Pages: 1 2 3 [4] 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Kirin Dark
Psygod9 RISE of LEGION
1
|
Posted - 2013.08.07 18:30:00 -
[91] - Quote
Protocake JR wrote:That is not how counterplay works.
You seriously think that a Med-Long range Heavy weapon should be countered by a Short - Med range Light weapon?
|
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
86
|
Posted - 2013.08.07 18:33:00 -
[92] - Quote
Quote:ok i can't find my original post so I'll just repost the numbers. (in damage per second) remember when stacking mods the effectis of the additional mods are as folows: second mod has 75% of its actual vale, 3rd 50%. to test put shield hardeners on a tank and look at the resistance numbers)
militia AR numbers shown = 425dps " with the bonus 10% all weapons recieved = 467.5 <<< actual base damage " with 15% proficiiecny = 538 (this is already more than enough to drop every suit in the game under 2.2 seconds) " " 1 basic damage mod = 481 " " " 2 basic damage mods = 490 " " " " 1 enhanced damage mod = 490 " " " " " 2 enhanced damage mods = 504 (this drops your average suit in 1 second) " " " " " " 1 complex damage mod = 514 (an unmodded heavy will die in 2 seconds) " " " " " " " 2 complex damage mods = 546 " " " " " " " " 3 complex damage mods = 569.74
1 complex mod and proficiecny 15% = 591 (approaching HMG damage) 2 complex mods and proficiceny 15% = 628 (dayum!) 3 complex mods and proficiceny 15% = 655 dps (holy shi...)
PROTO basic heavy ehp base = 800 heavy with with shield and armor bonus to lvl5 = 1012 ehp with 2 proto shield extenders = +145.2 shield (the shield skill at lvl5 gives 10%to shields) with 3 complex armor plates = +379.5 armor (the armor skill at lvl5 gives 10% to armor) total ehp = 1536.7
PROTO sentinel base ehp = 800 with shield and armor bonus to lvl5 = 1012 ehp with 1 proto shield extenders = +72.6 shield (the shield skill at lvl5 gives 10%to shields) with 4 complex armor plates = +506 armor (the armor skill at lvl5 gives 10% to armor) total ehp = 1590.6
you can divide the ehps by the dps to find out how many seconds it takes to kill the heavies but ill do an example.
milita AR with its actual dps of 467. proto sentiel heavy, the alleged point defense king... lets see: 1590.6/467 = 3.4 seconds of fire.
how many bullets did he waste? lets see. 1590/34 = 47 bullets.
A fully decked out proto scout with up to 400 ehp survives .85 seconds.
Any you all say the FG is OP... |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
129
|
Posted - 2013.08.07 18:39:00 -
[93] - Quote
N I G wrote:ChromeBreaker wrote:FG's havent changed since way back in Beta... like atall...
If you have 6 fg's stacked against you of course your going to have a bad time... same as any other weapon. yup and why are their 6 forgeguns because its FOTM and its Op and assholes like to take advantage of OP weapons. Search my post in this thread. You're not worth the effort to write a constructive response. |
Ninjanomyx
One Who Bears Fangs At GOD
147
|
Posted - 2013.08.07 18:39:00 -
[94] - Quote
FLAYLOCK Steve wrote:Ninjanomyx wrote:Cody Sietz wrote:Come on, my dropship hates forge guns, but they aren't a FoTM.
The assault is powerful, but forgegunners have to give up the ability to hold their shots in. Ummmm.....NO to this. Higher Damage + Faster. Charge-Up = Alpha Imbalance Variant. As for not being able to Hold a Charge Playing "Taps" (Hold R1, Release @ Near-Full, Repeat) Nullifies this. Everyone overlooks this b/c either they are Bad @ FG or want to Hide/Keep OP "Variant" for EZ-Mode vs Vehicles & Infantry. You have been learned Lol how is that imbalanced? Again if you get killed by a forge gun it means you stood still long enough for him to charge his gun adjust his aim and fire. That's pretty sad. You're the one who want easy mode, you rather stand still aim and shoot right? You over look the fact that he has to time lead if it'd a moving target you over look the fact that the gun requires a lot of skill to use. It isn't just a aim and shoot like the ar. Quit ignoring this. Stop being so bad. The forge gun isn't a noob tube or a easy button. its hard to use. Even forge gun sniping takes skill. If a weapon requires so much work suck as using a drop ship, a team mate to give you ammo and the functions of the gun itself such as charge, lead to hit moving targets etc. How is that OP? It's just a effective tactic. What's stopping you from taking him out? Use a sniper? Use team work, use a sniper. Use a milita forge gun. Drop a OB on him. Or use a damn drop ship. It's easy ffs. And if a forge gunner is on the ground he's extremely vulnerable. Like seriously. But again all you want is easy mode and try to point out things that really doesn't have any valid points.
You are so Irrelevant.....it hurts. Free Suit, Nanohive, Uplink (If Minnie SVER BPO Unlocked even better), Dropship, Recall, Jump, Dampen, Supply Depot Suit Swap (Pure Free), Suicide, WIN DUST. You may even Skip the last 3 Steps before Suicide to save Time. As for Countering Height w/ a FG or Dropship??? FG shooting Up @ Peek-A-Boo AFGer = Wasted Effort. & countering AFG w/ a Dropship is "EASY"??? Don't you mean...LOLImpossible??? I said AFG Variant is OP, not FG in General. You are simply Terrible @ Reading/Comprehension. BTW you are also Irrelevant.....I am a Tanker, so.....try again |
Jason Pearson
Seraphim Auxiliaries
2414
|
Posted - 2013.08.07 18:42:00 -
[95] - Quote
Forge Guns are effective against Vehicles but also allow for the killing of Infantry.
That is a bonus to Forge Guns, a legitimate bonus in my eyes. I get killed by Assault Rifles far more than the Forge Guns, yes I go "OH FOR FUCKS SAKE" but people have practiced with it, it's their right to use it like they do, IT IS NOT FOTM as it's been used like this for a long time, even when it was nerfed people were sniping with it. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
129
|
Posted - 2013.08.07 18:46:00 -
[96] - Quote
Ninjanomyx wrote:FLAYLOCK Steve wrote:Ninjanomyx wrote:Cody Sietz wrote:Come on, my dropship hates forge guns, but they aren't a FoTM.
The assault is powerful, but forgegunners have to give up the ability to hold their shots in. Ummmm.....NO to this. Higher Damage + Faster. Charge-Up = Alpha Imbalance Variant. As for not being able to Hold a Charge Playing "Taps" (Hold R1, Release @ Near-Full, Repeat) Nullifies this. Everyone overlooks this b/c either they are Bad @ FG or want to Hide/Keep OP "Variant" for EZ-Mode vs Vehicles & Infantry. You have been learned Lol how is that imbalanced? Again if you get killed by a forge gun it means you stood still long enough for him to charge his gun adjust his aim and fire. That's pretty sad. You're the one who want easy mode, you rather stand still aim and shoot right? You over look the fact that he has to time lead if it'd a moving target you over look the fact that the gun requires a lot of skill to use. It isn't just a aim and shoot like the ar. Quit ignoring this. Stop being so bad. The forge gun isn't a noob tube or a easy button. its hard to use. Even forge gun sniping takes skill. If a weapon requires so much work suck as using a drop ship, a team mate to give you ammo and the functions of the gun itself such as charge, lead to hit moving targets etc. How is that OP? It's just a effective tactic. What's stopping you from taking him out? Use a sniper? Use team work, use a sniper. Use a milita forge gun. Drop a OB on him. Or use a damn drop ship. It's easy ffs. And if a forge gunner is on the ground he's extremely vulnerable. Like seriously. But again all you want is easy mode and try to point out things that really doesn't have any valid points. You are so Irrelevant.....it hurts. Free Suit, Nanohive, Uplink (If Minnie SVER BPO Unlocked even better), Dropship, Recall, Jump, Dampen, Supply Depot Suit Swap (Pure Free), Suicide, WIN DUST. You may even Skip the last 3 Steps before Suicide to save Time. As for Countering Height w/ a FG or Dropship??? FG shooting Up @ Peek-A-Boo AFGer = Wasted Effort. & countering AFG w/ a Dropship is "EASY"??? Don't you mean...LOLImpossible??? I said AFG Variant is OP, not FG in General. You are simply Terrible @ Reading/Comprehension. BTW you are also Irrelevant.....I am a Tanker, so.....try again Actually I was talking about the assault forge gun. Read the title of this thread. Sad. Again you're a tanker crying forge gun oh I'm sorry let me say the assault forge gun because it seems you can't put 1 and 1 together. You're a tanker ? You can kill any infantry with ease. You run into one gun that can rival you if he's good. And you cry OP? You my friend just prove that this just a QQ thread. Basically the easiest way to kill a tank is from a high point if using a forge gun because the tank moves faster than a heavy. Try chasing a tank.... takes forever. I've done it. So you get mad because you can't kill that forger? What happened to the rest of the team? They can't take him out for you . Most tankers can get enough wp alone to get a ob. Drop it on him or if you're in a sqaud wp isn't a issue so ob him if your team sucks that bad that it can't take him down. Lol pathetic |
CHICAGOCUBS4EVER
TeamPlayers Eon.
1097
|
Posted - 2013.08.07 18:47:00 -
[97] - Quote
Shattered Mirage wrote:CHICAGOCUBS4EVER wrote:Honestly the ishukone company should put out a special combo package.. ishukone forge/submachine gun for 1 Low price
Cause that combo is magical :P Hmm... I kinda want to play against you; to see if my tanks can survive it and still kill you.
Short answer...highly unlikely
Depends on the situation but i have not met a tanker that doesn't lose his hardware against me.
Legend is the hardest, and nakaya indegine is the most slippery, but I have not met anyone that can elude me.
And now im perfecting the kamikaze av brigade for u redline tankers :P |
Remm Duchax
The Unholy Legion Of DarkStar DARKSTAR ARMY
101
|
Posted - 2013.08.07 18:48:00 -
[98] - Quote
FATPrincess - XOXO wrote:But you won't see as many since most of the playerbase is medium suits. But omg these are soooooo OP. Increase the charge up time or something CCP!!!!
#lolForgeGuns
inb4 Forge Guns are fine
inb4 heavies are weak
-XOXO
Are you there again Princess? As a non-stop Heavy I've been using the Forge Gun a lot since the open beta, don't go whining about it. The thing that has been improved is the hit detection for the splash damage. The charge-up of 1-1,5sec makes it almost impossible to use in mid-range, close-range brawls. Only good positioning and a careful aim/tracking eye makes the gun OP. I think it may be 'OP' if you try to get a vantage point and have trained to use a Forge Gun properly. Go ask my other Forge Gun buddies in TUL to confirm!
|
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
86
|
Posted - 2013.08.07 18:51:00 -
[99] - Quote
CHICAGOCUBS4EVER wrote:Shattered Mirage wrote:CHICAGOCUBS4EVER wrote:Honestly the ishukone company should put out a special combo package.. ishukone forge/submachine gun for 1 Low price
Cause that combo is magical :P Hmm... I kinda want to play against you; to see if my tanks can survive it and still kill you. Short answer...highly unlikely Depends on the situation but i have not met a tanker that doesn't lose his hardware against me. Legend is the hardest, and nakaya indegine is the most slippery, but I have not met anyone that can elude me. And now im perfecting the kamikaze av brigade for u redline tankers :P
Heh, fine then; I'll just kill you using a FG |
Ninjanomyx
One Who Bears Fangs At GOD
147
|
Posted - 2013.08.07 18:56:00 -
[100] - Quote
FLAYLOCK Steve wrote:Ninjanomyx wrote:FLAYLOCK Steve wrote:Ninjanomyx wrote:Cody Sietz wrote:Come on, my dropship hates forge guns, but they aren't a FoTM.
The assault is powerful, but forgegunners have to give up the ability to hold their shots in. Ummmm.....NO to this. Higher Damage + Faster. Charge-Up = Alpha Imbalance Variant. As for not being able to Hold a Charge Playing "Taps" (Hold R1, Release @ Near-Full, Repeat) Nullifies this. Everyone overlooks this b/c either they are Bad @ FG or want to Hide/Keep OP "Variant" for EZ-Mode vs Vehicles & Infantry. You have been learned Lol how is that imbalanced? Again if you get killed by a forge gun it means you stood still long enough for him to charge his gun adjust his aim and fire. That's pretty sad. You're the one who want easy mode, you rather stand still aim and shoot right? You over look the fact that he has to time lead if it'd a moving target you over look the fact that the gun requires a lot of skill to use. It isn't just a aim and shoot like the ar. Quit ignoring this. Stop being so bad. The forge gun isn't a noob tube or a easy button. its hard to use. Even forge gun sniping takes skill. If a weapon requires so much work suck as using a drop ship, a team mate to give you ammo and the functions of the gun itself such as charge, lead to hit moving targets etc. How is that OP? It's just a effective tactic. What's stopping you from taking him out? Use a sniper? Use team work, use a sniper. Use a milita forge gun. Drop a OB on him. Or use a damn drop ship. It's easy ffs. And if a forge gunner is on the ground he's extremely vulnerable. Like seriously. But again all you want is easy mode and try to point out things that really doesn't have any valid points. You are so Irrelevant.....it hurts. Free Suit, Nanohive, Uplink (If Minnie SVER BPO Unlocked even better), Dropship, Recall, Jump, Dampen, Supply Depot Suit Swap (Pure Free), Suicide, WIN DUST. You may even Skip the last 3 Steps before Suicide to save Time. As for Countering Height w/ a FG or Dropship??? FG shooting Up @ Peek-A-Boo AFGer = Wasted Effort. & countering AFG w/ a Dropship is "EASY"??? Don't you mean...LOLImpossible??? I said AFG Variant is OP, not FG in General. You are simply Terrible @ Reading/Comprehension. BTW you are also Irrelevant.....I am a Tanker, so.....try again Actually I was talking about the assault forge gun. Read the title of this thread. Sad. Again you're a tanker crying forge gun oh I'm sorry let me say the assault forge gun because it seems you can't put 1 and 1 together. You're a tanker ? You can kill any infantry with ease. You run into one gun that can rival you if he's good. And you cry OP? You my friend just prove that this just a QQ thread. Basically the easiest way to kill a tank is from a high point if using a forge gun because the tank moves faster than a heavy. Try chasing a tank.... takes forever. I've done it. So you get mad because you can't kill that forger? What happened to the rest of the team? They can't take him out for you . Most tankers can get enough wp alone to get a ob. Drop it on him or if you're in a sqaud wp isn't a issue so ob him if your team sucks that bad that it can't take him down. Lol pathetic
Duncecap Scrublet defends OP "Variant??? Why are you even here kid??? If a Tanker can get a Solo OB, let alone WP in General, while you are Fielding an AFG.....you are doing it wrong. You are bad & should feel bad about it. Even ZDub is lookin' @ you Cross-Eyed (He openly admitted AFG is a bit OP a Page ago.....Learn-2-Read) |
|
Kirin Dark
Psygod9 RISE of LEGION
1
|
Posted - 2013.08.07 18:57:00 -
[101] - Quote
Shattered Mirage wrote:Heh, fine then; I'll just kill you using a FG
That would be fine, if you could use it with enough skill to best us. I invite any and all to use the forge gun, it's not OP it's not the FoTM. It IS effective in the right hands.
This is a PvP game not your Cod-bag PvE shooters, we are ALL smarter than In game AI we see you coming we hear about it from our squad mates use your skills to kill us in return don't whine cos "this games too hard D,X" |
Ninjanomyx
One Who Bears Fangs At GOD
147
|
Posted - 2013.08.07 19:03:00 -
[102] - Quote
ZDub 303 wrote: Hardcore need more.
In fact... as sad this is going to sound. I think heavies should have a dedicated AI Forge gun, and it should be the assault forge gun.
Increased clip size to 6 or 8, lower damage to around 300 and reduce charge time to ~1.5s after passives.
Splash radius 4m(ish?), optimal range 80m or so, effective range out to 140m(ish?)
It'll be the Heavy Sniper Rifle. heavies aren't going to ever get many heavy weapons, so the ones they have should perform as well as possible.
This would help with how powerful the AFG is against vehicles, OP imho.
^^^QFT^^^ |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
86
|
Posted - 2013.08.07 19:06:00 -
[103] - Quote
Kirin Dark wrote:Shattered Mirage wrote:Heh, fine then; I'll just kill you using a FG That would be fine, if you could use it with enough skill to best us. I invite any and all to use the forge gun, it's not OP it's not the FoTM. It IS effective in the right hands. This is a PvP game not your Cod-bag PvE shooters, we are ALL smarter than In game AI we see you coming we hear about it from our squad mates use your skills to kill us in return don't whine cos "this games too hard D,X"
I believe I've enough skill to go against you guys |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
129
|
Posted - 2013.08.07 19:06:00 -
[104] - Quote
Remm Duchax wrote:FATPrincess - XOXO wrote:But you won't see as many since most of the playerbase is medium suits. But omg these are soooooo OP. Increase the charge up time or something CCP!!!!
