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121. Weapon Roles - in Feedback/Requests [original thread]
AmlSeb wrote: Fizzer94 wrote: These proposed changes would be blatantly unbalanced in the Breach and Assault variants... No. Ayn ideas for changes? i-¦m open to any feedback. Ok. DPS: 1) Tactical 2) Burst 3) Assault 4) Breach Range:...
- by Fizzer94 - at 2014.02.13 16:19:00
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122. Weapon Roles - in Feedback/Requests [original thread]
These proposed changes would be blatantly unbalanced in the Breach and Assault variants... No.
- by Fizzer94 - at 2014.02.13 15:27:00
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123. Change the scrambler rifle charged shot. - in Feedback/Requests [original thread]
600?! Try 300. Where are you getting your numbers? They will only get 600+ damage if they land a headshot,and are using Damage mods and Proficiency, and rightfully so.
- by Fizzer94 - at 2014.02.13 15:25:00
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124. Balanced Fittings Means Boring Battles - in Feedback/Requests [original thread]
I agree with the OP. Perfect Imbalance is the way forward for Dust. JOAT Weapons (thanks for this acronym) are 'good enough' at almost everything, but even they have a small, and abscure weakness or two. This basically means that weapons such...
- by Fizzer94 - at 2014.02.13 14:07:00
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125. Defining the Roles: Assault - in Feedback/Requests [original thread]
AmlSeb wrote: Fizzer94 wrote: Lol. Why do some people want to have overpowered things? Those changes would turn assault suits him to the single most overpowered things ever . You don-¦t play EVE, don-¦t you? This is how everything should...
- by Fizzer94 - at 2014.02.10 15:36:00
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126. Defining the Roles: Assault - in Feedback/Requests [original thread]
Lol. Why do some people want to have overpowered things? Those changes would turn assault suits him to the single most overpowered things ever .
- by Fizzer94 - at 2014.02.10 15:13:00
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127. Enhanced Shield Extender correction? - in Feedback/Requests [original thread]
We could also nerf Complex extenders to 44 HP. lol. I kid. +1
- by Fizzer94 - at 2014.02.10 08:31:00
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128. Idea: What would you say if CPU/PG that dropsuit have would be seper... - in Feedback/Requests [original thread]
Cat Merc wrote: Fizzer94 wrote: I think the same logic should be applied to Assaults then. A certain amount of their CPU/PG designated for weapon use only. Perhaps 50% of the total CPU/PG? That way a proto assault suit would always have PRO ...
- by Fizzer94 - at 2014.02.09 23:28:00
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129. Templar One had suppressors, shouldn't we? - in Feedback/Requests [original thread]
You can't suppress plasma bolts or lasers.
- by Fizzer94 - at 2014.02.09 15:23:00
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130. Idea: What would you say if CPU/PG that dropsuit have would be seper... - in Feedback/Requests [original thread]
I think the same logic should be applied to Assaults then. A certain amount of their CPU/PG designated for weapon use only. Perhaps 50% of the total CPU/PG? That way a proto assault suit would always have PRO weapons and bad modules since assaults...
- by Fizzer94 - at 2014.02.09 15:21:00
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131. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
CCP said it is intended as an AV weapon. Its damage should reflect that. 2500-3000 Damage is reasonable.
- by Fizzer94 - at 2014.02.09 08:49:00
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132. Instead of flooding forums with 50 suit bonus threads - in Feedback/Requests [original thread]
But I like having all they threads with people complaining. It genuinely makes me happy.
- by Fizzer94 - at 2014.02.09 08:46:00
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133. Request:Reduce flux grenade damage - in Feedback/Requests [original thread]
Hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahah...
- by Fizzer94 - at 2014.02.09 00:03:00
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134. IDEA: PvE, Customizable weapons - in Feedback/Requests [original thread]
I would put a laser pointer in my laser rifle to reduce its spread.
- by Fizzer94 - at 2014.02.08 21:58:00
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135. Let's Fix the Plasma Launcher.. - in Feedback/Requests [original thread]
No. It isn't a Forge Gun.
- by Fizzer94 - at 2014.02.08 21:49:00
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136. [Request]CCP Do Massive Testing on new Assault bonus. - in Feedback/Requests [original thread]
Assaults won't be useless. You are overreacting, like, a lot.
- by Fizzer94 - at 2014.02.08 18:36:00
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137. CCP - AMARR SCOUT BONUS IS BAD / Petition - in Feedback/Requests [original thread]
X7 lion wrote: what kinda scout noob are you, stamina is the life blood of any speed tanker. The Amarr aren't speed tankers... quite the opposite really.
- by Fizzer94 - at 2014.02.08 15:32:00
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138. most new bonuses are bad - in Feedback/Requests [original thread]
Aeon Amadi wrote: Aikuchi Tomaru wrote: Yeah. Damn you CCP for making classes matter. They did kinda jack up the Gallente Assault though. How?! They lose the stupid shield recharge bonus, and get it replaced with an accuracy bonus! Thei...
- by Fizzer94 - at 2014.02.08 12:46:00
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139. CCP - AMARR SCOUT BONUS IS BAD / Petition - in Feedback/Requests [original thread]
+10% Stamina and Stamina Regen Per Level. , and +5-10% Headshot Damage per level. Signed, btw.
- by Fizzer94 - at 2014.02.08 09:25:00
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140. Systemic Natural Failure % of Equipment - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Aikuchi Tomaru wrote: Heavenly Daughter wrote: Aikuchi Tomaru wrote: Heavenly Daughter wrote: It goes without saying that no manufactured item, made by man or machine is infallible to error. Could you build...
- by Fizzer94 - at 2014.02.07 22:28:00
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