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Everything Dies
Chatelain Rapid Response Gallente Federation
440
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Posted - 2014.01.27 22:51:00 -
[91] - Quote
Vinsarrow wrote:For the very last time people stop with your going on about proto stomping & your insane nonesense ways to fix it. This is the 1 easy, fast, & clear solution so support it if you want proto stomping to finally be fixed....
All CCP has to do is this, those with higher Lifetime SP wiil be facing only people with the same high range of Lifetime SP. Example a person with 15 million Lifetime SP will only be facing people with 17 million & 13 million Lifetime SP range. People with low lifetime SP will only be facing people with low Lifetime SP. Example a person has 5 million Lifetime SP then they'll only be facing people with the range of 7 million & 3 million Lifetime SP.
Veterans with Veterans - Newbies with Newbies
With the exception of squads & PC matches, then the system can match varying similiar people with similiar Lifetime SP range, in other words the more squads that are full the more the Lifetime SP will change to fit a general Lifetime SP range for all those playing.
Example Amarr side has 2 Squads, Squad A is full proto & they're lifetime SP is generally around 10 million, Squad B has 1 proto user, 3 moderate people running adavanced gear like GEK's lifetime SP ranging 5 - 2 million, with 2 newbies in it's squad - The Minmitar side has 1 full squad & 1 half full squad, Squad A is all moderate people running Advanced gear, Squad B (the half filled squad) has 1 proto & 2 newbies.
Scotty The AI will be encripted with mathmatical calculation gathering each & everyone's SP coming to a general Lifetime SP range of say 6 million+ (for the example above) be around the general range then Scotty will only allow "The randoms or Extra" people entering the match only to be within the priamaters of 6 million. There only people with 8 - 6 - 4 million Lifetime SP range can get in on that match.
This will mean a little longer match loading & if CCP brings back The War Room to matches besides Factional & PC then Scotty can do his calculations while "Waiting for deployment" & at The War Room....
I disagree. The easiest option would simply be to have a squad-free mode; the problem isn't with individuals running proto gear--it's the players from big corps that all squad up together and spend every match redlining their opponents. Remove that ability from one game mode and you should a safe haven for newer/less-competitive gamers.
Life is killing me.
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Galvan Nized
Deep Space Republic
557
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Posted - 2014.01.27 22:54:00 -
[92] - Quote
I've always considered this a gamemode issue. It's obvious CCP wanted people to graduate out of pubs. However, both FW and PC are terrible in design that everyone is just funneled right back to pub matches. FW just cannot sustain itself while PC is a few matches a day at best for a very limited amount of players and is a glorified farm at worst.
Fix this and add in PVE first. Give reason for older players to go play in FW/PC and give other players a safe haven in PVE. This alone will help bolster the player count.
Once we get more players then metrics for matchmaking in pubs could work. |
Derpty Derp
Derpty Derp Derr Deerrr
6
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Posted - 2014.01.27 23:04:00 -
[93] - Quote
Scotty will die a horrible death if you give him this many calculations... and as much as I wish it on a daily basis, that would mean no more matches at all... So I'm just gonna say no. Plus I like shooting people with proto gear, just land a cheap gorgon on their heads *Squish* But seriously you can kill proto **** with cheap ****, so I'm not seeing the problem... The only real problem is actual new players that have to go up against people who've been playing for ages (even if they don't have proto ****, that's unfair.) |
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