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101. Buff Large Missles, PLEASE - in General Discussions [original thread]
Vesta Opalus wrote: Forced Death wrote: DarthJT5 wrote: Forced Death wrote: QQ'ing because triple hardener Gunnlogi is not the most OP tank ever anymore. What was supposed to kill your triple hardener Gunnlogi? Blaster tank? Plasma Can...
- by Doc DDD - at 2015.03.25 03:28:00
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102. Armor Tanks are OP. - in Feedback/Requests [original thread]
I disagree However Shield tanks are underpowered Large Rails are underpowered Large Missiles are underpowered Leaving blaster madrugars on the top of the mountain. As was predicted with all the nonsensical nerfs.
- by Doc DDD - at 2015.03.25 03:23:00
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103. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Gunlogis need more ehp.. and fitting cost reduction
- by Doc DDD - at 2015.03.22 17:06:00
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104. The Stars Will Be Your Salvation. - in Feedback/Requests [original thread]
shields - kiting , hiding armor - kiting , hiding , pushing , wp padding logis , brawling , holding the point , flanking , posting on forums about how shields and armor are balanced.
- by Doc DDD - at 2015.03.21 13:42:00
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105. Hotfix echo: shield nerfs. - in Feedback/Requests [original thread]
Unless swarms get a balancing pass the 40% reduction is a solid number for armor hardeners.. can shrug off one swarmer for 30 secs but 2 make you move.. shield hardeners are like the militia version of armor hardeners
- by Doc DDD - at 2015.03.19 16:24:00
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106. blaster turret too OP - in Feedback/Requests [original thread]
True Adamance wrote: Sir Dukey wrote: True Adamance wrote: matthew swager wrote: Pokey Dravon wrote: What is your fit exactly? Because a Proto Large Blaster does 1075DPS against shields. Even if you have 1 hardener running that drop...
- by Doc DDD - at 2015.03.19 01:46:00
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107. blaster turret too OP - in Feedback/Requests [original thread]
Pokey Dravon wrote: What is your fit exactly? Because a Proto Large Blaster does 1075DPS against shields. Even if you have 1 hardener running that drops down to 645 DPS, which would be insufficient to deplete even the base shield HP of 2200 in ...
- by Doc DDD - at 2015.03.19 01:20:00
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108. blaster turret too OP - in Feedback/Requests [original thread]
Shield nerfs. Blaster is not op, shields are just terrible.
- by Doc DDD - at 2015.03.19 00:23:00
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109. Yet another Hotfix Echo thread review: Sgt Kirk edition. - in Feedback/Requests [original thread]
True Adamance wrote: Doc DDD wrote: I have no idea what point you are trying to make, shield blaster tanks should have a short window where they can beat an armor blaster tank Exactly why I want active armour reppers and not passives. I...
- by Doc DDD - at 2015.03.19 00:20:00
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110. Yet another Hotfix Echo thread review: Sgt Kirk edition. - in Feedback/Requests [original thread]
True Adamance wrote: Doc DDD wrote: The problem is too many people are trying to convince everyone that ' armor should be CQC and shields should be ranged ' . This philosophy is flawed as whoever is better at CQC is also going to be better ...
- by Doc DDD - at 2015.03.19 00:07:00
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111. Could we get a shield logi? - in Feedback/Requests [original thread]
Will never happen, no shield buffs allowed, only nerfs. If you ask for an increase to armor reps you are garanteed to see them next patch.
- by Doc DDD - at 2015.03.18 23:54:00
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112. Yet another Hotfix Echo thread review: Sgt Kirk edition. - in Feedback/Requests [original thread]
The problem is too many people are trying to convince everyone that ' armor should be CQC and shields should be ranged ' . This philosophy is flawed as whoever is better at CQC is also going to be better at range. The argument would work if the ...
- by Doc DDD - at 2015.03.18 23:50:00
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113. Fuking tanks - in General Discussions [original thread]
Run solo.. stats that matter are 1 vs 1 wins vs armor tanks where there was no av interference on either side. Going in with a full squad or having 2 swarmers on your turrets vs a solo armor tank doesn't count. 1 vs 1.. you both see each other ...
- by Doc DDD - at 2015.03.17 03:24:00
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114. Fuking tanks - in General Discussions [original thread]
True Adamance wrote: Doc DDD wrote: Yeah I'm not really interested in carrying in this conversation with you, nir do i care about yet another terrible proposal as you are more interested in proposing changes that dont matter, have no posit...
- by Doc DDD - at 2015.03.17 03:13:00
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115. Fuking tanks - in General Discussions [original thread]
Armor tanks are better in every way short of cornering. The fact that armor tanks can shoot through their own hulls makes them better vs infantry.
- by Doc DDD - at 2015.03.17 03:09:00
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116. Armor Hardener vs. Shield Hardener. - in Feedback/Requests [original thread]
True Adamance wrote: Doc DDD wrote: Pokey Dravon wrote: DUST Fiend wrote: Pokey Dravon wrote: Back on topic... While I actually am more of a fan of making hardeners similar if not identical, I also understand that people appreciate...
- by Doc DDD - at 2015.03.17 02:49:00
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117. Fuking tanks - in General Discussions [original thread]
Yeah I'm not really interested in carrying in this conversation with you, nir do i care about yet another terrible proposal as you are more interested in proposing changes that dont matter, have no positive effect on balance and are selfserving....
- by Doc DDD - at 2015.03.17 02:39:00
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118. Fuking tanks - in General Discussions [original thread]
True Adamance wrote: Doc DDD wrote: True Adamance wrote: DUST Fiend wrote: New tanks are laughably OP. I troll around with dual hardener dual rep blaster maddy and i went 17/0 this morning while simultaneously playing hearthstone :D ...
- by Doc DDD - at 2015.03.17 02:23:00
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119. Fuking tanks - in General Discussions [original thread]
True Adamance wrote: DUST Fiend wrote: New tanks are laughably OP. I troll around with dual hardener dual rep blaster maddy and i went 17/0 this morning while simultaneously playing hearthstone :D So easy :) I don't think the rep values...
- by Doc DDD - at 2015.03.17 01:57:00
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120. Why is the ScR allowed to be so good at CQC range? - in Feedback/Requests [original thread]
Imp Smash wrote: True Adamance wrote: ReGnYuM wrote: The Ak.0 Assault + ScR combo is all in one do it all slayer. It is literally the only suit that can get away with triple stacking complex damage Mods, and still have over 900+ EHP Wh...
- by Doc DDD - at 2015.03.17 01:45:00
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