#lolForgeGuns
inb4 Forge Guns are fine
inb4 heavies are weak
-XOXO Are you there again Princess? As a non-stop Heavy I've been using the Forge Gun a lot since the open beta, don't go whining about it. The thing that has been improved is the hit detection for the splash damage. The charge-up of 1-1,5sec makes it almost impossible to use in mid-range, close-range brawls. Only good positioning and a careful aim/tracking eye makes the gun OP. I think it may be 'OP' if you try to get a vantage point and have trained to use a Forge Gun properly. Go ask my other Forge Gun buddies in TUL to confirm! I think the community think that OP means being good at using a weapon. So I guess I'm op with the nova knife and remote explosives. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
129
|
Posted - 2013.08.07 19:12:00 -
[105] - Quote
Kirin Dark wrote:Shattered Mirage wrote:Heh, fine then; I'll just kill you using a FG That would be fine, if you could use it with enough skill to best us. I invite any you and all to use the forge gun, it's not OP it's not the FoTM. It IS effective in the right hands. This is a PvP game not your Cod-bag PvE shooters, we are ALL smarter than In game AI we see you coming we hear about it from our squad mates use your skills to kill us in return don't whine cos "this games too hard D,X" Can I bring a knife to a gun fight? Please let me so I can see people cry. My kdr with nova knife isn't as good as it is with my mass driver or even my tac ar (which I'm deadly with) but I would still break even. I use nova knifes and remote explosives now. trying to start a new fotm people would be ashamed of reporting. My first time using the nova knife i went 16-4. |
Rogatien Merc
Red Star. Eon.
629
|
Posted - 2013.08.07 19:23:00 -
[106] - Quote
Not sure if someone already linked: https://forums.dust514.com/default.aspx?g=posts&m=1103035#post1103035
Thankfully, CCP views Forge Guns as "a-ok" and will not be tweaking them anytime soon. |
Kirin Dark
Psygod9 rise of legion
1
|
Posted - 2013.08.07 19:29:00 -
[107] - Quote
Rogatien Merc wrote:Thankfully, CCP views Forge Guns as "a-ok" and will not be tweaking them anytime soon.
Don't get your hopes up, They said the same of the Flaylocks, then they nerfed them and Proto Contact Nades |
Ninjanomyx
One Who Bears Fangs At GOD
150
|
Posted - 2013.08.07 20:00:00 -
[108] - Quote
Kirin Dark wrote:Rogatien Merc wrote:Thankfully, CCP views Forge Guns as "a-ok" and will not be tweaking them anytime soon. Don't get your hopes up, They said the same of the Flaylocks, then they nerfed them and Proto Contact Nades
They also rely on "Metrics" instead of actual Testing..... Data gathered from the Select Few who went Heavy FG is Skewed. Why do you think their "Awesome" Idea to Green Light 400 WP Academy went through??? |
crychon
Red Star Jr. EoN.
6
|
Posted - 2013.08.07 20:02:00 -
[109] - Quote
all i can say is don't want shot by my forge gun,,,,,,,, dont get in front of me and if you are,,,,,,,,,,, run forest run i don't like assault rifles but for some reason i keep getting in their line of sight..... i was pretty much sniped from a long distance by one last night |
FATPrincess - XOXO
Shining Flame Amarr Empire
385
|
Posted - 2013.08.07 20:11:00 -
[110] - Quote
I have. to say...CCP should remove all the Assault variants since they're clearly better than the basic gun in every way. The only one that sucks is the assault variant of the HMG for an unknown reason. But all others, especially the MD and FG variants, are high DPS, spam-friendly weapons with no obvious drawbacks.
Basic and breach FG are ok. The basic has long charge time which makes it weak at CQC, and gives tanks enough time to take cover. With this one you actually have to aim and make that shot count. The long charge time makes it balanced. The assault is the spam fest win by splash noob tube. Same thing with the assault MD. Higher clip and RPM, lmao.
-XOXO |
|
TheWee BabySeamus
Dem Durrty Boyz
37
|
Posted - 2013.08.07 20:24:00 -
[111] - Quote
DUST Fiend wrote:CHICAGOCUBS4EVER wrote:when I get home later I'll try to look all this up and make an accurate post. not gonna ballpark this and get even more crying over it
Damage decay on projectile, to help dropships, punish FG sniping, and discourage camping.
