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Arron Rift
Commando Perkone Caldari State
73
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Posted - 2012.09.18 06:51:00 -
[31] - Quote
Um, what is "going prone" |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.18 11:30:00 -
[32] - Quote
STB Vermaak Doe wrote:J'Jor Da'Wg wrote:I don't see why not either. As long as you can't dive to prone then jump back up and keep running, why not? Heck, if anything, there should be more of a tendency to dive down, we are recklessly immortal soldiers aren't we?
Heavies carrying the forge and HMG by necessity would not be able to though.
I feel like people just jump on so many bandwagons so often.
"COD HAZ PRON3 AND THIS ISNT COD SO NO!" "SOM GUY SAID DOLPHIN DIVIIING IS BAD FOR TEH GAEMPLAYS SO I AGREE CAUSE I WANT AN OPINION TOO"
Nah...
Every military in the world teaches you to use prone under enemy fire...
The glitches, like anything will have to be worked out. I can agree with a slower change from prone to getting up, but it should be fairly fast going downwards. During the dive, and subsequent gettin back up, accuracy should be lowered while transitioning. Enough with the silly bandwagon opinions though folks. Prone is reasonable to ask, its not gonna KILL THE GAMEPLAY OMGZ It makes the most sense for heavies to go prone since they use heavier weapons
not if they are carryin that giant HMG, where are you gonna hold that ? It rests on a sling when standing, so you couldn't go prone by necessity.
Other weapons sure. But prone is a good idea and won't really ruin the game. As long as it takes a few seconds to pick yourself back up, so you can't dive then bunny hop dive strafe... You can dive, but honestly what good would it do you in a heated firefight with high health.
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EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.09.18 12:15:00 -
[33] - Quote
no |
onieros danneskjold
10
|
Posted - 2012.09.18 15:04:00 -
[34] - Quote
This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.18 15:25:00 -
[35] - Quote
I don't really feel that prone adds much to the game experience, but I don't mind if its added. I use to be worried it would lead to camping, but I don't think camping will be an issue because of low bullet damage. |
Thomas Canalejo
69
|
Posted - 2012.09.18 16:03:00 -
[36] - Quote
onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD |
Bravega Fuke
Crux Special Tasks Group Gallente Federation
0
|
Posted - 2012.09.18 16:43:00 -
[37] - Quote
Going on the original post about this, if you let someone go prone youGÇÖre not going to make yourself any less of a target to snipers behind a tank, they will still let their teammates know where you are and you'll die waiting for your buddies to re-spawn. As well as that you also make the sniper's job 100% easier to do since now he can lay down when on his little perch and pick you off one by one. Anti Camping only goes so far, I've seen plenty of people get around it by always keeping them selfGÇÖs moving even if it's up, down, left, right just to keep from getting hurt for staying in 1 place too long.
With how fast paced this game is I'm shocked you would even want to prone, if your buddies don't re-spawn next to you in 10 seconds youGÇÖre as good as dead anyway staying in 1 spot hiding behind a tank isn't going to stop your demise, being in the tank or keep moving to prevent yourself from getting killed. I mean yes prone is something you 'should' be able to do but let go with say a lava planet and there are spots on your suit that isn't made to protect you against the extreme heat of lava on contact like your boots will be able to. There is a counter argument for every argument you bring up but IGÇÖd like to say the point is if you stay still too long youGÇÖre going to die by someoneGÇÖs hands keep moving to keep from being killed |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.18 17:35:00 -
[38] - Quote
The more I read peoples reasons not too, the more I think people don't know what they are talking about and just regurgitate reasons they have read in other threads. |
onieros danneskjold
10
|
Posted - 2012.09.18 17:42:00 -
[39] - Quote
Thomas Canalejo wrote:onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD
This is exactly the attitude no one wants here. I've played COD, I'd play it now if I didn't think Dust514 had the potential to be the best next-gen FPS available. That said, demonizing something as basic as going prone because you don't want to play anything resembling CoD seems a little crazy. Why not get rid of ADS then? The sniper class? Probably should do away with anything that gives anyone a competitive edge.
