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61. [Feedback] Scanning in general - in Feedback/Requests [original thread]
I've been scanned once. No, really. Once. In all the matches I've played since Uprising, I have only been scanned once. That's only one more time than I've seen a Laser Rifle. Hmmmm... implications.
- by EXASTRA INVICTAS - at 2013.06.09 15:26:00
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62. [Request] Swap Swarm damage stats with plasma launcher - in Feedback/Requests [original thread]
Godin Thekiller wrote: Harpyja wrote: No. No need to imbalance armor and shield vehicles any more than their current state. What you are requesting will give stronger AV for anti shields and weaker AV for anti armor. No. What is it with ...
- by EXASTRA INVICTAS - at 2013.06.09 14:54:00
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63. how to balance shield and armor tanks... - in Feedback/Requests [original thread]
The "Shield tanks are slower" argument falls apart when the tanks are actually fitted, because a single plate added to a Madrugar (required to not get wtfpwned by proper AV) makes it slower than the Gunnlogi. The problem is role misunderstanding ...
- by EXASTRA INVICTAS - at 2013.06.09 14:33:00
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64. [Request] MAVGÇÖs, Squad transport Please! - in Feedback/Requests [original thread]
Fox Gaden wrote: Thinking about this more, I think the base acceleration on the MAV should be low (like HAV low), and the Operation skill should increase the acceleration to effective levels. This way you would need a dedicated truck driver to ...
- by EXASTRA INVICTAS - at 2013.06.09 14:19:00
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65. Plasma cannon- statistically terrible - in Feedback/Requests [original thread]
Honestly I think the single round magazine is fine. It makes the weapon more unique than most. Giving the weapon more damage output, less range, and a bit more projectile speed (make the Plasma Cannon skill increase projectile speed instead of dec...
- by EXASTRA INVICTAS - at 2013.06.09 12:15:00
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66. Make it more difficult to deactivate a Module by accident - in Feedback/Requests [original thread]
Capacitor on vehicles would be way too much for most FPS fans. Even for me, I don't want to deal with capacitor on my HAV. Yeah I can manage the heck out of my Hyperion's capacitor with dual rep and cap booster but I just really don't want to goof...
- by EXASTRA INVICTAS - at 2013.06.09 12:11:00
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67. (Request) Increase overview map voom in - in Feedback/Requests [original thread]
10/10, would like this thread again. Full support. I would also like the ability to slightly adjust camera angle.
- by EXASTRA INVICTAS - at 2013.06.09 12:06:00
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68. (REQUEST) New game end stat screen - in Feedback/Requests [original thread]
I agree, there is too much emphasis on K/DR in this game which takes away from its "work as a team to get the job done" orientation that it SHOULD have. It's not about how well YOU did, it's about whether or not you WON. That's all that matters ...
- by EXASTRA INVICTAS - at 2013.06.09 12:00:00
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69. Snipers Role, Sniper Feedback - in Feedback/Requests [original thread]
Raynedog Lightstar wrote: EXASTRA INVICTAS wrote: CCP has done a good job making it so the snipers far and away from the battlefield don't have the ability to contribute as much to the fight as a sniper who is closer. That said, I've found ...
- by EXASTRA INVICTAS - at 2013.06.09 11:49:00
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70. [Request] MAVGÇÖs, Squad transport Please! - in Feedback/Requests [original thread]
pseudosnipre wrote: The intent of my participation were to foresee potential misuses and bring them to light, not to ruffle feathers or invite abuse. EXASTRA INVICTAS wrote: Your perception of how the MAV will operate is completely warped, a...
- by EXASTRA INVICTAS - at 2013.06.09 11:35:00
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71. Snipers Role, Sniper Feedback - in Feedback/Requests [original thread]
cy6 wrote: EXASTRA INVICTAS wrote: CCP has done a good job making it so the snipers far and away from the battlefield don't have the ability to contribute as much to the fight as a sniper who is closer. That said, I've found the role to be ...
- by EXASTRA INVICTAS - at 2013.06.08 20:18:00
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72. Snipers Role, Sniper Feedback - in Feedback/Requests [original thread]
CCP has done a good job making it so the snipers far and away from the battlefield don't have the ability to contribute as much to the fight as a sniper who is closer. That said, I've found the role to be most helpful in these ways: 1) Intel. ...
- by EXASTRA INVICTAS - at 2013.06.08 19:56:00
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73. (Feedback) from Primary Mass Driver User - in Feedback/Requests [original thread]
West Killington wrote: Thanks for the reply exastra. I actually was not aware that a fix was inbound and you are right the same lack of robustness is exhibited in the plasma cannon. These weapons are in the game, they should be viable balanced ...
- by EXASTRA INVICTAS - at 2013.06.08 19:47:00
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74. (Feedback) from Primary Mass Driver User - in Feedback/Requests [original thread]
Your post was much more enjoyable to read than most regarding the Mass Driver. It usually amounts to whining, crying, and derogatory comments demeaning other weapons and demanding theirs be returned to OP status. I do not see many Mass Drivers on...
- by EXASTRA INVICTAS - at 2013.06.08 19:31:00
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75. (Request) to renew the graphics of the old weapons - in Feedback/Requests [original thread]
Artificer Ghost wrote: *To top 2 posters, haven't read the others. The AR in the picture is not the Caldari 'Rail RIfle'. It's the old model for the Assault Rifle. To OP: They'll not change the Sniper Rifle look, as it is a Caldari weapon. If...
- by EXASTRA INVICTAS - at 2013.06.08 19:22:00
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76. [Feedback] The way of the Scout - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: EXASTRA INVICTAS wrote: Are we now expected to balance the game based on the whims of someone whose sole argument is "I'm good with the SMG at other video games?" I did indeed fully read your post but you mentione...
- by EXASTRA INVICTAS - at 2013.06.08 19:09:00
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77. [Request] MAVGÇÖs, Squad transport Please! - in Feedback/Requests [original thread]
pseudosnipre wrote: EXASTRA INVICTAS wrote: It should have LIMITED defenses, consisting of very high tanking power but very low offensive power. A forward facing medium turret that has a very restricted turning angle easily accomplishes this...
- by EXASTRA INVICTAS - at 2013.06.08 19:00:00
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78. (Request) to renew the graphics of the old weapons - in Feedback/Requests [original thread]
Mobius Wyvern wrote: EXASTRA INVICTAS wrote: elfede 01 wrote: Hello, I would like to renew the graphics of the weapons are from the closed beta. For example the sniper rifle: This model is very old, need to renew, making it rounder and / ...
- by EXASTRA INVICTAS - at 2013.06.08 18:20:00
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79. (Request) to renew the graphics of the old weapons - in Feedback/Requests [original thread]
elfede 01 wrote: Hello, I would like to renew the graphics of the weapons are from the closed beta. For example the sniper rifle: This model is very old, need to renew, making it rounder and / or most futuristic. And a question: The weapon you...
- by EXASTRA INVICTAS - at 2013.06.08 17:21:00
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80. An entire Class of weaponry made obsolete. - in Feedback/Requests [original thread]
I have seen a lot more scrambler rifles in matches now, and a lot more "normal" ARs. But I've still been killed by TARs as well. Main point being, TARs aren't god mode anymore, but they're still good at what they're designed to do. If the TAR isn'...
- by EXASTRA INVICTAS - at 2013.06.08 17:01:00
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