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Ignoble Son
3dge of D4rkness SoulWing Alliance
242
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Posted - 2013.05.18 15:10:00 -
[1] - Quote
I don't know if you guys reduced the speed on the gunnlogi or not, in uprising, but it sure as hell does feel slower (which makes tank on tank combat Vs. armor a lot more difficult). It is difficult form me to tell because in Chromosome I ran chassis on my gunnlogi fittings a lot (espesialy when I was planning on going up against armor).
Shield tanks now feel very sluggish to me. Please, if the speed was redused for Uprising, increase it back to where it was Chromosome. And bring back the chassis ASAP. I NEED MY CHASSIS! WHY WERE THEY REMOVED?! |
Xender17
Oblivion S.G.X
81
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Posted - 2013.05.18 15:40:00 -
[2] - Quote
Slow as if not slower than marauder. |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
88
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Posted - 2013.05.18 16:49:00 -
[3] - Quote
They weren't ment to be fast in the first place. Caldari vehicles are ment to be long range support, not the charging bulls, which is Gallente. Know your facts.
Peace, Godin |
Ignoble Son
3dge of D4rkness SoulWing Alliance
244
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Posted - 2013.05.18 19:15:00 -
[4] - Quote
Godin Thekiller wrote:They weren't ment to be fast in the first place. Caldari vehicles are ment to be long range support, not the charging bulls, which is Gallente. Know your facts. Peace, Godin
People need to learn how to friken read. Did I say any thing about caldari? Did I say anything about Gallente? Do Gallente tanks exist in this game? Were shield tanks faster in chromosom? Is it fair to game balance that shield tanks are so much weaker than armor tank yet do not make up for it in another aspect (such as speed).
Why don't you think a little bit about what others are saying before you go around just trying to talk down to people dip****. |
ladwar
Dead Six Initiative Lokun Listamenn
429
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Posted - 2013.05.18 19:22:00 -
[5] - Quote
Godin Thekiller wrote:They weren't ment to be fast in the first place. Caldari vehicles are ment to be long range support, not the charging bulls, which is Gallente. Know your facts. Peace, Godin then give all caldari a range buff. we do not have a range buff so this is just a lie to keep the shield HAVs down. |
EXASTRA INVICTAS
Crux Special Tasks Group Gallente Federation
3
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Posted - 2013.05.18 19:28:00 -
[6] - Quote
ladwar wrote:Godin Thekiller wrote:They weren't ment to be fast in the first place. Caldari vehicles are ment to be long range support, not the charging bulls, which is Gallente. Know your facts. Peace, Godin then give all caldari a range buff. we do not have a range buff so this is just a lie to keep the shield HAVs down. You have a missile range buff instead of blaster, and missiles go further than blasters. Bingo, done. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
244
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Posted - 2013.05.18 20:16:00 -
[7] - Quote
EXASTRA INVICTAS wrote:ladwar wrote:Godin Thekiller wrote:They weren't ment to be fast in the first place. Caldari vehicles are ment to be long range support, not the charging bulls, which is Gallente. Know your facts. Peace, Godin then give all caldari a range buff. we do not have a range buff so this is just a lie to keep the shield HAVs down. You have a missile range buff instead of blaster, and missiles go further than blasters. Bingo, done. Your tanks also have better CPU which makes fitting railguns easier on them, so there's even more range. Also shields regenerate naturally while armor does not. And you have way more High Slots for your defense, so you can invest in damage mods in your low slots.
1. You can easily equip I a rail turret to an armor tank and still make it far more survivable than a shield tank. I am full proto tanks and have been in such battles
2. If you can do this with an armor tank missiles are going to do you little good in a distance battle, since missiles have flight time.
3. The original question I posed was: has the speed on shield tanks been reduced in uprising and if so why? Because it sure does feel like speed has been reduced. And why do we not have chassis? No one has as of yet adressed this. |
CharCharOdell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
93
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Posted - 2013.05.18 20:54:00 -
[8] - Quote
We need a speed and range buff to our gear bc we stand no chance against armor tanks. |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
89
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Posted - 2013.05.18 21:04:00 -
[9] - Quote
Chassis, idk. I agree that they should be back. Anyways, Gallente is always faster than Caldari, because they fit stronger thrusters on their ****. It takes us slightly longer to accelerate, but we will hit a higher top speed This is because we use blasters, which has the shortest range of any other turret type. That means we need to get in close, which is why we use stronger thrusters. Caldari uses missiles and rails, and snipes targets. Therefore, they don't need speed. They just sit and snipe. Therefore, all of you are doing it wrong.