|
Yuuki Aoyama
Circle of Huskarl Minmatar Republic
3
|
Posted - 2012.09.18 18:00:00 -
[40] - Quote
If they do implement a prone they should add a severe delay like in Patch 1.4 for BF2 and BF2142 and several more penalties. For example:
//Bullet Devation Penalty going from Standing/Crouch to Prone// Going prone the player will have to wait for a few seconds for aim to adjust. If firing before aim has been adjusted, players experience bad bullet deviation and poor accuracy. Recovering to standing to have a long and slow animation, with a small negative deviation effect after recovery and inability to fire during animation.
//Slow Movement and Turning Speed// Moving and turning to be relatively slow, to where if you were engaged from behind you will be utterly defenceless.
//Player can only prone in viable places for the stance// For example being unable to prone on rocky surfaces or severe angles which will realistically make the player slip and fall. Hill campers, if unfortunately prone and move towards a largely sloped hill or edge, will just slide back down with shield or armour damage taking place.
//Prone view to be limited// Whilst scoped your aim is at a 90 Degree FOV, going past that you will need to un-scope and readjust your position. Prone view should also follow the angle of the terrain, If on slope looking downwards it will give you that view. While prone upwards and downwards views are limited to only a few degrees up and down. Unlike crouching or standing, you will not be able to directly aim at anything beneath/above you or at a certain angle.
Now, would I want prone in DUST 514? Wouldn't mind. Although people have to realize this is a game (A MMOFPS?), not a military simulator or any such kind. Games like Resistance or Killzone don't have a prone feature, rather a crouch. They are still very fun games to play without a prone. Although I think I did come across something that said the developers looked towards MAG; that game had the ability to prone, guess they thought it wasn't a needed feature. |
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pew pew youredead
What The French
98
|
Posted - 2012.09.18 21:09:00 -
[41] - Quote
imagine heavies with hmg prone
|
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2012.09.18 21:55:00 -
[42] - Quote
pew pew youredead wrote:imagine heavies with hmg prone Heavies should not be able to go prone, or not with Forge Guns or HMGs, due to their size. |
Thomas Canalejo
69
|
Posted - 2012.09.19 18:40:00 -
[43] - Quote
onieros danneskjold wrote:Thomas Canalejo wrote:onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD This is exactly the attitude no one wants here. I've played COD, I'd play it now if I didn't think Dust514 had the potential to be the best next-gen FPS available. That said, demonizing something as basic as going prone because you don't want to play anything resembling CoD seems a little crazy. Why not get rid of ADS then? The sniper class? Probably should do away with anything that gives anyone a competitive edge. you dont even know what your talking about your in a drop suit how will you get up . you would not go prone in E.O.D. gear hell even in call of duty you cant go prone in E.O.D. gear then look at helmets in this game how are you going to scope in prone thats why im telling you to go back to call of duty and yes we can tell from you post your from call of duty |
thechamp2025
Zumari Force Projection Caldari State
0
|
Posted - 2012.09.19 18:47:00 -
[44] - Quote
I don't like the whole going prone if they do bring it to this game it should only be introduced in a domination type game mode I am sick of people going prone |
Mobius One1988
Villore Sec Ops Gallente Federation
4
|
Posted - 2012.09.19 19:41:00 -
[45] - Quote
I see no problem with the prone position.
-It helps snipers being, you know, snipers and not some big targets on top of a rock or in the middle of a flat field. The whole point of sniping is to shoot from vantage points and be difficult to see.
-it help in any situation that requires stealthy movements. It so frustrating to spend several minutes sneaking behind enemy lines to capture a null cannon only to be killed by the random guy just happening to pass nearby that you could have easily avoided just by laying down behind some objects.
-it helps firimg the big guns that are usually difficult to use because of the recoil. Call it camping, but it's a basic feature that every fps has. And remember that a camper that can't be easilty killed by a well placed sniper shot or grenade has yet to exist.