DISCOURAGE CAMPING?!?!?!?!?! Come on now FIEND, I've seen you rock that heavy suit and you want to tell me that we are not meant to camp?????? Sure thing let me just waddle my fat ass that sprints at 4.5 m/s across this huge open map to help my team......................no thanks. There are other solutions but how can you honestly say a fix "to discourage camping" is a good idea.
Your can nerf my FG, but I will still PWN all of your poor little tanks and dropsuits |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
131
|
Posted - 2013.08.07 20:32:00 -
[112] - Quote
FATPrincess XOXO wrote:I have. to say...CCP should remove all the Assault variants since they're clearly better than the basic gun in every way. The only one that sucks is the assault variant of the HMG for an unknown reason. But all others, especially the MD and FG variants, are high DPS, spam-friendly weapons with no obvious drawbacks.
Basic and breach FG are ok. The basic has long charge time which makes it weak at CQC, and gives tanks enough time to take cover. With this one you actually have to aim and make that shot count. The long charge time makes it balanced. The assault is the spam fest win by splash noob tube. Same thing with the assault MD. Higher clip and RPM, lmao.
-XOXO And you're a troll. Breach forge gun? You can even move while charging, so yeah pretty sad. Using a forge gun in cqc is hard and if you pull it off. You're probably skilled as hell or probably going against some noobs. Nice try |
Jason Pearson
Seraphim Auxiliaries
2415
|
Posted - 2013.08.07 20:55:00 -
[113] - Quote
BREACH FORGE GUN BEST FORGE GUN.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
Congressman Rex
Hellstorm Inc League of Infamy
1
|
Posted - 2013.08.07 21:10:00 -
[114] - Quote
Lets nerf anything that isnt an AR and give ARs infinate range!
Get over yourselfs guys, seriously. MD's Flaylocks, Yeah, lets nerf em because EVERYONE uses them, and you dont need to skill into them much to be lethal. Forge guns take skill. not like the MD's that spray and pray. Evidently you guys misunderstand the point of "point defense" in the Heavy classes description. you want to whine about anything, give the HMG a dmg boost to be able to withstand proto AR users.
Quit whining because your duvolle got beat by another weapon. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
131
|
Posted - 2013.08.07 21:20:00 -
[115] - Quote
Congressman Rex wrote:Lets nerf anything that isnt an AR and give ARs infinate range!
Get over yourselfs guys, seriously. MD's Flaylocks, Yeah, lets nerf em because EVERYONE uses them, and you dont need to skill into them much to be lethal. Forge guns take skill. not like the MD's that spray and pray. Evidently you guys misunderstand the point of "point defense" in the Heavy classes description. you want to whine about anything, give the HMG a dmg boost to be able to withstand proto AR users.
Quit whining because your duvolle got beat by another weapon. Flay locks suck. Mass drivers isn't spray and pray. Assault rifle is. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
576
|
Posted - 2013.08.07 21:25:00 -
[116] - Quote
Okay...so Forges are OP because why again? Because they instant kill you? Because they can hit you from a distance and you have no idea where they are?
Like snipers are any different... -_-
Let me explain something. With a forge, you have to get within AR range of players to aim the thing properly. With a forge, you have to constantly retreat back to ammo. With a forge, you have to be smart. With a forge, you have no other ways of getting points besides kills and vehicle/installation destruction (unless you decide to go hack something)
Forges are basically snipers that you can still shoot at, oh and they have lots of health.
The problem with forges is that instead of snipers who have a small "shot" that misses easily, forges have a large "shot" that does 1200++ damage. The size of the actual projectile is what needs to be changed. I still like the "ball" that they shoot now, but it makes the gun way too easy to get direct hits with.
This is the primary difference between the plasma cannon, mass driver, and forge. Direct hits should be hard to get unless you're lucky, not easy because you're shooting a giant ball at someone. |
Protocake JR
Internal Error. Negative-Feedback
441
|
Posted - 2013.08.07 21:26:00 -
[117] - Quote
FLAYLOCK Steve wrote:Congressman Rex wrote:Lets nerf anything that isnt an AR and give ARs infinate range!
