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321. [Weapon Suggestion] Amarr Beam Lance - in Feedback/Requests [original thread]
Heavenly Daughter wrote: No bad, but I would make it an AV only weapon. How? I can't think of a way to make it unusable against infantry. Lock-on Lasers would be OP. Just make it difficult to use, like the Plasma Cannon. Make the charge ti...
- by Fizzer94 - at 2013.11.23 16:56:00
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322. [Weapon Suggestion] Amarr Beam Lance - in Feedback/Requests [original thread]
Negris Albedo wrote: Ridiculously overpowered. Why would you even use a Laser Rifle? Because this weapon has to charge up, and it overheats faster. Probably has less ammo too.
- by Fizzer94 - at 2013.11.23 16:12:00
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323. [Suggestion] Add more Barrel Climb - in Feedback/Requests [original thread]
Yes. Anything that makes weapons more challenging to use, or increases TTK sounds good to me. You have my support.
- by Fizzer94 - at 2013.11.22 14:06:00
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324. [REQUEST] Plasma Cannon Idea's - in Feedback/Requests [original thread]
Read my signature.
- by Fizzer94 - at 2013.11.22 05:44:00
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325. We all know logistics will be getting something done... - in Feedback/Requests [original thread]
Quil Evrything wrote: Jammer Jalapeno wrote: Well logistics do require the extra slots, hell most of us are carrying 3 -4 pieces of equipment that suck up a great deal of pg and cpu. It's difficult to fit your best gear with some decent dro...
- by Fizzer94 - at 2013.11.22 03:33:00
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326. The Ruining Of The Art Of Sniping (Please Stop!) - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I have not lost a Thale's in the past month and I've gotten over three hundred kills with it. You're doing it wrong. "I haven't left the redline for a month." Not Impressed. Anyone can get 300 kills a month with a r...
- by Fizzer94 - at 2013.11.20 06:19:00
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327. CCP HACKER REPORT - in Feedback/Requests [original thread]
Do you have proof to support this claim other than "he was lagging when I tried to kill him"?
- by Fizzer94 - at 2013.11.16 01:06:00
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328. [Equipment] Temporary Personal Shield - in Feedback/Requests [original thread]
First of all, I love this idea! It using a grenade slot is a great idea so it can be easily accessed. It would be wrist mounted like a buckler and once activated won't deactivate until its time runs out, or the shield is compromised, so you can't...
- by Fizzer94 - at 2013.11.16 00:15:00
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329. Rename the AR [request] - in Feedback/Requests [original thread]
Mia Romani wrote: Fizzer94 wrote: C) Ion Carbine sounds original, and fits the description and apperance of the weapon. From: http://dust514.wikia.com/wiki/Assault_Rifles Quote: "Conceived by Duvolle Laboratories, a corporation best k...
- by Fizzer94 - at 2013.11.15 19:35:00
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330. [Request] BRING THE JOVIAN EMPIRE INTO DUST - in Feedback/Requests [original thread]
Dagger-Two wrote: The Jove are dead, Sansha has occupied their former territory. Moving on. Then we're ******. Sansha with massive amounts of Jove tech = we dead.
- by Fizzer94 - at 2013.11.15 19:11:00
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331. Rename the AR [request] - in Feedback/Requests [original thread]
Ion Carbine. A) Plasma Rifle reminds me of this. B) Blaster Rifle reminds me of this. C) Ion Carbine sounds original, and fits the description and apperance of the weapon.
- by Fizzer94 - at 2013.11.15 16:59:00
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332. [Request] BRING THE JOVIAN EMPIRE INTO DUST - in Feedback/Requests [original thread]
As much as I like the Jove, we don't need CCP spending time making dropshots with 5000 EHP that will only be used on the rarests of occasions, when we don't even have all the other dropsuits yet. Priorities.
- by Fizzer94 - at 2013.11.15 16:04:00
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333. Complex damage mod is op - in Feedback/Requests [original thread]
Damage mods are less effective mathematically than shield extenders. The first of each are just as good as each other, but the stacking penalties make damage mods worse.
- by Fizzer94 - at 2013.11.15 10:56:00
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334. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
I don't use ARs. Im not willing to give up my Plasma Cannon+Scanner+Hives+Repair Tool.
- by Fizzer94 - at 2013.11.11 14:55:00
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335. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Please Don't.
- by Fizzer94 - at 2013.11.11 14:37:00
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336. [Request] Using the indicators - in Feedback/Requests [original thread]
Lain Dunhart wrote: Don't forget small turret installations Lol at small Rail Turret Installations.
- by Fizzer94 - at 2013.11.11 13:44:00
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337. Make damage mods active modules - in Feedback/Requests [original thread]
I would rather have them removed and replaced with 'indirect' damage mods instead. Things like stabilizers, heat sinks, and magazine extensions would be much better IMO. IDEAS! Heat Sinks: Standard Heat Sink....... -4% Heat Generation, -4% Co...
- by Fizzer94 - at 2013.11.11 12:48:00
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338. Make damage mods active modules - in Feedback/Requests [original thread]
Damage mods are not why TTK is low, the hit detection fixes are wht TTK is low. Damage mods have been mathematically proven to be worse than extenders, because the have stacking penalties. The first Damage mod is just as good as an extender of equ...
- by Fizzer94 - at 2013.11.11 07:04:00
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339. Who would be a reasonable community voice? - in Feedback/Requests [original thread]
If that lineup was the CPM, dust might actually be fixed by now.
- by Fizzer94 - at 2013.11.11 05:20:00
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340. Plasma Cannon FEEDBACK ( an in depth look ) - in Feedback/Requests [original thread]
Ulysses Knapse wrote: The main problem with the Plasma Cannon is that it's too difficult to use. It's only decent weapon when put in the hands of a master operator. I'm not saying it should be a weapon for noobs, but most of the other weapons i...
- by Fizzer94 - at 2013.11.02 18:30:00
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