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101. [Proposal] Stopping Redzone Abuse - in Feedback/Requests [original thread]
If one team loses all points, the game should rapidly end so as to make the concept of fighting in the redzone a non-issue. Being camped isn't fun, camping an enemy team isn't fun. If the game is so lopsided that one team gets trounced, a Battlefi...
- by Fivetimes Infinity - at 2013.01.20 06:27:00
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102. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
CCP hinted at there being wormhole content for Dust. This is probably what they have in mind. As far as I know, in their fiction, it's boarding a station in wormhole space that enabled the whole Dust breakthrough in the first place. It'd only make...
- by Fivetimes Infinity - at 2013.01.19 23:41:00
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103. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
I'm pretty happy with AV vs. vehicles right now. It doesn't seem too lopsided in either direction. AV grenades seem fine as-is. If infantry are able to get close enough to you to use grenades, you're doing it wrong. Tanks shouldn't feel like they...
- by Fivetimes Infinity - at 2013.01.19 07:46:00
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104. Rethinking equipping grenades.... - in Feedback/Requests [original thread]
I've thought that would be a good idea, making grenades equipment. I'd personally nerf grenade power as well, reduce their capacity to 1 across the board, and make it so nano hives don't restore them. Actually, I'd totally remove them from the gam...
- by Fivetimes Infinity - at 2013.01.19 06:05:00
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105. Removing the majority of starter fits. - in Feedback/Requests [original thread]
Starter LAV needs to be removed. No, you absolutely do not need any free vehicles in this game. If you want to get somewhere, run. If you want to get somewhere fast, that you gotta pay for, if not then hitch a ride on a friendly vehicle. Free LAVs...
- by Fivetimes Infinity - at 2013.01.18 02:42:00
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106. [Request] Infra Red Scopes for Snipers - in Feedback/Requests [original thread]
Maybe if sniping were reduced in power overall stuff like infrared scopes would be okay. But anything to make snipers strong is moving in the wrong direction, currently.
- by Fivetimes Infinity - at 2013.01.17 07:11:00
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107. nanites injectors for heavies - in Feedback/Requests [original thread]
Pretty terrible idea. Heavy suits have a major durability advantage. If their only disadvantage were slightly less speed, there'd be very little reason to use any suit other than the heavy suit under most circumstances.
- by Fivetimes Infinity - at 2013.01.17 02:06:00
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108. Jump Jets - in Feedback/Requests [original thread]
Should occupy an L infantry weapon slot. Jump around, but only with an SMG or pistol to shoot with.
- by Fivetimes Infinity - at 2013.01.17 02:02:00
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109. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
You get additional slots with extra CPU/PG to run more advanced modules in them. The difference between the durability and weapons capacity of a prorotype suit versus a standard suit is very significant. If you don't understand why being able to f...
- by Fivetimes Infinity - at 2013.01.16 09:55:00
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110. [feedback]sever assault type 1 - in Feedback/Requests [original thread]
They suck at marketing their own items and meant to advertise it as the 'Raven' Assault Suit Type-I.
- by Fivetimes Infinity - at 2013.01.15 08:11:00
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111. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
1LTNORFLEET wrote: weapon triangle nuff said everyone has a weakness and MUST HAVE ONE just making it clear Making it clear by posting incomprehensible nonsense. Gotcha.
- by Fivetimes Infinity - at 2013.01.15 06:44:00
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112. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
Once the game becomes about shooting into and out of a redline, it should end, because being redlined and farmed is a ****** experience and not something that CCP should enable people to do. Alaika Arbosa wrote: I also agree with you that Snip...
- by Fivetimes Infinity - at 2013.01.15 06:39:00
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113. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Cygnus Gogela wrote: It's "death from the grave"! That's a legit way to pick up a few extra kills. It's the same in any FPS I've played... if you are about to go down you might as well blow yourself up and take as many of them with you as you c...
- by Fivetimes Infinity - at 2013.01.15 06:33:00
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114. [Request] Team chat alert in game - in Feedback/Requests [original thread]
Foley Jones wrote: Perhaps you can be able to select what windows pop up so you can keep a convo with your friends in this channel and not get confused with all 5 channels you'll be on like local That'd be even better. I mean, text-based com...
- by Fivetimes Infinity - at 2013.01.15 06:30:00
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115. Can we get nanohives that dont resupply grenades? - in Feedback/Requests [original thread]
Killki Nabara wrote: Don't know about you but I've seen nade spam being pretty effective in skirmish and ambush if you got your team held up in a spot and needing the area denial that nades provide. I know you have mass drivers for that but the...
- by Fivetimes Infinity - at 2013.01.15 01:28:00
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116. [Request] Team chat alert in game - in Feedback/Requests [original thread]
Foley Jones wrote: or better yet, show a little window of what was typed so players can respond and keep up the flow of gameplay This is what we need. When someone says something in team/squad/etc, it should be briefly visible on your screen...
- by Fivetimes Infinity - at 2013.01.15 01:26:00
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117. [Feedback/Request] Revivial System Improvement - in Feedback/Requests [original thread]
Both excellent ideas. I'd also like it if, when you are downed, the friendly with a nanite injector in your area appears differently on your minimap, as a + or something insead of a circle. Just so you can see whether the nanite injector is movi...
- by Fivetimes Infinity - at 2013.01.15 01:22:00
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118. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Nickles Jester wrote: For the most part I agree, however if done right the same can be said about any skill. The whole incentive behind putting points into any skill is to eventually get them to a BS level. If there was no BS level then there w...
- by Fivetimes Infinity - at 2013.01.15 01:14:00
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119. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
Ghural wrote: Or you could respawn as a sniper and kill them yourself. Geez. I didn't ask for your opinion on how to kill snipers in the redline, and considering I played the last couple builds as a sniper I don't need your advice at all. Bu...
- by Fivetimes Infinity - at 2013.01.15 01:10:00
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120. nanite injector needs improvement - in Feedback/Requests [original thread]
Nanite injectors need to have a limited supply of charges, incidentally. Being able to revive indefinitely with a single militia nanite injector is pretty ridiculous. There's basically no reason to bother with higher tier injectors than standard.
- by Fivetimes Infinity - at 2013.01.14 23:58:00
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