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281. (Request) - Make "Skill Respec" for Aurum - in Feedback/Requests [original thread]
Personally don't like the idea. If they DID go through with anything like this, I'd recommend it only be allowed once per year, such as a Neural Remap in EVE. inb4 people crying about comparing an EVE Universe game to EVE itself
- by EXASTRA INVICTAS - at 2013.05.22 16:27:00
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282. [Suggestion] Collision Damage Fixes - in Feedback/Requests [original thread]
Sparhawk TheRubyKnigt wrote: +1 for an actual articulated post and as Exastra said, not just another "_____ is OP it killed me, plz nerf" also, i am all for the reworking of colision damages. in all honesty, unless someone in an LAV is going a...
- by EXASTRA INVICTAS - at 2013.05.22 13:59:00
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283. [Feedback] Dropship control - in Feedback/Requests [original thread]
Well, technically every move you make IS a fight to keep the dropship afloat. I would appreciate some better turning power and the ability to make precision adjustments with more finesse, but I don't think the controls are as bad as everyone claim...
- by EXASTRA INVICTAS - at 2013.05.21 17:42:00
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284. [Feedback] Splash damage seems not working - in Feedback/Requests [original thread]
I'm not sure if the blast radii are just incredibly small or what, but the Plasma Cannon splash seems fairly unreliable as well. At the very least, anyone caught in the visual effects of the blast should take splash damage in my opinion. Whether t...
- by EXASTRA INVICTAS - at 2013.05.21 17:27:00
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285. WHY OUR OWN TEAMMATES DESTROYING UNCONTESTED (YELLOW) TURRETS?!? - in Feedback/Requests [original thread]
Rachoi wrote: [quote=Alan-Ibn-Xuan Al-Alasabe] as for the WP things... i think you should only get WP for destroying comfirmed enemy turrets I am completely okay with this proposition. You should have the option of denying the enemy valuable...
- by EXASTRA INVICTAS - at 2013.05.21 15:21:00
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286. [Suggestion] Collision Damage Fixes - in Feedback/Requests [original thread]
Bumping this thread to encourage the reading of longer posts and not just "_____ is OP it killed me, plz nerf" and of course the equal and opposite buff threads.
- by EXASTRA INVICTAS - at 2013.05.21 15:10:00
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287. [Request] - Adding hotfix info to launcher - in Feedback/Requests [original thread]
I would personally appreciate if this were implemented as well.
- by EXASTRA INVICTAS - at 2013.05.21 13:53:00
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288. [Request] Vehicle Engineering - in Feedback/Requests [original thread]
But I really, really need the ability to put fitting modules on my tank! Fitting modules are always used in the best fittings, it's a fact. /sarcasm
- by EXASTRA INVICTAS - at 2013.05.20 19:37:00
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289. Increase scout speed, remove ability to fit turret. - in Feedback/Requests [original thread]
EEPLURIBUS onDUST wrote: Ulysses Knapse wrote: You've obviously never played EVE. As an experienced EVE player and a dedicated LAV driver on dust, the OP has a point. The turret bonus gives nothing to the SLAV. The logi LAV does just as g...
- by EXASTRA INVICTAS - at 2013.05.20 19:31:00
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290. [FEEDBACK/REQUEST] On Skill Progression - in Feedback/Requests [original thread]
Before doing this, they should fix the fact that some skills don't offer any real incentive to train. I'm copy pasting something from a different thread I started: Our wonderful CPM Iron Wolf Saber has made an excellent thread detailing part of...
- by EXASTRA INVICTAS - at 2013.05.20 19:09:00
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291. [feedback] HAV small turrets - in Feedback/Requests [original thread]
I experience this problem at times as well. I'll be engaged in the thick of combat and suddenly start taking damage. Worried about enemy AV coming in, I retreat. Only to find that someone had hopped into the turret and was hitting me instead of th...
- by EXASTRA INVICTAS - at 2013.05.20 19:02:00
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292. [Suggestion] Collision Damage Fixes - in Feedback/Requests [original thread]
Fall damage and impact damage. I really don't like it, and think it's way too high. I see no reason for a super advanced, futuristic assault armor to lose half of its shields after jumping off of a relatively small hill. And spawning is awkward to...
- by EXASTRA INVICTAS - at 2013.05.20 18:54:00
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293. [request/feedback] Plasma cannon operation skill - in Feedback/Requests [original thread]
I would prefer projectile velocity bonus as long as the weapon keeps the same arc. I don't want to have to adjust where to aim based on where my skill level with the Plasma Cannon is at. The reason velocity would be better than both charge time o...
- by EXASTRA INVICTAS - at 2013.05.20 18:35:00
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294. LOCK OFF button for Swarm Launchers - in Feedback/Requests [original thread]
Feisar Nathh wrote: shaman oga wrote: turn around and look the ground That's very helpful. What should I say to my enemies when I show them my back? "Wait, wait, I'm not ready yet. Hey I said I wasn't ready!"
- by EXASTRA INVICTAS - at 2013.05.20 18:12:00
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295. (Request) Convert Covenant Dropsuits to Amarr - in Feedback/Requests [original thread]
I believe there's also a Blood Raider LAV using the Caldari LAV model? That should be fixed as well when the Amarr LAV is released. On a side note, why is CreoDron the primary manufacturer of shotguns? That should totally be Duvolle Laboratory's ...
- by EXASTRA INVICTAS - at 2013.05.19 19:40:00
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296. [Feedback] Dropship controls are bad... - in Feedback/Requests [original thread]
The dropship controls are okay, I just think it drifts a little bit too much. As in, I will be perfectly level while moving forward, will pull back for an all ahead stop, and when I re-level, I will find myself drifting to one side. I correct, but...
- by EXASTRA INVICTAS - at 2013.05.19 19:35:00
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297. [Request] LAV Changes - in Feedback/Requests [original thread]
Godin TheKiller wrote: I'd drive my LAV's more if this happened. count me in! Peace, Godin Indeed, the LAV role as it is in its current iteration can be viewed as little more than a joke, and some "for the lulz" moments. Thank you for the...
- by EXASTRA INVICTAS - at 2013.05.19 19:15:00
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298. [Request] LAV Changes - in Feedback/Requests [original thread]
I went ahead and made a (rather poor looking) mock up for what I'm looking for in the instrument cluster. Badly done picture In the bottom right corner you have your new LAV instrumentation. Perhaps the most important, and most obvious additio...
- by EXASTRA INVICTAS - at 2013.05.19 17:44:00
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299. [Request] Skill Specialization Change - in Feedback/Requests [original thread]
Vermaak Doe wrote: I think that the racial specialization skills should be changed to one flat skill. For example the gallente assault suit skill would become medium assault suit and with multiple medium frame skills at 5 you wouldn't need to t...
- by EXASTRA INVICTAS - at 2013.05.19 16:01:00
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300. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
nukel head wrote: I am already seeing many players quitting after being frustrated by nearly full proto teams against teams of randoms. I fear that the number of long term players will suffer from this. This is where all the career 24/7 lifers...
- by EXASTRA INVICTAS - at 2013.05.19 15:58:00
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