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1081. Seriously? Those graphics? - in Feedback/Requests [original thread]
Whatever PC or crazy internal PS3 build they run to get the screenshots/make the videos for promotional purposes demonstrates that the game has the capacity to look quite good. As for the architecture and so-on, well, bleak industrial settings are...
- by Fivetimes Infinity - at 2012.09.19 05:17:00
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1082. bike - in General Discussions [original thread]
They specifically mentioned one-person hoverbikes a while back. Them and fighters and APCs, if I'm not mistaken. But who knows what their current plans are.
- by Fivetimes Infinity - at 2012.09.18 22:35:00
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1083. Camos that can be bought with ISK and only ISK no AUR variants - in Feedback/Requests [original thread]
Probably best not to overthink these things. Everyone in the game being partially cloaked by virtue of their armor's skin and the area they're fighting in sounds like it'd be a mess. Cosmetic stuff really should be just that.
- by Fivetimes Infinity - at 2012.09.18 22:34:00
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1084. when dust comes out - in General Discussions [original thread]
No, all that sort of stuff is coming post-release.
- by Fivetimes Infinity - at 2012.09.18 22:32:00
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1085. Is the big update saturday - in General Discussions [original thread]
The E3 build dropped sometime after E3. I can't remember when exactly, but I remember thinking how it was odd that they didn't beta test the build they were showing off. Shows how useful we are, I guess. Anyway, there's a new build supposedly bein...
- by Fivetimes Infinity - at 2012.09.18 22:31:00
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1086. idea: submarine? - in Feedback/Requests [original thread]
Boats would be kind of strange. It's the year 25000 or so. Space ships warp around and shoot lasers. We're seriously going to expect submarines and battleships? Would those really be things people use in a world of orbital bombardment and warp dri...
- by Fivetimes Infinity - at 2012.09.18 21:39:00
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1087. [Request] Alternet propulsion for HAV. - in Feedback/Requests [original thread]
Asimov Black wrote: How stable the platform wielding the gun is. A standard tanks rest upon the ground unmoving, hence a very stable platform. A hover tanks is constantly in motion staying in the air a few feet above the ground. Not very stable...
- by Fivetimes Infinity - at 2012.09.18 21:33:00
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1088. Camos that can be bought with ISK and only ISK no AUR variants - in Feedback/Requests [original thread]
This is the second time you've made this thread. As I said in the previous thread, and as others have said, the stuff that is cosmetic is exactly what they should be charging money for. The game is 100% free. Either they make the game pay-to-win,...
- by Fivetimes Infinity - at 2012.09.18 21:29:00
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1089. [ Request] Chemical Warfare - in Feedback/Requests [original thread]
Avenger 245 wrote: Chemical especially aerosol form, arnt just breathed they are absorb directly though body and slink though everything but hazmat suits. Chemicals could easlycome thougth any opening. Also the suits arnt power armor they are ...
- by Fivetimes Infinity - at 2012.09.18 18:06:00
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1090. [Request] Alternet propulsion for HAV. - in Feedback/Requests [original thread]
What does "stability" mean? This isn't an attribute I'm aware of vehicles in Dust possessing. Losing armor for speed is already accomplish with nanofiber structure, or whatever it's called.
- by Fivetimes Infinity - at 2012.09.18 18:01:00
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1091. Worst Thing CCP can do - in General Discussions [original thread]
Nerfing tanks is far away from the worst thing CCP could do. What if they all went on a safari and CEO Hilmar P+¬tursson were to be sat on by a hippo? That would be worse than nerfing tanks.
- by Fivetimes Infinity - at 2012.09.18 15:06:00
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1092. [ Request] Chemical Warfare - in Feedback/Requests [original thread]
I'd like it if HMGs could be setup like machine guns, or more appropriately like heavy bolters from Space Marine's multiplayer, to cover certain areas of the map. As for chemical weapons, well, we from on that kind of stuff because it's a fairly ...
- by Fivetimes Infinity - at 2012.09.18 12:57:00
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1093. 10 vehicle classes on release? - in General Discussions [original thread]
Scrubby McScrubscrub wrote: Presumably once we get water planets there will be some form of naval warfare, so that's a whole new mess of ships right there. I find this a pretty unlikely scenario. Having actual naval stuff would mean that all...
- by Fivetimes Infinity - at 2012.09.18 00:11:00
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1094. Free-for-all AKA Deathmatch mode!!! - in Feedback/Requests [original thread]
I really don't think that there's such a demand for DM these days. TDM is basically the minimum. More advanced modes like what TF2 has or Unreal Tournament has end up being pretty popular by comparison. Plus, DM has a pretty major random chance co...
- by Fivetimes Infinity - at 2012.09.18 00:08:00
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1095. Player Population Drop - in General Discussions [original thread]
It might just be a coincidence. I don't use tanks and I stopped playing around the time of the nerf. It's close enough to the wipe/new build that I just can't bring myself to endure more crashing etc.
- by Fivetimes Infinity - at 2012.09.17 22:03:00
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1096. 10 vehicle classes on release? - in General Discussions [original thread]
10 planned but only 8 for release. MTACs and something else were planned for post-release, at least according to an interview around E3. The ones I remember being mentioned are a fight/gunship of some kind, an individual hoverbike, and an APC. Th...
- by Fivetimes Infinity - at 2012.09.17 17:20:00
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1097. There's the Crusader Suit... annnnnd it's gone. - in General Discussions [original thread]
Once hit detection is fixed scouts are boned. The only reason they survive is because the game is broken as hell when it comes to rapid strafing. The crusader suits are a good idea. Squad cohesion is cool, and encouraging teamwork by providing mo...
- by Fivetimes Infinity - at 2012.09.17 12:28:00
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1098. Got Sniper Tips? - in General Discussions [original thread]
I'm fairly sure if they're lagging your shot will be robbed from you by hit detection. You can't tell if they're lagging until you shoot them and they don't die or take damage in my experience. I've never encountered circumstances where I had to a...
- by Fivetimes Infinity - at 2012.09.17 12:26:00
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1099. There's the Crusader Suit... annnnnd it's gone. - in General Discussions [original thread]
Oh well, I guess? I don't know, should we assume this means it won't be in the next build? How outraged should I be right now, out of 10?
- by Fivetimes Infinity - at 2012.09.17 12:22:00
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1100. Not op my *** - in Feedback/Requests [original thread]
Jin Robot wrote: So then if you were telling the truth threetimes infinity would be at the top of the leader boards with a 56-1 k/d. Sounds better when you exaggerate though. The game adds at least one death for some reason. Your KDR in your...
- by Fivetimes Infinity - at 2012.09.17 11:19:00
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