-it also helps when things go unexpected, like when a tanks shows up and it's too dangerous to run away. Going prone could be a life saver if the driver is concentrating on something else and can't see you
I find it way too much unrealistic that a bunch of super future soldiers with dropsuits capable of falling from the sky without a scratch and with the ability to boost their bodies in every conceavable way, can't figure out how to lay down on the ground.
I'm imagining when one of those uber soldiers will trip over a rock and find himself with the face in the dirt, saying something like: HOLY S**T WHAT IS THIS SORCERY! Captain i'm laying down on the ground,WHAT NOW?! OH GOD HELP ME! |
Thomas Canalejo
69
|
Posted - 2012.09.19 20:16:00 -
[46] - Quote
Mobius One1988 wrote:I see no problem with the prone position.
-It helps snipers being, you know, snipers and not some big targets on top of a rock or in the middle of a flat field. The whole point of sniping is to shoot from vantage points and be difficult to see.
-it help in any situation that requires stealthy movements. It so frustrating to spend several minutes sneaking behind enemy lines to capture a null cannon only to be killed by the random guy just happening to pass nearby that you could have easily avoided just by laying down behind some objects.
-it helps firimg the big guns that are usually difficult to use because of the recoil. Call it camping, but it's a basic feature that every fps has. And remember that a camper that can't be easilty killed by a well placed sniper shot or grenade has yet to exist.
-it also helps when things go unexpected, like when a tanks shows up and it's too dangerous to run away. Going prone could be a life saver if the driver is concentrating on something else and can't see you
I find it way too much unrealistic that a bunch of super future soldiers with dropsuits capable of falling from the sky without a scratch and with the ability to boost their bodies in every conceavable way, can't figure out how to lay down on the ground.
I'm imagining when one of those uber soldiers will trip over a rock and find himself with the face in the dirt, saying something like: HOLY S**T WHAT IS THIS SORCERY! Captain i'm laying down on the ground,WHAT NOW?! OH GOD HELP ME! thats why you have suicide as an option |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.19 22:52:00 -
[47] - Quote
Thomas Canalejo wrote:onieros danneskjold wrote:Thomas Canalejo wrote:onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD This is exactly the attitude no one wants here. I've played COD, I'd play it now if I didn't think Dust514 had the potential to be the best next-gen FPS available. That said, demonizing something as basic as going prone because you don't want to play anything resembling CoD seems a little crazy. Why not get rid of ADS then? The sniper class? Probably should do away with anything that gives anyone a competitive edge. you dont even know what your talking about your in a drop suit how will you get up . you would not go prone in E.O.D. gear hell even in call of duty you cant go prone in E.O.D. gear then look at helmets in this game how are you going to scope in prone thats why im telling you to go back to call of duty and yes we can tell from you post your from call of duty
LOL. Your reply is truly embarrasing to forum goers. You first bliethely ignored everything he said, made a ridiculous assumption that servo motor assisted powered exoskeletons are jot up to the task of getting off the ground (how does bein revived work then?), performed a massive stereotype... So on and on.
Your logic is has so many cracks in it I wonder if it isn't sand. "LOL wanting prone = COD noob!" So.. Anything that is in CoD can't be allowed in DUST? Well, lets just get rid of ADS and snipers, and hipfiring. In fact, lets turn DUST into a text based adventure. No online multiplayer either.
Yes. The existance of CoD means that we can never include basic FPS mechanics like making your profile as small as possible. Thank you for this revelation, Aristotle.
-_____- *facepalm* |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.20 00:39:00 -
[48] - Quote
The only way that I could support a prone function in this game is if going into it required you to use your hands to lower yourself into position from a standstill, or that going prone while sprinting (IF that was possible), would remove your ability to aim for a full second or more as you stop sliding and then get your weapon into position.
No "drop-shooting" or "dolphin-diving". |
Thomas Canalejo
69
|
Posted - 2012.09.20 00:48:00 -
[49] - Quote
J'Jor Da'Wg wrote:Thomas Canalejo wrote:onieros danneskjold wrote:Thomas Canalejo wrote:onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD This is exactly the attitude no one wants here. I've played COD, I'd play it now if I didn't think Dust514 had the potential to be the best next-gen FPS available. That said, demonizing something as basic as going prone because you don't want to play anything resembling CoD seems a little crazy. Why not get rid of ADS then? The sniper class? Probably should do away with anything that gives anyone a competitive edge. you dont even know what your talking about your in a drop suit how will you get up . you would not go prone in E.O.D. gear hell even in call of duty you cant go prone in E.O.D. gear then look at helmets in this game how are you going to scope in prone thats why im telling you to go back to call of duty and yes we can tell from you post your from call of duty LOL. Your reply is truly embarrasing to forum goers. You first bliethely ignored everything he said, made a ridiculous assumption that servo motor assisted powered exoskeletons are jot up to the task of getting off the ground (how does bein revived work then?), performed a massive stereotype... So on and on. Your logic is has so many cracks in it I wonder if it isn't sand. "LOL wanting prone = COD noob!" So.. Anything that is in CoD can't be allowed in DUST? Well, lets just get rid of ADS and snipers, and hipfiring. In fact, lets turn DUST into a text based adventure. No online multiplayer either. Yes. The existance of CoD means that we can never include basic FPS mechanics like making your profile as small as possible. Thank you for this revelation, Aristotle. -_____- *facepalm* obviously you did not read my post and obviously your another COD player if prone was like it was in bf2 Id be cool with it were you have to go standing to neeling to prone and cant change in air and dont have stedy aim for that 2 secs when you change that be cool but then agin look at you dropsuit the only 1 that will be able to scope in prone is the scout the othere dropsuits cant tilt there heads back metal on metal dont work and Im beting you dont even know what an E.O.D. suite is it is the suit your juggernaut has on in MW3 |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.20 00:52:00 -
[50] - Quote
Actually, I would also say that adding an option to go prone should also come on the heels of an increase to overall infantry movement speed. Prone is fine as long as what I said in my previous post is applied, and we don't end up with slow, plodding gameplay so that we're hitting the time limit with less than half the players down, or something. |
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ATR Kuan Ti
5
|
Posted - 2012.09.20 00:55:00 -
[51] - Quote
J'Jor Da'Wg wrote:Thomas Canalejo wrote:onieros danneskjold wrote:Thomas Canalejo wrote:onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD This is exactly the attitude no one wants here. I've played COD, I'd play it now if I didn't think Dust514 had the potential to be the best next-gen FPS available. That said, demonizing something as basic as going prone because you don't want to play anything resembling CoD seems a little crazy. Why not get rid of ADS then? The sniper class? Probably should do away with anything that gives anyone a competitive edge. you dont even know what your talking about your in a drop suit how will you get up . you would not go prone in E.O.D. gear hell even in call of duty you cant go prone in E.O.D. gear then look at helmets in this game how are you going to scope in prone thats why im telling you to go back to call of duty and yes we can tell from you post your from call of duty LOL. Your reply is truly embarrasing to forum goers. You first bliethely ignored everything he said, made a ridiculous assumption that servo motor assisted powered exoskeletons are jot up to the task of getting off the ground (how does bein revived work then?), performed a massive stereotype... So on and on. Your logic is has so many cracks in it I wonder if it isn't sand. "LOL wanting prone = COD noob!" So.. Anything that is in CoD can't be allowed in DUST? Well, lets just get rid of ADS and snipers, and hipfiring. In fact, lets turn DUST into a text based adventure. No online multiplayer either. Yes. The existance of CoD means that we can never include basic FPS mechanics like making your profile as small as possible. Thank you for this revelation, Aristotle. -_____- *facepalm* LOL J JOR so what your saying is every FPS should be the same what a NOOB this is not CALL OF DUTY: DUST 514 and prone is not in game now good chace it wont be installed later |
Abner Kalen
Seituoda Taskforce Command Caldari State
100
|
Posted - 2012.09.20 01:06:00 -
[52] - Quote
+1 I'm NOT a sniper and I still approve of this. It just adds to more realism. Heavy weapons should automatically get shouldered when prone though. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.20 01:15:00 -
[53] - Quote
The replies to my posts literally lowered my IQ after reading them: thanks for making everyone lose some faith in humanity.
In all honesty, if you had actually read my post, you wouldn't have replied with the pile of garbage you did. I was saying, since you didn't notice, that just because CoD has a feature doesn't mean DUST can't have it, OR alternatively MUST have it. Copy the good, throw away the bad. But...
I must inquire, did you train yourself to invert the digestive process? Because... Well... You seem to have a problem...
Hint: It involves your mouth... XD
All trollingness aside, do the world a favor, and READ what your quoting, instead of turning on the sirens as soon as CoD appears and regurgitating the opinions of others... Who would like to make DUST 514 into Hipster 514... |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2012.09.20 01:36:00 -
[54] - Quote
Why is this even an issue? Prone = A tad bit more realism. At least that's my logic. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.20 01:44:00 -
[55] - Quote
I'm a sniper and I don't think prone would be much help. Who isn't shooting from behind a ridge, anyway? If you're relying on being a small target to avoid getting shot, you've screwed the pooch already.
Prone slows the game down a lot. Yes, sure, great, prone is useful for things other than laying down somewhere and shooting people as they show up. But it's also really great for laying down and shooting people. There isn't a right or wrong answer here, it depends on the kind of game CCP wants. |
STB Vermaak Doe
558
|
Posted - 2012.09.20 02:20:00 -
[56] - Quote
Fivetimes Infinity wrote:I'm a sniper and I don't think prone would be much help. Who isn't shooting from behind a ridge, anyway? If you're relying on being a small target to avoid getting shot, you've screwed the pooch already.
Prone slows the game down a lot. Yes, sure, great, prone is useful for things other than laying down somewhere and shooting people as they show up. But it's also really great for laying down and shooting people. There isn't a right or wrong answer here, it depends on the kind of game CCP wants.
Incoming assault to help my sniper bro!
I second what you have to say |
Gangsta Stephan
14
|
Posted - 2012.09.20 02:23:00 -
[57] - Quote
i love this i like it prone is good idk y everyone is saying people gonna camp no they are not maybe a litlle but not a lot |
Abner Kalen
Seituoda Taskforce Command Caldari State
100
|
Posted - 2012.09.20 18:53:00 -
[58] - Quote
If everyone remembers why CoD has become such a huge game, it's because of Call of Duty II. The WWII single player game that honestly made me feel like I was literally in battle the first time I played it. I could hear the bullets whizz by my head, I'd drop and crawl under brush and barbed wire with explosions all around me, dirt and sand landing all around.
THAT is the feeling that I think Dust should be after. It doesn't matter if you're in 1943 or thousands of years in the future. Also, I should add that if Dust were to implement it, I'd think getting back up should take a bit longer than dropping down, based on how nimble your dropsuit is and what they're currently carrying (large sniper rifle vs small pistol). |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.20 21:39:00 -
[59] - Quote
Abner Kalen wrote:If everyone remembers why CoD has become such a huge game, it's because of Call of Duty II. The WWII single player game that honestly made me feel like I was literally in battle the first time I played it. I could hear the bullets whizz by my head, I'd drop and crawl under brush and barbed wire with explosions all around me, dirt and sand landing all around.
THAT is the feeling that I think Dust should be after. It doesn't matter if you're in 1943 or thousands of years in the future. Also, I should add that if Dust were to implement it, I'd think getting back up should take a bit longer than dropping down, based on how nimble your dropsuit is and what they're currently carrying (large sniper rifle vs small pistol).
Exactly. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.20 21:48:00 -
[60] - Quote
if there is animation for going down and getting up so it doesn't allow shots while droping then i could see it being fine, cause a hmg diving at you shouldn't be able to eat you up as it gets to a tiny hitbox.
But I'm still indifferent about it. |
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