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1. Lets talk high and low slots. - in Feedback/Requests [original thread]
No.
- by Fizzer94 - at 2014.07.23 23:27:00
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2. Lets Talk Dust= Delta. - in Feedback/Requests [original thread]
Temias Mercurial wrote: Jathniel wrote: TheD1CK wrote: those denying the effectiveness of the current ScP arer clearly Lazy.. It's a pistol dammit not a primary weapon And that in no way justifies the nerf done to it. The SMG could ...
- by Fizzer94 - at 2014.07.23 01:28:00
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3. Lets Talk Dust= Delta. - in Feedback/Requests [original thread]
TheD1CK wrote: Fizzer94 wrote: Buff ScP back to old levels. Buff IoP to similar levels. Lower BoP fitting Requirements. (6PG!) Buff FlaP Coast Radius and Direct Damage. Possibly give it another round in the mag? DO NOT IN ANY WAY SHAPE OR...
- by Fizzer94 - at 2014.07.23 01:22:00
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4. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Larry Desmo wrote: its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious,...
- by Fizzer94 - at 2014.07.22 13:39:00
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5. How Assaults Were Intended To Be. Their Not Slayers (Spoiler Alert... - in Feedback/Requests [original thread]
Soulja Ghostface wrote: MINA Longstrike wrote: You're obscuring the argument by making an incorrect and flawed example with the assault dropship. The 'Assault' part of the assault dropship is what makes it able to combat other things - this ...
- by Fizzer94 - at 2014.07.20 23:10:00
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6. How Assaults Were Intended To Be. Their Not Slayers (Spoiler Alert... - in Feedback/Requests [original thread]
Soulja Ghostface wrote: Fizzer94 wrote: CCP Rattati wrote: Killing folks. They're slayers. Yes they are. You can put damage mods on and "Kill Stuff" All suits with a weapon can "Kill Stuff". If you want to be most specialised in ...
- by Fizzer94 - at 2014.07.20 22:27:00
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7. How Assaults Were Intended To Be. Their Not Slayers (Spoiler Alert... - in Feedback/Requests [original thread]
CCP Rattati wrote: Killin' folks They're slayers.
- by Fizzer94 - at 2014.07.20 22:20:00
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8. Why Don't Caldari Get the Bonus to Swarms? - in Feedback/Requests [original thread]
Defy Gravity wrote: Actually missile tech was originally minmatar and caldari stole it from them and used it as their own & improved it I'm pretty sure the Amarr invented everything first. They were an Interstellar Empire before the oth...
- by Fizzer94 - at 2014.07.20 21:05:00
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9. @ Mr Protofits - in Feedback/Requests [original thread]
Cyrus Grevare wrote: lol, thanks About slot layouts, first topic of change I saw was the PG/CPU proposals, read that CCP Rattati asked to theorycraft without the new slot layouts, still not sure if I should update to new slot layouts or leav...
- by Fizzer94 - at 2014.07.20 00:26:00
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10. @ Mr Protofits - in Feedback/Requests [original thread]
The Charlie Amarr Assault still needs to be changed to a 2/5 Slot Layout. Just letting you know... Mr. Protofits
- by Fizzer94 - at 2014.07.19 23:55:00
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11. Radical assault/commando buff - in Feedback/Requests [original thread]
Are you serious? Is this thread serious? I'm having a hard time taking any of this seriously. Nobody would use any other classes. This is an FPS. In FPSs, the primary objective, above all others, is to kill. Even for Logis and Scouts. If only 2 ...
- by Fizzer94 - at 2014.07.19 04:49:00
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12. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Fizzer94 wrote: iKILLu osborne wrote: Fizzer94 wrote: No more ScP nerfs plz. My soul can't take it. For the love of all that is Holy, just buff it back to its prenerf stats... for gods sake listen to the man ...
- by Fizzer94 - at 2014.07.19 00:59:00
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13. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
iKILLu osborne wrote: Fizzer94 wrote: No more ScP nerfs plz. My soul can't take it. For the love of all that is Holy, just buff it back to its prenerf stats... for gods sake listen to the man and what the heck is up with the rof issue so...
- by Fizzer94 - at 2014.07.19 00:50:00
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14. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
No more ScP nerfs plz. My soul can't take it. For the love of all that is Holy, just buff it back to its prenerf stats...
- by Fizzer94 - at 2014.07.19 00:17:00
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15. Please don't make dmg mods the best high slot mod again - in Feedback/Requests [original thread]
Atiim wrote: Damage Modifiers need to be moved to the Low Slots. Why? What am I supposed to use in my highs then? I'm sick and tired of always using extenders because they are the only viable high slot module for armor tankers. Ironic, right?...
- by Fizzer94 - at 2014.07.18 01:26:00
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16. Please don't make dmg mods the best high slot mod again - in Feedback/Requests [original thread]
Pokey Dravon wrote: Typical difference between tiers of weapons is 5% damage, I think a prototype module which replicates bumping your weapon a tier is very reasonable. 5% for Proto Damage mod is fine. 5% is not fine when Shield Extenders are...
- by Fizzer94 - at 2014.07.18 00:56:00
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17. new wepon mods proposal, heat sink and more @ Rattati - in Feedback/Requests [original thread]
Ignoring Numbers, I'll share all of my weapon upgrade ideas. Heat Sink - Reduces Heat Buildup Heat Vent - Increase Cooldown and Feedback recovery speeds Muscle Memory Stimulant - Increases Reload Speed Weapon Cycler - Increases RoF Nanite Storage...
- by Fizzer94 - at 2014.07.17 06:55:00
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18. new wepon mods proposal, heat sink and more @ Rattati - in Feedback/Requests [original thread]
Deathonswift wrote: This is the part where someone is supposed to say, *Ahem*, "F**K**G GENIUS!!!!" So I thought I'd go ahead and ask where the hell this suggestion has been for the last TWO frecking years!?!? Its been thought of before. Mu...
- by Fizzer94 - at 2014.07.17 06:43:00
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19. [Request] Modifying PG Reductions on Kincats and Codebreakers - in Feedback/Requests [original thread]
Codebreakers are E-war. Hacking is the Min Scout's E-war specialty.
- by Fizzer94 - at 2014.07.17 02:42:00
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20. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
I think Gallente Assault should get a high armor repair rate (7ish), but Amarr are more focused on low slots. Gallente 3/4 Amarr 2/5
- by Fizzer94 - at 2014.07.17 00:48:00
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