Peace, Godin |
Ignoble Son
3dge of D4rkness SoulWing Alliance
245
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Posted - 2013.05.18 21:37:00 -
[10] - Quote
Godin Thekiller wrote:Chassis, idk. I agree that they should be back. Anyways, Gallente is always faster than Caldari, because they fit stronger thrusters on their ****. It takes us slightly longer to accelerate, but we will hit a higher top speed This is because we use blasters, which has the shortest range of any other turret type. That means we need to get in close, which is why we use stronger thrusters. Caldari uses missiles and rails, and snipes targets. Therefore, they don't need speed. They just sit and snipe. Therefore, all of you are doing it wrong. Peace, Godin
By speed, I was referring to both top speed and acceleration (top speed would be solved if chassis hadn't been removed). And ,as well, by your logic, caldari should have the advantage in a rail battle, due to mobility/faster acceleration (i.e. caldari should be able to relocate and set up in a sniping position very easily) unfortunatly this is not the case because the caldari seem to have suffered some kind of reduction to acceleration since uprising. I used to run a Jovian but now not even that helps (it doesn't even fell like it is doing anything at all now). |
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Principus Shmoof Triariian
Deadly Blue Dots RISE of LEGION
11
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Posted - 2013.05.18 21:42:00 -
[11] - Quote
They are still faster than Armor and still more maneuverable. I personally, as a tanker, don't see a problem |
ladwar
Dead Six Initiative Lokun Listamenn
429
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Posted - 2013.05.18 22:04:00 -
[12] - Quote
EXASTRA INVICTAS wrote:ladwar wrote:Godin Thekiller wrote:They weren't ment to be fast in the first place. Caldari vehicles are ment to be long range support, not the charging bulls, which is Gallente. Know your facts. Peace, Godin then give all caldari a range buff. we do not have a range buff so this is just a lie to keep the shield HAVs down. You have a missile range buff instead of blaster, and missiles go further than blasters. Bingo, done. Your tanks also have better CPU which makes fitting railguns easier on them, so there's even more range. Also shields regenerate naturally while armor does not. And you have way more High Slots for your defense, so you can invest in damage mods in your low slots. the enforcer HAVs do not get a range buff only a zoom buff. its like you don't even know what the modules cost for cpu/pg. |
Tankin Tarkus
Quafe Runners
15
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Posted - 2013.05.18 22:33:00 -
[13] - Quote
actually both enforcers get +3 damage/range +2 zoom per level.... |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
89
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Posted - 2013.05.18 23:09:00 -
[14] - Quote
Ignoble Son wrote:Godin Thekiller wrote:Chassis, idk. I agree that they should be back. Anyways, Gallente is always faster than Caldari, because they fit stronger thrusters on their ****. It takes us slightly longer to accelerate, but we will hit a higher top speed This is because we use blasters, which has the shortest range of any other turret type. That means we need to get in close, which is why we use stronger thrusters. Caldari uses missiles and rails, and snipes targets. Therefore, they don't need speed. They just sit and snipe. Therefore, all of you are doing it wrong. Peace, Godin By speed, I was referring to both top speed and acceleration (top speed would be solved if chassis hadn't been removed). And ,as well, by your logic, caldari should have the advantage in a rail battle, due to mobility/faster acceleration (i.e. caldari should be able to relocate and set up in a sniping position very easily) unfortunatly this is not the case because the caldari seem to have suffered some kind of reduction to acceleration since uprising. I used to run a Jovian but now not even that helps (it doesn't even fell like it is doing anything at all now).
Yor acceleration is the same, your speed got nerfed (or rather switched). With 3 hardners, a extender, and regenerator, and dual damage mods on a Gunnlogi should do wonders. You will be able to survive OB's and dish out enough damage to make other HAV's fear you.
Peace, Godin |
Harpyja
DUST University Ivy League
51
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Posted - 2013.05.18 23:31:00 -
[15] - Quote
Godin Thekiller wrote:Ignoble Son wrote:Godin Thekiller wrote:Chassis, idk. I agree that they should be back. Anyways, Gallente is always faster than Caldari, because they fit stronger thrusters on their ****. It takes us slightly longer to accelerate, but we will hit a higher top speed This is because we use blasters, which has the shortest range of any other turret type. That means we need to get in close, which is why we use stronger thrusters. Caldari uses missiles and rails, and snipes targets. Therefore, they don't need speed. They just sit and snipe. Therefore, all of you are doing it wrong. Peace, Godin By speed, I was referring to both top speed and acceleration (top speed would be solved if chassis hadn't been removed). And ,as well, by your logic, caldari should have the advantage in a rail battle, due to mobility/faster acceleration (i.e. caldari should be able to relocate and set up in a sniping position very easily) unfortunatly this is not the case because the caldari seem to have suffered some kind of reduction to acceleration since uprising. I used to run a Jovian but now not even that helps (it doesn't even fell like it is doing anything at all now). Yor acceleration is the same, your speed got nerfed (or rather switched). With 3 hardners, a extender, and regenerator, and dual damage mods on a Gunnlogi should do wonders. You will be able to survive OB's and dish out enough damage to make other HAV's fear you. Peace, Godin
Shield regen is crap. Regenerators are also crap unless the most basic ones are buffed to increase recharge rate by 100%.
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Logi Bro
Greatness Achieved Through Training EoN.
