Pages: 1 2 3 4 [5] 6 7 8 9 10 20 |
81. O.O - in Feedback/Requests [original thread]
shield tanks are garbage right now unless you want to sit in the redline and pretend you are an armor tank Fix Shield boosters Reverse shield regen nerf Remove shield stacking penalty nerf Reduce fitting costs on useless regulators and shield ...
- by Doc DDD - at 2015.05.12 13:13:00
|
82. Sticky:[Data Insights] Dropsuit KDR - in Feedback/Requests [original thread]
Using kdr over the last 30 days to claim ' balance ', while nice to see stats being pulled, doesn't provide proof of any sort of suit performance balance. Padding KDR? Use caldari suit and sit in redline, drive a tank or run away from every firef...
- by Doc DDD - at 2015.05.12 13:05:00
|
83. Deep vehicle analysis - in Feedback/Requests [original thread]
Godin Thekiller wrote: Doc DDD wrote: If it doesn't destroy it then it's not the counter. I like that one av load out is no longer the counter for every vehicle. The counter to double rep double hardened maddy is high alpha, which used to...
- by Doc DDD - at 2015.05.05 00:54:00
|
84. Deep vehicle analysis - in Feedback/Requests [original thread]
If it doesn't destroy it then it's not the counter. I like that one av load out is no longer the counter for every vehicle. The counter to double rep double hardened maddy is high alpha, which used to come from damage modded rails. Now that you...
- by Doc DDD - at 2015.05.05 00:36:00
|
85. Deep vehicle analysis - in Feedback/Requests [original thread]
Double rep double harden used to be two shot by rails, thus making them useless vs anyone spawning in the redline. However, rails have been nerfed to the point that even if they overheat and connect every shot, you need 3 damage mods to take one o...
- by Doc DDD - at 2015.05.04 21:13:00
|
86. Calderi Shields - in Feedback/Requests [original thread]
Lots of ways to make them better, none will be implemented as only armor players and av specialists post on the forums.
- by Doc DDD - at 2015.05.02 17:27:00
|
87. Deep vehicle analysis - in Feedback/Requests [original thread]
A lot of good points in original post, most of which have been touched on earlier by most players that call in vehicles. I'm not sure that the blaster needs a range nerf, if you are getting 20 kills with a blaster installation then the other tea...
- by Doc DDD - at 2015.05.02 16:08:00
|
88. SCRAMBLER RIFLE -.- - in General Discussions [original thread]
Thing has been OP for over a year... only people that didn't thinks so were the people using them. DONT NERF MY CRUTCH
- by Doc DDD - at 2015.04.13 17:12:00
|
89. Armor Hardener vs. Shield Hardener. - in Feedback/Requests [original thread]
One of the reasons the double hardener double rep Maddies are so prevalent is the fact large rails have been nerfed at least 5 times in a row instead of fixing core issues. Damage Nerf Range Nerf Heat Build up Nerf Giving 90% more resist to armo...
- by Doc DDD - at 2015.04.13 16:59:00
|
90. Hardeners - in General Discussions [original thread]
Love that it's the same AV players crying that they can't stand in front of a dual hardened tank and solo it, QQ NERF CUZ MY AV FIT DOESNT EFFORTLESSLY SOLO EVERYTHING. Then it's the same spreadsheet players saying math trumps gameplay. QQ NERF T...
- by Doc DDD - at 2015.04.13 16:48:00
|
91. Rattati, are you aware that... - in Feedback/Requests [original thread]
One of the reasons the double hardener double rep Maddies are so prevalent is the fact large rails have been nerfed at least 5 times in a row instead of fixing core issues. Damage Nerf Range Nerf Heat Build up Nerf Giving 90% more resist to armo...
- by Doc DDD - at 2015.04.13 13:48:00
|
92. Ugh, Swarms - in General Discussions [original thread]
Lock hold for everything would give LAVs a chance to out manouver a bad swarmer gives tanks to hit swarmer firing from behind cover
- by Doc DDD - at 2015.04.12 16:17:00
|
93. [IDEA] SHIELD THRESHOLD - in Feedback/Requests [original thread]
Shields are garbage compared to armor. Anyone that says otherwise is sitting in the redline or Kiting( where armor would do the same job better ). Shields need a buff.
- by Doc DDD - at 2015.04.12 15:59:00
|
94. Rattati, are you aware that... - in Feedback/Requests [original thread]
Gunlogis are garbage now compared to madrugars. Anyone that says otherwise is sitting in the redline (where madrugars would still do the job better). Gunlogis need a buff.
- by Doc DDD - at 2015.04.12 15:57:00
|
95. What if the SL requires you to hold lock on target? - in Feedback/Requests [original thread]
Would add element of skill to swarm launcher, therefore it will never be implemented.
- by Doc DDD - at 2015.04.12 15:50:00
|
96. Ugh, Swarms - in General Discussions [original thread]
Should have to reload after every volley and have lock on time doubled. Currently can lock onto target from cover, through textures, out dps most AV weapons. If you had to maintain or reaquire lock on target in between volleys it would add an ...
- by Doc DDD - at 2015.04.12 15:44:00
|
97. Pubs are harder than PC - in General Discussions [original thread]
ccp noticed no new players downloading dust and keeping on their machines for longer than 2 matches... match making now effectively makes the game garbage for anyone that has played longer than a year so that new players stick around for a couple ...
- by Doc DDD - at 2015.04.04 13:15:00
|
98. Bad tank mechanics - in Feedback/Requests [original thread]
So you are saying any vehicle that stops moving outside the redline should have 0% chance of surviving? Sounds about right... shouldn't they just explode as soon as they leave the redline? Would make using AV much easier, closest infantry can get...
- by Doc DDD - at 2015.04.04 03:47:00
|
99. Yikes! It sucks to be Caldari! - in General Discussions [original thread]
Rattati is an armor player, thus all the shield nerfs and claims of ' shield and armor balance '. Armor suits can do everything shield suits can do but better. shields- hiding, Kiting armor - hiding, Kiting, CQC, damage mods, triage hive benef...
- by Doc DDD - at 2015.04.04 03:35:00
|
100. Hardener drops after % of max hp is soaked up... - in Feedback/Requests [original thread]
Fix shield tanks first. QQ nerf armor tank later.
- by Doc DDD - at 2015.03.27 00:15:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |