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121. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
The non-snipers who have been redlined are redlined because they've lost the game. They've been pushed back from all spawns and now they're being farmed by the enemy team. The "solution" to the issue of redlining isn't to make the people who've lo...
- by Fivetimes Infinity - at 2013.01.14 23:53:00
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122. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Nickles Jester wrote: As with everything I think the BEST solution can be achieved with the help of the skill system. Instead of messing with timer and damage, why not just introduce skill variables that affect the speed at which a grenade is d...
- by Fivetimes Infinity - at 2013.01.14 23:44:00
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123. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Chiming in to say that grenades are pretty stupid right now and, yeah, dying because some guy just started spamming grenades is silly. A milita grenade should not be able to one-shot people, at the very least. I also don't like that grenades have ...
- by Fivetimes Infinity - at 2013.01.14 23:41:00
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124. Repair Drone maybe? - in Feedback/Requests [original thread]
Breakin Stuff's suggestion is pretty good in my opinion. The trouble with repair drones is that we have a repair gun, and you wouldn't want to make some AI-controlled device which substitutes for a person actually using a repair device to heal up ...
- by Fivetimes Infinity - at 2013.01.14 10:02:00
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125. There should be a flame thrower weapon - in Feedback/Requests [original thread]
Your analogies aren't congruent with each other and I really have no ******* idea what you're trying to describe to me. Also this isn't your thread, it's that other guy's, so why not try and elicit his opinion rather than lamenting the fact that h...
- by Fivetimes Infinity - at 2013.01.14 06:47:00
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126. There should be a flame thrower weapon - in Feedback/Requests [original thread]
Why not actually say something worthwhile to support your suggestion? Here, how about I suggest that a "flamethrower" (or whatever sci-fi bullshit is appropriate for an EVE equivalent) be a close range weapon that is decent against infantry, and e...
- by Fivetimes Infinity - at 2013.01.14 06:38:00
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127. [REQUEST] DUST Platoon aka EVE Fleet - in Feedback/Requests [original thread]
Yes, it will rely on Instant Battle forever. Other stuff will punctuate the corp battles or whatever, but most players will only ever be involved in Instant Battle stuff.
- by Fivetimes Infinity - at 2013.01.14 06:23:00
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128. [Request] Notify players when they hit a limit - in Feedback/Requests [original thread]
Yes, there needs to be feedback for this kind of thing.
- by Fivetimes Infinity - at 2013.01.14 06:21:00
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129. [REQUEST] DUST Platoon aka EVE Fleet - in Feedback/Requests [original thread]
Allowing a corp to completely stack one side of an Instant Battle would be an incredibly bad idea. CCP probably shouldn't make changes to the game that would cause new players who aren't in a corp and have no contacts to fight with get frustrated ...
- by Fivetimes Infinity - at 2013.01.13 08:35:00
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130. forced to play as are old rolls - in Feedback/Requests [original thread]
You have enough starting SP to skill into anything you want that one of the other starting configurations would have allowed. This is such a non-issue.
- by Fivetimes Infinity - at 2013.01.12 20:27:00
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131. Customizable Dropsuit Color - in Feedback/Requests [original thread]
Adding actual customization instead of dumb AUR dropsuits that are a specific tier and a specific colour is a pretty obvious step forward. Yes, they should add this. Naturally it would be something you'd only be able to access through spending AUR...
- by Fivetimes Infinity - at 2013.01.12 20:22:00
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132. Animations for getting out of vehicles - in Feedback/Requests [original thread]
Making different suits get out differently would be pretty senseless. Anyway, it's a lot of work to do animations for getting out of every vehicle. In the game Planetside 1, vehicles had enter/exit animations. In its sequel they were left out. Wh...
- by Fivetimes Infinity - at 2012.12.21 01:59:00
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133. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Cross Atu wrote: I'm a bit confused as to why you only responded to half my post, but in any even my response to you follows. Trimming the fat. I don't like making big posts if I can help it. Quote: Microcosm verses Macrocosm. Sorry if t...
- by Fivetimes Infinity - at 2012.12.18 17:47:00
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134. [Request] Skill for increasing Dropsuit speed - in Feedback/Requests [original thread]
Changing the speed people move at changes the whole infantry game quite a lot. Speed isn't something you screw with. However fast people are running around at now, that's the tempo they want for the game. If they wanted a faster paced game, they'd...
- by Fivetimes Infinity - at 2012.12.17 16:45:00
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135. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Cross Atu wrote: @Fivetimes , I'll be responding in order. That solution to LAV farming has been discussed in a few other threads and the point was rightly raised that such a 'fix' doesn't equally solve the problem for all players as there is...
- by Fivetimes Infinity - at 2012.12.16 21:38:00
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136. Please do not add PvE. - in Feedback/Requests [original thread]
People like coop games a lot. Coop with friends is fun. Dust is a game CCP wants a lot of people to play, and adding in a diversity of game modes for PvP, but also a more casual coop PvE game mode, are sensible additions. Obviously we all want mor...
- by Fivetimes Infinity - at 2012.12.15 20:56:00
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137. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
I also don't like this idea, as it takes several issues that are legitimate issues, and attempts to "fix" them with a blanket solution which really wouldn't fix them at all. First, LAV repairing. This is an incredibly easy fix and is something yo...
- by Fivetimes Infinity - at 2012.12.14 23:50:00
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138. Put a stop to redline sniping - in Feedback/Requests [original thread]
SickJ wrote: The loss of WP could be considered a penalty for losing very badly. We're mercenaries, after all, paid to get results. We can't expect regular payment if we fail so spectacularly, can we? We aren't mercenaries, we're dudes playi...
- by Fivetimes Infinity - at 2012.12.14 03:05:00
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139. Put a stop to redline sniping - in Feedback/Requests [original thread]
Terram Nenokal wrote: I've always liked the idea that killing in the red zone nets you no warpoints or even a kill count. Same with killing someone behind the red line. It could be justified that your contract only applies to activity within t...
- by Fivetimes Infinity - at 2012.12.13 19:20:00
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140. Put a stop to redline sniping - in Feedback/Requests [original thread]
Fixing sniping fixes this problem. With bullet drop, bullet travel time, and scope sway, hitting targets at max range would be relatively difficult. Snipers who want to get kills would be encouraged, then, to move closer to the action, as they'd b...
- by Fivetimes Infinity - at 2012.12.13 17:23:00
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