Pages: 1 2 3 [4] 5 6 7 8 9 10 20 30 |
61. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
No, pretty sure a free vehicle being able to one-shot anyone it hits is a clear indication that LAVs should be nerfed. But I also did write that their ability to get kills with the gun nobody ever uses (because the bumper is so much more effective...
- by Fivetimes Infinity - at 2013.02.01 03:28:00
|
62. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
Yes, and because infantry are constantly looking at their minimap rather than looking at bad guys so they can shoot them, it is totally weird and unexpected that sometimes they don't see LAVs coming and get instantly killed by a person whose only ...
- by Fivetimes Infinity - at 2013.02.01 02:41:00
|
63. [Request] Suppressed/Silenced Weapons - in Feedback/Requests [original thread]
They're working on a weapon attachments system. It's coming. We have no idea when.
- by Fivetimes Infinity - at 2013.01.31 20:51:00
|
64. [Request] Give some love to snipers - in Feedback/Requests [original thread]
Diamondium Moose wrote: Just as an aside to the Ballistics commentary. Look at the bullet speed of the sniper rifle. 3500M/s, Currently most of the maps in Dust, aren't more than a couple of klicks across... It's science fiction. It's sci-...
- by Fivetimes Infinity - at 2013.01.31 18:03:00
|
65. Simple red line fix, no seriously, please read - in Feedback/Requests [original thread]
crazy space 1 wrote: Haha what you don't lose for getting pushed back to the red zone. If you all pile in one at a time in a straight line maybe. But I can solo take back two points because no one is defending the back. The whole team is at you...
- by Fivetimes Infinity - at 2013.01.31 07:21:00
|
66. Simple red line fix, no seriously, please read - in Feedback/Requests [original thread]
lDocHollidayl wrote: Mercy rule. If no one has taken a letter in "x" minutes. Game ends. Get out of the red line or the game is over. This is the real fix. People aren't getting the actual problem here. The problem is that one team has beate...
- by Fivetimes Infinity - at 2013.01.31 07:00:00
|
67. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Mode Torsen wrote: A sniper is by definition difficult to reach, and difficult to counter. This isn't real life, it's a game. One which is not meant to simulate real life. So no, by definition they aren't anything. They're whatever they ne...
- by Fivetimes Infinity - at 2013.01.30 23:46:00
|
68. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
myrigon985 wrote: On power, and such, I think sniper rifles should be high-powered enough to 1-shot infantry, but that they should be hard to use. Slow RoF, bullet-drop, and travel time. This type of system rewards the dedicated sniper, and d...
- by Fivetimes Infinity - at 2013.01.30 14:02:00
|
69. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
tribal wyvern wrote: You can not remove sniper rifles from a first person shooter, that's like removing muscle cars from forza 4 or gt5. Nah. Dust would be a better game without snipers. Of course, they'd be constantly peppered with threads...
- by Fivetimes Infinity - at 2013.01.30 10:57:00
|
70. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Sniping hasn't changed significantly since November. There are the smoke tracers now, but that's hardly enough. Anyone who has ever tried sniping and is honest about it knows that it's busted and needs fixing. Two-shotting people across the map wi...
- by Fivetimes Infinity - at 2013.01.29 23:58:00
|
71. [Request] Exploration Game Mode - in Feedback/Requests [original thread]
EVE ships probably have good enough sensors that they can totally map everything important about a planet from orbit. Certainly you can get a fine topographical and geological assessment of a planet via orbit. I like gameplay variety, I think PvE ...
- by Fivetimes Infinity - at 2013.01.29 22:56:00
|
72. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Xavier Calyxes wrote: I belive snipers is a good thing. It took me 20 seconds to respawn, run around to were the sniper were sitting, sneaking up behind him and meele the f*****er to death.. I left that game quite satisfied.. I, however, do not...
- by Fivetimes Infinity - at 2013.01.29 22:41:00
|
73. End skirmishes early if they reach a point where they cant be turned around AKA ... - in Feedback/Requests [original thread]
It is funny seeing people advocating against their own interests. Pro tip, you're not a mercenary first. You're some guy playing a game. So's everyone else. Maybe you see Dust as an important rite of manhood, and you need to maintain your eHonour ...
- by Fivetimes Infinity - at 2013.01.29 20:17:00
|
74. End skirmishes early if they reach a point where they cant be turned around AKA ... - in Feedback/Requests [original thread]
Banjo Hero wrote: Mercy rule, shmercy shmule. If you're such a POG that you can't be arsed to play out that last minute or whatever of the game that you're losing, go ahead and quit out of it entirely, and get all the rewards you deserve for th...
- by Fivetimes Infinity - at 2013.01.29 06:16:00
|
75. Request: Weapon safety system for future command roles - in Feedback/Requests [original thread]
A rogue commander simply making the team unable to shoot, and that's the end of the game, wouldn't be very satisfying for anyone. People would just shrug their shoulders and leave the game and nobody would have had any fun. Spying and stuff is fin...
- by Fivetimes Infinity - at 2013.01.29 06:04:00
|
76. Driving over people - in Feedback/Requests [original thread]
LAV should do a couple hundred damage if they hit at full speed, much less if they just nudge you. They should take significant damage for hitting infantry, and their speed should also drop. Meanwhile, CCP should improve the LAVs actual turret spo...
- by Fivetimes Infinity - at 2013.01.29 05:59:00
|
77. Dear CCP, - in Feedback/Requests [original thread]
The PS4 coming out wouldn't change the fact that the game will need to run on the PS3 still, and for years after the fact. Not everyone will get a PS4 right away, and CCP probably wouldn't want to lose a bunch of players by adding stuff that won't...
- by Fivetimes Infinity - at 2013.01.28 16:29:00
|
78. The assaut rifle is OP and needs a nerf. - in Feedback/Requests [original thread]
I'd be kind of interested in seeing how the AR would behave with more recoil. Right now it's quite steady, and I can basically hold down the trigger to shoot off 30 rounds accurately, even while moving, without a problem. I don't know if the AR ne...
- by Fivetimes Infinity - at 2013.01.28 13:16:00
|
79. Dear CCP, - in Feedback/Requests [original thread]
Due to the PS3's memory issues, they are not currently working on anything but maps for Temperate-type planets. Watch the "Seeding the Universe" EVE 2012 Fanfest video on YouTube for more info. And vegetation is coming next build. The other plane...
- by Fivetimes Infinity - at 2013.01.28 13:12:00
|
80. To Nerf the HMG or not to Nerf the HMG? The vote is yours! - in Feedback/Requests [original thread]
Game balance is not a democracy. You do not have access to the same information CCP does, nor their objectivity. It would be foolish of CCP to either change a weapon or not based on the whims of people more concerned with their own game performanc...
- by Fivetimes Infinity - at 2013.01.28 12:29:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |