
D3LTA NORMANDY
Doomheim
101
|
Posted - 2012.09.28 04:19:00 -
[51] - Quote
Q: When can we join EVE Corps?
Q: What are 8 vehicles you said will come at the release? |
Dredd Deacon
Tronhadar Free Guard Minmatar Republic
4
|
Posted - 2012.09.28 04:32:00 -
[52] - Quote
rofl..gotta love em..
Q: Can you confirm or deny Jack Trettons statement about Dust 514 launching in october?"
Hilmar: We are doing a lot of exciting things with Sony. This month, DUST is bundled with the new PS3 hardware, with access and some cool items
Next question.
*pulls out hair* |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.09.28 05:06:00 -
[53] - Quote
Dredd Deacon wrote:rofl..gotta love em..
Q: Can you confirm or deny Jack Trettons statement about Dust 514 launching in october?"
Hilmar: We are doing a lot of exciting things with Sony. This month, DUST is bundled with the new PS3 hardware, with access and some cool items
Next question.
*pulls out hair*
https://forums.dust514.com/default.aspx?g=posts&t=37999&p=2
page 2, 3rd post down |
Prince Ombra
Tronhadar Free Guard Minmatar Republic
29
|
Posted - 2012.09.28 11:49:00 -
[54] - Quote
The non-answer was an answer in itself. The answer was "no, we are not launching in October". |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |