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1361. [QUICK FIX] HMGs - in General Discussions [original thread]
I really don't see a problem with the HMGs. They're currently the 3rd most killing weapon in the game after only ARs and snipers and used a hell of a lot less than either of those.
- by Django Quik - at 2013.07.20 17:17:00
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1362. petition for 1 last respec - in General Discussions [original thread]
How about a petition for no more petitions and no more talking about respecs?
- by Django Quik - at 2013.07.20 16:16:00
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1363. An Attackers Perspective on PC Victory - in General Discussions [original thread]
superjoe360x wrote: First of all Id like to start of by saying that fighting sver has been very, very fun and competitive. By far the most enjoyable PC battles that I have been a part of and always a tough fight. Gotta give em some props. The...
- by Django Quik - at 2013.07.20 16:05:00
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1364. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
I think I recall a dev at some point noting that hitbox is not the same as the collision detection... so, you could well be correct in that the environmental collision detection on the models increases but not necessarily the hitbox. That's just a...
- by Django Quik - at 2013.07.20 12:23:00
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1365. An Attackers Perspective on PC Victory - in General Discussions [original thread]
To those saying 'let us double up clone packs' - think it through. If you could do that, no one would bother using just one ever and it would completely defy the point of lowering the pack number in the first place. That said, it's clear that CCP...
- by Django Quik - at 2013.07.20 09:58:00
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1366. General Kill Stats - in General Discussions [original thread]
Terri Ashra wrote: Darth-Carbonite GIO wrote: Quote: I know what he means .. still doesn't adds on. That is an average of 4 kills per person in both teams, all 32 players. Take away the AFKers, the noobs, and snipers.. which is about half...
- by Django Quik - at 2013.07.19 21:30:00
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1367. Why no Dust 514 CPM?? - in General Discussions [original thread]
The most vocal people about what the CPM should be rarely have any idea of the reality of what it can be or what would make a constructive and productive CPM. Tech, I'm afraid you're one of these people. Having 'specialists' on the CPM would only...
- by Django Quik - at 2013.07.19 21:16:00
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1368. No Respec Petition - in General Discussions [original thread]
Signed. Never another respec.
- by Django Quik - at 2013.07.19 20:26:00
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1369. What's behind the increasing community negativity? - in General Discussions [original thread]
I was thinking about the Info Broker today and that we hadn't heard from him in forever. What happened to the cool alliance reports you used to do? In relation to the actual thread - it was only 2-3 weeks ago everyone was praising 1.2 for the sno...
- by Django Quik - at 2013.07.19 20:20:00
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1370. General Kill Stats - in General Discussions [original thread]
MlDDLE MANGEMENT wrote: Thank you for telling me the mean, median and mode of the the analysis. How bout you tell me the power of the study, how about whether or not your conclusions should lead me to accept or reject the null hypothesis, what...
- by Django Quik - at 2013.07.19 19:08:00
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1371. General Kill Stats - in General Discussions [original thread]
Further to my above comments - I also realise the limitations of this data in that it only represents pub matches and so can not and should not be taken as representative of high level or competitive play. This data should only be taken as general...
- by Django Quik - at 2013.07.19 19:02:00
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1372. General Kill Stats - in General Discussions [original thread]
I wish to completely distance myself from Buster's comments in this thread, as they do not reflect my own views or conclusions. The purpose of this data was never to show that anything was OP or not and I don't believe any of this data alone coul...
- by Django Quik - at 2013.07.19 18:53:00
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1373. General Kill Stats - in General Discussions [original thread]
Updated for the 3rd set of 10 matches I recorded data for today - that brings the total to 30 games worth of kill stats.
- by Django Quik - at 2013.07.19 13:46:00
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1374. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
J-Lewis wrote: And while they're at it: Shields: Add shield repair tool
Nerf unmodified shield recharge significantly to make it more reliant on modules and shield repair tools.
Make shield recharge refill shields at a constant rate inste...
- by Django Quik - at 2013.07.19 11:43:00
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1375. Scout Registry / Killboard - in General Discussions [original thread]
A couple of people were noting in the Scouts United channel earlier that hit detection on shotguns seems to be better and I noticed a few games while doing my general kill stats that shotties seemed to be faring better, so hopefully there was some...
- by Django Quik - at 2013.07.19 11:30:00
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1376. Forum posters should have to be at least recently active to post - in General Discussions [original thread]
ChribbaX wrote: Yeah def needs to be active in some way imo to post. But tbh not just spend 10 minutes in a match, some WP perhaps. Else they would still just afk a match and keep trolling. /c This is really just to stop people who don't eve...
- by Django Quik - at 2013.07.19 08:51:00
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1377. Forum posters should have to be at least recently active to post - in General Discussions [original thread]
damn double post
- by Django Quik - at 2013.07.19 08:50:00
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1378. Forum posters should have to be at least recently active to post - in General Discussions [original thread]
It's been happening for a long time that old players who left and uninstalled Dust514 because they got upset with the game have been continuing to come to the forums to troll and aggravate this community. They add little, if anything, constructive...
- by Django Quik - at 2013.07.19 08:00:00
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1379. Respects..... - in General Discussions [original thread]
ZDub 303 wrote: To everyone responding to my post. Even if I got a respec I would probably still go back into proto cal logi. I'm fine with the changes and im fine with my suit choice. I still think logis need a lot of work on their class desi...
- by Django Quik - at 2013.07.18 22:30:00
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1380. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
Garrett Blacknova wrote: Stealth in a mostly action-oriented shooter is about two aspects that BOTH need to be present for it to be meaningful. 1. Remaining undetected. 2. moving fast when you need to move. If you have to choose between those...
- by Django Quik - at 2013.07.18 22:01:00
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