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1001. PC is a self-defeating game mode - in Feedback/Requests [original thread]
So now you get to walk a mile in my shoes, how do they fit?
- by Draco Cerberus - at 2013.08.28 18:20:00
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1002. [Request] LFS icon - in Feedback/Requests [original thread]
+1 Make it so...
- by Draco Cerberus - at 2013.08.28 18:16:00
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1003. [REQUEST] PC Embargo - EVE integration for PC - in Feedback/Requests [original thread]
As much as I enjoy your idea I feel that it would not be prudent at this time to implement a feature like this. Currently the number of planets available for PC battle limits the number of systems and constellations that need to be patrolled by an...
- by Draco Cerberus - at 2013.08.28 18:13:00
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1004. [Feedback] My thoughts on the game, how it should connect with Eve and how it sh... - in Feedback/Requests [original thread]
Oso Peresoso wrote: I don't really want to see dev resources dedicated to remaking Dust as open world for quite a long time (years). I don't think Dust was ever intended to be an open world game, and I don't think making it one is crucial to it...
- by Draco Cerberus - at 2013.08.23 19:00:00
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1005. [Feedback] Ambush Game Mode - in Feedback/Requests [original thread]
Excerpt from Wiki about what Ambush means An ambush is a long-established military tactic, in which the aggressors (the ambushing force) take advantage of concealment and the element of surprise to attack an unsuspecting enemy from concealed po...
- by Draco Cerberus - at 2013.08.23 18:35:00
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1006. [Feedback] My thoughts on the game, how it should connect with Eve and how it sh... - in Feedback/Requests [original thread]
PR DIABOLITO NY wrote: Draco Cerberus wrote: One additional thing, a new map is not a new game mode, it is a start but not a new game mode. *Sarcastic Humor in good fun*- What do you mean not a new game mode!?! It has new terrain sockets...
- by Draco Cerberus - at 2013.08.23 17:56:00
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1007. [Suggestion] Uplink Inhibitor - in Feedback/Requests [original thread]
Flux Nades? Following the line of reasoning they do work after the user dies and inhibit drop uplinks by destroying them. If there were any other way to spawn near the objective without an uplink I would agree but there is not in a Domination and...
- by Draco Cerberus - at 2013.08.23 17:47:00
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1008. (feedback) the Kaimeras Objective - in Feedback/Requests [original thread]
lithkul devant wrote: Tal-Rakken wrote: The rewards are next to meaningless anyways a few standard aur suits and a few aur mods... It's the principle of the arguement not the actual rewards that are the problem. This is another event betw...
- by Draco Cerberus - at 2013.08.23 17:42:00
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1009. Nova Knives And Cloak - in Feedback/Requests [original thread]
Django Quik wrote: Smooth Assassin wrote: So.... cloaked got removed cos shot-gunners overused it. What are you talking about? The cloak has never been released yet. Cool another module slated to be released that has not even hit the mar...
- by Draco Cerberus - at 2013.08.23 17:36:00
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1010. [Feedback] My thoughts on the game, how it should connect with Eve and how it sh... - in Feedback/Requests [original thread]
One additional thing, a new map is not a new game mode, it is a start but not a new game mode.
- by Draco Cerberus - at 2013.08.23 17:29:00
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1011. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
I've been saying this since closed beta, maybe the memo got lost...?
- by Draco Cerberus - at 2013.08.23 16:34:00
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1012. [Feedback] My thoughts on the game, how it should connect with Eve and how it sh... - in Feedback/Requests [original thread]
I have been here since the beginning. I have played both Betas, have commented, have tried to understand the nature of the beast that CCP is building and still do not have any belief that this is going to be a part of a persistent Universe. Under ...
- by Draco Cerberus - at 2013.08.23 16:25:00
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1013. Are there ever going to be any new game modes? - in Feedback/Requests [original thread]
CCP FoxFour wrote: yes but not telling you what :P Quick suggestion OPEN WORLD mode, land on a planet via transport and roam the planet looking for battles or rouge drones.
- by Draco Cerberus - at 2013.08.21 17:37:00
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1014. Explosive Module idea - in Feedback/Requests [original thread]
Minor Treat wrote: Maybe we could get a Module for Vehicles which expand the Blast Radius of Turrets and Missiles but Has a penalty by greatly reducing direct and splash damage. Heck the CPU and PG for this Module could even be Large considerin...
- by Draco Cerberus - at 2013.08.21 17:34:00
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1015. [REQUEST] Larger amounts of soldiers fighting 32v32, 40v40, 100v100 - in Feedback/Requests [original thread]
Jebediah Mayhew wrote: I want it and I'm unapologetic. But dont get me wrong. I like the maps we got right now and 16v16 is cool. But when I look at the trailers or imagine New Eden I imagine swarms of people working for corporations. I imagine...
- by Draco Cerberus - at 2013.08.21 17:19:00
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1016. [proposition] Make maps larger - in Feedback/Requests [original thread]
Hunter Junko wrote: the other day i decided to sacrifice a DS just for the sake of how far i can go, and as it turns out, pretty far. i could understand Technical issues with this idea, given the fact that this is the ps3, but if anything for 1...
- by Draco Cerberus - at 2013.08.21 17:12:00
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1017. [Request] Overheating my Shadoos - in Feedback/Requests [original thread]
It would be nice if we could overheat our modules and weapons as in Eve, and maybe repair them on the fly by turning them off and applying nanopaste. For vehicles not dropsuits.
- by Draco Cerberus - at 2013.08.21 17:07:00
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1018. LAVs are not as Easy-mode as people make it out to be. - in Feedback/Requests [original thread]
IDK, my militia LAV can kill about 6 proto suits if I drive with caution for obstacles/tanks/av in mind with a bpo suit i'm out only about 80K isk compared to 6x100k+ isk= 600k+ isk worth of death and mayhem all on easy driving mode for GTA vets.
- by Draco Cerberus - at 2013.08.20 07:38:00
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1019. [REQUEST] WP statistics / graph at the end of battle - in Feedback/Requests [original thread]
I would love this, and it would allow me to analyze which suit was most effective in the given situation (ambush/skirm/dom/pc).
- by Draco Cerberus - at 2013.08.20 07:35:00
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1020. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
Picture a nice sunny day in los angeles downtown where the neighborhoods are over crowed and possibly over run by gangs. Now picture a gangland posse rolling some dudes because they decided to cross over into their turf drive by style. This is not...
- by Draco Cerberus - at 2013.08.20 07:29:00
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