1546
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Posted - 2013.05.18 23:46:00 -
[16] - Quote
Ignoble Son wrote:Godin Thekiller wrote:They weren't ment to be fast in the first place. Caldari vehicles are ment to be long range support, not the charging bulls, which is Gallente. Know your facts. Peace, Godin People need to learn how to friken read. How the hell is armor supposed to be faster than shields? (simple answer is that it should not be because of armor penalty). Were shield tanks faster in chromosom? Is it fair to game balance that shield tanks are so much weaker than armor tank yet do not make up for it in another aspect (such as speed). Why don't you think a little bit about what others are saying before you go around just trying to talk down to people dip****.
Armor isn't faster than shields. Gallente is faster than Caldari. It wasn't this way in Chromosome due to a mistake by CCP's part. I don't have a link, but a dev said as much, Gallente was meant to be faster. |
Harpyja
DUST University Ivy League
51
|
Posted - 2013.05.18 23:58:00 -
[17] - Quote
I did some calculations, and I came out with the judgement that CCP stealth nerfed Caldari's HAVs' top speeds.
In Chromosome, fitting window said 24m/s. In Uprising, fitting windows says 78.5km/h.
24m/s * 1km/1000m * 60s/1min * 60min/1h = 86.5km/h.
Conclusion: CCP reduced the top speed of Caldari HAVs by 8km/h. And they are trying to hide this from the general public by changing the units. Spread the word, and understand what's really going on. |
Vermaak Doe
SVER True Blood Unclaimed.
722
|
Posted - 2013.05.19 00:31:00 -
[18] - Quote
Ignoble Son wrote:Godin Thekiller wrote:They weren't ment to be fast in the first place. Caldari vehicles are ment to be long range support, not the charging bulls, which is Gallente. Know your facts. Peace, Godin People need to learn how to friken read. How the hell is armor supposed to be faster than shields? (simple answer is that it should not be because of armor penalty). Were shield tanks faster in chromosom? Is it fair to game balance that shield tanks are so much weaker than armor tank yet do not make up for it in another aspect (such as speed). Why don't you think a little bit about what others are saying before you go around just trying to talk down to people dip****. I call bs on shields being weaker than armor didn't you notice that swarms do more damage to armor now? |
Tankin Tarkus
Quafe Runners
15
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Posted - 2013.05.19 01:07:00 -
[19] - Quote
even in the last build swarms did more damage to armor than shields |
Vermaak Doe
SVER True Blood Unclaimed.
722
|
Posted - 2013.05.19 01:22:00 -
[20] - Quote
Tankin Tarkus wrote:even in the last build swarms did more damage to armor than shields The damage difference was increased from last build. |
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Tankin Tarkus
Quafe Runners
15
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Posted - 2013.05.19 01:23:00 -
[21] - Quote
whats the difference now? |
Vermaak Doe
SVER True Blood Unclaimed.
722
|
Posted - 2013.05.19 01:25:00 -
[22] - Quote
130% it was closer to 120 or so, believe it or not 10% makes a noticeable difference. |
Tankin Tarkus
Quafe Runners
15
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Posted - 2013.05.19 01:48:00 -
[23] - Quote
err thats what i was told it did last build was +30% to armor |
Mortedeamor
Internal Error. Negative-Feedback
46
|
Posted - 2013.05.19 02:51:00 -
[24] - Quote
same people same **** https://forums.dust514.com/default.aspx?g=posts&t=78678&find=unread |
Mortedeamor
Internal Error. Negative-Feedback
46
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Posted - 2013.05.19 02:52:00 -
[25] - Quote
lets repeat ourself for eternity cause thats not boring of course its more interesting than shield tanks |
Mortedeamor
Internal Error. Negative-Feedback
46
|
Posted - 2013.05.19 02:55:00 -
[26] - Quote
Ignoble Son wrote:EXASTRA INVICTAS wrote:ladwar wrote:Godin Thekiller wrote:They weren't ment to be fast in the first place. Caldari vehicles are ment to be long range support, not the charging bulls, which is Gallente. Know your facts. Peace, Godin then give all caldari a range buff. we do not have a range buff so this is just a lie to keep the shield HAVs down. You have a missile range buff instead of blaster, and missiles go further than blasters. Bingo, done. Your tanks also have better CPU which makes fitting railguns easier on them, so there's even more range. Also shields regenerate naturally while armor does not. And you have way more High Slots for your defense, so you can invest in damage mods in your low slots. 1. You can easily equip I a rail turret to an armor tank and still make it far more survivable than a shield tank. I am full proto tanks and have been in such battles 2. If you can do this with an armor tank missiles are going to do you little good in a distance battle, since missiles have flight time. 3. The original question I posed was: has the speed on shield tanks been reduced in uprising and if so why? Because it sure does feel like speed has been reduced. And why do we not have chassis? No one has as of yet adressed this. im pretty sure the chasis are iether being reworked or were taken out on account of ther application to lavs and the framerate issues ..i hada lav that would freeze and kick me at top speed in early chromosome i can imagine what that stack would do in uprising but it could only be worse as the frame rate is still very shakey |
Tankin Tarkus
Quafe Runners
15
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Posted - 2013.05.19 03:02:00 -
[27] - Quote
i wonder how a shield tank would do with the chasis considering they dont specificly need armor besides in worst case scenarios and depending on needs might have the 2-3 low slots free |
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