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1021. CCP first post ever - My 2 cents. - in Feedback/Requests [original thread]
I've mentioned jetpacks before but realize that a jetpack is a one man tool. This is a team game and as such support the developer's decision to put dropships into the game rather than jetpacks. Can you imagine the chaos that would ensue if every ...
- by Draco Cerberus - at 2013.08.20 07:21:00
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1022. [request] Fix the dcs please - in Feedback/Requests [original thread]
We have been struggling to stay connected to the server and as such I request that the connection issues be fixed. They aren't limited to Dust, but to Eve as well.
- by Draco Cerberus - at 2013.08.20 06:36:00
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1023. [Request] Concerning Running People Over - in Feedback/Requests [original thread]
Synbot wrote: We have some high tech, anti-denting vehicles then. They're subarus with side, front and rear impact resistant panels.
- by Draco Cerberus - at 2013.08.20 05:24:00
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1024. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
My only reason to even consider a minimum arming distance on a weapon like this for Pub matches is the fact that Friendly Fire is not on. There should be no way for a friendly being a blocker to kill a MD user on their own team, at least not witho...
- by Draco Cerberus - at 2013.08.17 19:14:00
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1025. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
The suit and forge gun are both working as intended sir, I run logi not heavy and have previously run heavy, yes they are squishy and can be killed as well as seen when you have a look around. Sometimes it's death from above and most of the time i...
- by Draco Cerberus - at 2013.08.17 19:02:00
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1026. [Feedback] Add More Incentives for Eve Interaction Via PC - in Feedback/Requests [original thread]
This would also add value to doing PI in empire space (or null/wh if we ever go there as mercs in dropsuits). +1
- by Draco Cerberus - at 2013.08.17 18:55:00
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1027. [Feedback] No ISK varient of the 'Abyss' Carthum Drop Uplink - in Feedback/Requests [original thread]
Wow so I could get someone to buy me one or a hundred with aur and then buy them from them, oh wait we don't have a market yet.............the market would solve the problem of PTW that this indicates. Current max spawn time reduction of -62.5% (3...
- by Draco Cerberus - at 2013.08.15 16:10:00
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1028. [Request] Friendly Fire is your friend - in Feedback/Requests [original thread]
Draco Cerberus wrote: What would really be optimal is the introduction of Friendly Fire. There are many times when a random blue has jumped in front of me to try and finish off a red while I fire my mass driver resulting in a kitten "Committed ...
- by Draco Cerberus - at 2013.08.15 16:06:00
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1029. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
What would really be optimal is the introduction of Friendly Fire. There are many times when a random blue has jumped in front of me to try and finish off a red while I fire my mass driver resulting in a kitten "Committed Suicide" feed and the blu...
- by Draco Cerberus - at 2013.08.15 15:53:00
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1030. [Request] Resistance Plating - in Feedback/Requests [original thread]
Lynn Beck wrote: Draco Cerberus wrote: I agree the glow effect isn't useful for frame rate and any number of other visual reasons. Color coding hardeners on the health bar would be a positive change but how do we separate friend from foe the...
- by Draco Cerberus - at 2013.08.15 15:26:00
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1031. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
Eris Ernaga wrote: Please CCP lets give the vets somewhere to go how about a match labeled veterans battle this is for 10 mill skill points and above players only. Everyone here will have a chance because they will all obviously be specialized ...
- by Draco Cerberus - at 2013.08.07 16:36:00
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1032. [request] Server stability issues - in Feedback/Requests [original thread]
Please fix the random disconnects so we can at least play 5 matches before being DC-ed
- by Draco Cerberus - at 2013.08.07 02:24:00
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1033. [ DEV INVITED ] Better explosions - in Feedback/Requests [original thread]
Dust right now kind of looks like .//hack:Roots. Kind of cool that there is snow and stuff like that although we don't actually see any of that other than on the map. I still want to see the racial variants of heavies and the racial ARs that shoul...
- by Draco Cerberus - at 2013.08.02 23:36:00
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1034. a way to help the newbies - in Feedback/Requests [original thread]
Wow items trading is going to happen? All joking aside, yes the jump up is pretty rough and you will want to figure out what you are doing pretty quick. Last i heard 10,000 wp to leave the academy. So about 5 matches for me on a normal day. As for...
- by Draco Cerberus - at 2013.08.02 23:25:00
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1035. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
Smooth Assassin wrote: halii oloektan wrote: Mass drivers need to be removed, flaylocks need to be removed, game was good before those but now not quite as much. Sounds like you had a bad day with flaylocks and MDs. But the flaylock is n...
- by Draco Cerberus - at 2013.08.02 23:05:00
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1036. ARs are OP, why nerfing everything is not the right way to balance - in Feedback/Requests [original thread]
I find that with equal levels of skill the guns are balanced. We need to move our focuses from the nerf/buff mode to what we need in game that would improve gameplay not just which gun hits hardest (there will always be BFGs).
- by Draco Cerberus - at 2013.08.02 22:52:00
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1037. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
The Black Jackal wrote: RydogV wrote: Something I would like to see when CCP decides to further expand Planetary Conquest out of Molden Heath (or even within it) is a version of PC that might provide improved access for smaller corporations....
- by Draco Cerberus - at 2013.08.02 22:49:00
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1038. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
RydogV wrote: Alabastor 'TheBlaster' Alcar wrote: how often were the old battles 8v8, couldnt u always just bring a full 16 if u had the people?? No the old Faction Warfare was strictly 8v8 battles and the only way to do corp v corp pri...
- by Draco Cerberus - at 2013.08.02 22:44:00
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1039. ARs are OP, why nerfing everything is not the right way to balance - in Feedback/Requests [original thread]
I like this Nerf the Nerf hammer thread +1
- by Draco Cerberus - at 2013.08.02 22:40:00
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1040. More incentive to play a support role. - in Feedback/Requests [original thread]
N1ck Comeau wrote: Draco Cerberus wrote: As a supporting role player, LogiBro for Life!!, I like some but not all of your ideas. I believe that there is no reason to CAP WP for triage as this is something that is key to keeping your mercs up...
- by Draco Cerberus - at 2013.08.02 22:37:00
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