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81. Idea:A real way to fix the current cloak plague - in Feedback/Requests [original thread]
Meee One wrote: Fizzer94 wrote: Sentinel suits don't even have an equipments slot, so he wasnt cloaked . 1/10 FTFY And yes he was even without an eq slot. I'm glad you were in that match with me also,oh wait you weren't. Lol. He's co...
- by Fizzer94 - at 2014.04.04 08:15:00
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82. Idea:A real way to fix the current cloak plague - in Feedback/Requests [original thread]
Meee One wrote: Broonfondle Majikthies wrote: Meee One wrote: Broonfondle Majikthies wrote: - People have been asking for a skill to help climb ladders for months - Hacking is what a Min scout does and taking objectives is still stupid...
- by Fizzer94 - at 2014.04.04 07:48:00
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83. [Request] Increase Bolt and Ion Pistol Headshot Bonus. - in Feedback/Requests [original thread]
Dauth Jenkins wrote: Scrambler pistols have the extra to headshot damage because they are scrambler weapons. The scrambler rifle has the same bonus (not the assault, though, just the standard). If the scrambler lance turns out to be an anti inf...
- by Fizzer94 - at 2014.04.04 07:36:00
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84. Idea:A real way to fix the current cloak plague - in Feedback/Requests [original thread]
Lol. 2/10
- by Fizzer94 - at 2014.04.04 06:51:00
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85. Commando and Assault suit tweaks - in Feedback/Requests [original thread]
I liked 0 of your propositions.
- by Fizzer94 - at 2014.04.01 02:16:00
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86. paying for bonuses: a change to suits. - in Feedback/Requests [original thread]
Lol. Nice unsubtle "scouts are OP" thread. Next.
- by Fizzer94 - at 2014.03.30 17:30:00
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87. [Feedback] Why are you ignoring the Laser Rifle? - in Feedback/Requests [original thread]
Probably a typo. They reduced feedback damage and standardized it between the teirs.
- by Fizzer94 - at 2014.03.30 17:27:00
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88. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
Shadow Archeus wrote: As much as I like the idea.. y not just un nerf the scp As much as I would LOVE that, it is quite clear that CCP intends pistols to be "finisher weapons" rather than possible primary weapons. So, I am suggesting this.
- by Fizzer94 - at 2014.03.30 14:00:00
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89. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
KAGE and I discussed this somewhere else. We concluded it should be more "rifle-like", and decided that the magazine size should be 16 rounds and overheat at 11 rounds rather than simply having a 11 round magazine. To offset this slight buff, I ...
- by Fizzer94 - at 2014.03.30 13:40:00
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90. [Feedback] My Thoughts on 1.8 - in Feedback/Requests [original thread]
You stole the words from my mouth. I agree with every one of the things you said. I'll see you when you get internet again I guess. o7
- by Fizzer94 - at 2014.03.30 11:11:00
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91. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Fizzer94 wrote: KAGEHOSHI Horned Wolf wrote: I like it, though I'd raise magazine to 20, and I'd have it overheat around 11 shots (your proposed magazine). I was thinking it should just overheat if you mag d...
- by Fizzer94 - at 2014.03.30 10:57:00
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92. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I like it, though I'd raise magazine to 20, and I'd have it overheat around 11 shots (your proposed magazine). I was thinking it should just overheat if you mag dump it. So if you fire all 11 rounds too fast it wi...
- by Fizzer94 - at 2014.03.30 10:53:00
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93. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
Bump.
- by Fizzer94 - at 2014.03.30 10:27:00
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94. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
Smooth Assassin wrote: Fizzer94 wrote: In the wake of the Scrambler Pistol nerf, many mercs have felt nothing but sorrow at the loss of the, as Bojo aptly calls it "Golden Hand Lamp". Even though I miss the Scrambler Pistol's old stats very ...
- by Fizzer94 - at 2014.03.30 02:30:00
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95. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
In the wake of the Scrambler Pistol nerf, many mercs have felt nothing but sorrow at the loss of the, as Bojo aptly calls it "Golden Hand Lamp". Even though I miss the Scrambler Pistol's old stats very much, I have come to understand that CCP inte...
- by Fizzer94 - at 2014.03.30 00:52:00
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96. The Fix for the OP Cloaked Shotty Scout - in Feedback/Requests [original thread]
We've had this same discussion before. Last time it was Logis. The answer was no that time, and it is be no this time too. If ScPs got their RoF back, I wouldn't mind personally . However, shitting all over scout-shotguns (which has been a tim...
- by Fizzer94 - at 2014.03.29 20:25:00
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97. A change to cloaks - in Feedback/Requests [original thread]
This seems like treating the symptom to me. Brick scouts are the apparent issue here, not cloaks. Perhaps have scouts suffer 2x the penalties for equipping HP modules? That way a Scout with 4 Complex Plates will move about as slow as a heavy, an...
- by Fizzer94 - at 2014.03.29 20:17:00
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98. Idea:Logis/Assault stat swap - in Feedback/Requests [original thread]
Funkmaster Whale wrote: Fizzer94 wrote: Assaults would whine about not having the best base stats. Assaults whine about everything. Just like Scouts, Heavies, and Tankers whined for months and months. Then CCP suddenly makes them the new F...
- by Fizzer94 - at 2014.03.29 16:18:00
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99. [Request] Neutron/Ion name swap - in Feedback/Requests [original thread]
Doesn't Electron, Ion, and Neutron refer to to their range capabilities more than how good they are? They are different, but none are better than the others...
- by Fizzer94 - at 2014.03.29 15:12:00
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100. Idea:Logis/Assault stat swap - in Feedback/Requests [original thread]
Assaults would whine about not having the best base stats. Assaults whine about everything.
- by Fizzer94 - at 2014.03.29 15:05:00
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