Get over yourselfs guys, seriously. MD's Flaylocks, Yeah, lets nerf em because EVERYONE uses them, and you dont need to skill into them much to be lethal. Forge guns take skill. not like the MD's that spray and pray. Evidently you guys misunderstand the point of "point defense" in the Heavy classes description. you want to whine about anything, give the HMG a dmg boost to be able to withstand proto AR users.
Quit whining because your duvolle got beat by another weapon. Flay locks suck. Mass drivers isn't spray and pray. Assault rifle is.
I am almost certain now that you are actually performing satire right now.
You are portraying a textbook example of a scrub who can't aim.
Bravo. |
Protocake JR
Internal Error. Negative-Feedback
441
|
Posted - 2013.08.07 21:28:00 -
[118] - Quote
I-Shayz-I wrote:Okay...so Forges are OP because why again? Because they instant kill you? Because they can hit you from a distance and you have no idea where they are?
Like snipers are any different... -_-
Let me explain something. With a forge, you have to get within AR range of players to aim the thing properly. With a forge, you have to constantly retreat back to ammo. With a forge, you have to be smart. With a forge, you have no other ways of getting points besides kills and vehicle/installation destruction (unless you decide to go hack something)
Forges are basically snipers that you can still shoot at, oh and they have lots of health.
The problem with forges is that instead of snipers who have a small "shot" that misses easily, forges have a large "shot" that does 1200++ damage. The size of the actual projectile is what needs to be changed. I still like the "ball" that they shoot now, but it makes the gun way too easy to get direct hits with.
This is the primary difference between the plasma cannon, mass driver, and forge. Direct hits should be hard to get unless you're lucky, not easy because you're shooting a giant ball at someone.
EXACTLY!!!!
SOMEONE WHO FINALLY GETS IT! |
Galvan Nized
Deep Space Republic Top Men.
206
|
Posted - 2013.08.07 21:41:00 -
[119] - Quote
I don't think there's really anything wrong with the FGs.
But FGs have changed, remember the Christmas tree charging? Removal of this was a huge buff to forge guns. Rendering changes also helped the Forge guns because they tied it so awkwardly to different weapons.
Forge guns are just too easy to take advantage of. While they can be difficult to aim and hit it's very easy to get on a tall roof that is unscalable. One cannot get on top of the roof to face them in any practical manner and is very much the equivalent to redline sniping... extremely cheap.
Why do we have unscalable buildings at all? At least make them destructable. But this is more of a poor map design issue than a FG issue. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
131
|
Posted - 2013.08.07 21:46:00 -
[120] - Quote
Protocake JR wrote:FLAYLOCK Steve wrote:Congressman Rex wrote:Lets nerf anything that isnt an AR and give ARs infinate range!
Get over yourselfs guys, seriously. MD's Flaylocks, Yeah, lets nerf em because EVERYONE uses them, and you dont need to skill into them much to be lethal. Forge guns take skill. not like the MD's that spray and pray. Evidently you guys and the point of "point defense" in the Heavy classes description. you want to whine about anything, give the HMG a dmg boost to be able to withstand proto AR users.
Quit whining because your duvo got beat by another weapon. Flay locks suck. Mass drivers isn't spray and pray. Assault rifle is. I am tain now that you are actually performing satire right now. You are portraying a textbook example of a scrub who can't aim. Bravo. Ha, I can still use it as a main and kill you but I have to be much closer. Not a good idea with a scout scrub. Before you start talking shyt make sure you're educated on the topic on hand. Trying to troll? Calling me a scrub, cute. Now what was your point again? If you hold any knowledge you should know the reason why the flay lock now suck. They nerfed the radius too much. Now it requires more of a direct shot, not saying that's bad. But due to the games aiming issues and poor hit detection that's pretty much game based rather than player skill based. Before you talk and sound like total moron make sure you think. The flaylock now faces the same issues that the shotgun and nova knife faces. Hit detection is making the gun worse. I didn't mind the nerf just hate the fact that CCP didn't take into account that the gun projectile flies right threw a person. And it's hits doesn't register all the time. Btw I run nova knifes now. Level 3 so far. Can't wait to hear the qq. So again stfu and sit you worthless uneducated scrub. Trolls need to stay under bridges. |
|
|
|
|
Pages: 1 2 3 [4] 5 :: one page |
First page | Previous page | Next page | Last page |