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301. We Really Need a Traing Area... - in Feedback/Requests [original thread]
It will help newer players memorize maps and objectives as well, and when we can deploy installations such as immobile turrets it will allow us to find the best locations on the map for said turrets while playing/training with our buddies. Most i...
- by EXASTRA INVICTAS - at 2013.05.19 15:49:00
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302. [Request} Heavy Weapon: Amarr Plasma MD Flamethrower.. - in Feedback/Requests [original thread]
The Heavy Plasma weapon will be manufactured by the Gallente, and the heavy Laser weapon will be manufactured by the Amarr. They're coming, we're just not sure when or what they will be. Personally I don't want to see a lame, cliche flamethrower a...
- by EXASTRA INVICTAS - at 2013.05.19 13:36:00
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303. [Request] LAV Changes - in Feedback/Requests [original thread]
So, the DUST community really doesn't care about LAVs beyond how many times they are run over by them (and directly related how easy they are to kill)?
- by EXASTRA INVICTAS - at 2013.05.19 13:08:00
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304. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Until you can speak with greater respect for those who disagree with you, I'm done talking to you. Gallente are faster than Caldari, HTFU and accept it. I've told you the reasons why, you're just not listening. Please learn some etiquette. /thread
- by EXASTRA INVICTAS - at 2013.05.18 20:08:00
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305. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Mortedeamor wrote: and i have no idea how laser rifles or inertial dampener got brought into this but its hands down true that gallente trumps caldari in every single aspect period every taker that is in uprising will say the same the only adva...
- by EXASTRA INVICTAS - at 2013.05.18 20:05:00
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306. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Mortedeamor wrote: are you a tanker in dust Yes. Mortedeamor wrote: and furthermore in uprising gallente tanks trump caldari in all aspects period they are faster have more hp deal more damage and take more damage they have better resi...
- by EXASTRA INVICTAS - at 2013.05.18 20:02:00
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307. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Mortedeamor wrote: EXASTRA INVICTAS wrote: Mortedeamor wrote: your a ******* dumb ass did you even read the thread before commenting on it here lemme clue you in ***** using the proper turrent for caldari makes no ******* difference read...
- by EXASTRA INVICTAS - at 2013.05.18 19:55:00
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308. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Mortedeamor wrote: your a ******* dumb ass did you even read the thread before commenting on it here lemme clue you in ***** using the proper turrent for caldari makes no ******* difference read the thread before you decide to open your ******...
- by EXASTRA INVICTAS - at 2013.05.18 19:41:00
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309. [feedback] gunnlogi tanks are to slow now. - in Feedback/Requests [original thread]
ladwar wrote: Godin Thekiller wrote: They weren't ment to be fast in the first place. Caldari vehicles are ment to be long range support, not the charging bulls, which is Gallente. Know your facts. Peace, Godin then give all caldari a ...
- by EXASTRA INVICTAS - at 2013.05.18 19:28:00
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310. [Request] LAV Changes - in Feedback/Requests [original thread]
I'm not here to discuss whether the vehicle HP buff makes free LAVs overpowered or not, so please leave that discussion elsewhere. I just want a few simple things for us Vehicle specialists. Ranked in order from most important to least important: ...
- by EXASTRA INVICTAS - at 2013.05.18 19:01:00
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311. Dropships, avionics - in Feedback/Requests [original thread]
I feel that the Dropship could use: 1) Altimeter 2) Pitch and Roll indicators 3) Airspeed Indicator I'm actually not too concerned with giving it a lock on warning system, at least not until more combat oriented aircraft are introduced. The rol...
- by EXASTRA INVICTAS - at 2013.05.18 17:11:00
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312. [REQUEST] Can we PLEASE lay in the prone? PLEASE!?!??? - in Feedback/Requests [original thread]
Going prone is definitely a must. Make it so going prone offers instant stability to snipers, too. But I think they should have to crouch to move around.
- by EXASTRA INVICTAS - at 2013.05.18 16:25:00
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313. Heavy weapons - in Feedback/Requests [original thread]
The Forge Gun can be an obnoxiously effective anti-personel weapon, too, actually. CCP has stated there's a laser based Amarrian heavy weapon and a plasma based Gallente heavy weapon on the way. My one hope is that the Gallente Heavy weapon won't...
- by EXASTRA INVICTAS - at 2013.05.18 15:10:00
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314. Feedback On Various Things - in Feedback/Requests [original thread]
Delirium Inferno wrote: They don't like lists, you're supposed to make a separate topic for each point, as per CCP request. Yeah, I literally just noticed it after posting the thread: ExAstra wrote: Edit: Aaaaand I just saw the pinned thr...
- by EXASTRA INVICTAS - at 2013.05.18 14:56:00
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315. Feedback On Various Things - in Feedback/Requests [original thread]
It's a complete and total waste of SP on the long road to Enforcer HAVs for me. The game is supposed to reward specialization, and to a certain extent it does, but it doesn't change the fact that I'm literally wasting SP while I'...
- by EXASTRA INVICTAS - at 2013.05.18 13:11:00
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316. Feedback On Various Things - in Feedback/Requests [original thread]
Okay so disclaimer: i only just started playing (again) about two or three weeks ago, because when I played before during closed beta the game was completely unplayable (graphics issues with IFF tag placement) and I had to put it down. Then I move...
- by EXASTRA INVICTAS - at 2013.05.18 13:10:00
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317. Someone help me please - in Feedback/Requests [original thread]
Saucy Butt Love wrote: *i know i rant but please understand i LOVE DUST 514 i love the concept i love playing and i do not mean for any of this to come across ascue shouting at developers saying omg your sh** because in no way shape or form am ...
- by EXASTRA INVICTAS - at 2013.05.18 07:48:00
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318. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: EXASTRA INVICTAS wrote: The core concept of this idea is fabulous and I love it. My one question, however, is why does the Pilot suit lose HP when the Scout suit retains it? From my perspective I wouldn't view the "Sco...
- by EXASTRA INVICTAS - at 2013.05.17 21:55:00
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319. (Feedback) Shield Tanks - in Feedback/Requests [original thread]
ladwar wrote: they are either saying one of two things which are 1. shield tanks are adding to much tank to their HAV and its slowing shield HAVs down in which case im going to stare you down and call you a liar 2. gallente are meant to be fast...
- by EXASTRA INVICTAS - at 2013.05.17 18:01:00
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320. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: CCP Remnant wrote: We're still missing two heavy weapon variants (gallente and amarr). As to what they'll do... speculate away Imagines the Gallente one is an anti infantry super heavy tri/quad barreled heavy sh...
- by EXASTRA INVICTAS - at 2013.05.17 17:25:00
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