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1061. I would to see more scenery - in General Discussions [original thread]
http://wiki.eveonline.com/en/wiki/Exotic_Dancers Place your orders, boys.
- by Fivetimes Infinity - at 2012.09.20 21:57:00
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1062. Ginx TV releases Hands on Video for DUST 514 - in General Discussions [original thread]
It was a fair appraisal of Dust. There are issues with movement. The feel of the guns and combat in general has been commented on a fair bit. They left out the crashing/hit detection as so on, so that's good, but they do also remark that it is bet...
- by Fivetimes Infinity - at 2012.09.20 20:55:00
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1063. Rebalance armor and shields - in Feedback/Requests [original thread]
It's arbitrary. Vehicles don't have armor points that get depleted and then they catch on fire and when they're zero they die. It isn't realistic either way. And, no, not the same for dropsuits. And "practical" is the opposite of what it'd be. Ne...
- by Fivetimes Infinity - at 2012.09.20 17:44:00
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1064. eve is brutal and dust... - in Feedback/Requests [original thread]
Kazeno Rannaa wrote: This is so indicative of the American educational system and our propensity to to "dumb" things down so that everyone can access it. I'm not an American. Quote: What ever happened to a bit of natural selection and th...
- by Fivetimes Infinity - at 2012.09.20 17:40:00
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1065. Something is Afoot - in General Discussions [original thread]
http://www.dust514.com/community/press/2012/09/dust-514-playable-on-tokyo-game-show/ It's day 1 of the Tokyo Game Show. We probably won't see much from the Dust devs until the show is over.
- by Fivetimes Infinity - at 2012.09.20 16:00:00
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1066. Suggestion - Medium Weapons - in Feedback/Requests [original thread]
Once hit detection is fixed and scout strafing speed is lowered in the next build there shouldn't be any real need for something like this. It's good to give people options. Obviously right now the option of being a scout and strafing rapidly in s...
- by Fivetimes Infinity - at 2012.09.20 15:58:00
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1067. Rebalance armor and shields - in Feedback/Requests [original thread]
The issue of adding structure is a "doing it for the sake of doing it" deal. Just because it works that way in EVE doesn't mean it needs to work that way in Dust. Oh, and even the most genetically perfect and biologically enhanced human clone woul...
- by Fivetimes Infinity - at 2012.09.20 15:39:00
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1068. Close range hit detection - in General Discussions [original thread]
Knarf Black wrote: Were they shuffling back and forth? That still seems to work pretty well at obfuscating the hit detection. Yes, it's worse if the target is strafing. Strafing speed is being lowered for that reason according to a recent de...
- by Fivetimes Infinity - at 2012.09.20 15:30:00
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1069. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Separating the positions increases the effectiveness of the tank while removing its ability to be a one-man super-suit. If necessary, keep it a 3-man vehicle and give the driver the front small turret. You'll never see an e...
- by Fivetimes Infinity - at 2012.09.20 15:01:00
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1070. Close range hit detection - in General Discussions [original thread]
Yes, it's very bad. No, it's not your aim. Next build CCP has said they've made significant improvements to hit detection, so just grin and bear it until then.
- by Fivetimes Infinity - at 2012.09.20 14:56:00
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1071. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
You will never sell your average gamer on the idea of spending millions of ISK and SP acquiring, fitting, and skilling into a vehicle, only to tell him that his only payoff for all that expenditure will be to move a slow, lumbering vehicle forward...
- by Fivetimes Infinity - at 2012.09.20 04:37:00
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1072. Purchaseable Content - in General Discussions [original thread]
Eventually you can expect cosmetic stuff like skins or model variants for weapons and armor and vehicles which will be AUR-only. Cosmetic items are big sellers for free-to-play games that opt not to be "pay to win". I'm guessing the AUR dropsuits ...
- by Fivetimes Infinity - at 2012.09.20 04:31:00
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1073. eve is brutal and dust... - in Feedback/Requests [original thread]
Raynor Ragna wrote: Eves learning curve is probably the main reason why its still around and kicking hard nine years later. People play it for the learning curve. After years of playing Eve, I still learn new things. If you get to know and do ...
- by Fivetimes Infinity - at 2012.09.20 03:20:00
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1074. [Request} Going Prone (please???) - in Feedback/Requests [original thread]
I'm a sniper and I don't think prone would be much help. Who isn't shooting from behind a ridge, anyway? If you're relying on being a small target to avoid getting shot, you've screwed the pooch already. Prone slows the game down a lot. Yes, sure...
- by Fivetimes Infinity - at 2012.09.20 01:44:00
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1075. Are we confusing bad aim with bad hit detection? - in General Discussions [original thread]
My thought is that people who fight scout suits who strafe with SMGs get to see terrible hit detection constantly. My other thought is that people who use scout suits and SMGs while strafing do better than they normally would due to the hit detect...
- by Fivetimes Infinity - at 2012.09.20 00:44:00
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1076. eve is brutal and dust... - in Feedback/Requests [original thread]
If they made Dust 514 like EVE in terms of inaccessibility and unforgiving gameplay, the handful of EVE players who own a PS3 and will play Dust would have a whole forum to themselves within which to gloat about how awesome it is that the game isn...
- by Fivetimes Infinity - at 2012.09.19 21:31:00
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1077. Industry in DUST 514 - in General Discussions [original thread]
Iron Wolf Saber wrote: Well the software side has the chance of becoming active game play. Imagine raiding a pirate lab and grabbing their blueprints or their latest software security protocols and scrapping those bits of code into making more...
- by Fivetimes Infinity - at 2012.09.19 15:13:00
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1078. Stealth? - in Feedback/Requests [original thread]
Allude, not elude. There's cloaking coming, but specifics haven't been detailed. Lot of threads on it where people wind up talking about cloaking in EVE for some reason, but that's entirely speculative stuff there.
- by Fivetimes Infinity - at 2012.09.19 15:01:00
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1079. REQUEST: weapon hit fatigue - in Feedback/Requests [original thread]
Mister Hunt wrote: Small? I got hit by a pistol while in a heavy suit and I was practically rooted in place. The system is good, but also need to realize that my heavy suit would have better servo motors to avoid having a PISTOL keep me rooted....
- by Fivetimes Infinity - at 2012.09.19 14:58:00
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1080. [Request] EMP Grenades That Affect More Than Shields - in Feedback/Requests [original thread]
It'd be a fine line to walk. Under what circumstances would you rather damage shields and disable HUD versus do a whole pile of damage to, if not outright kill, people with a grenade? Interesting thought though.
- by Fivetimes Infinity - at 2012.09.19 14:25:00
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