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61. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: How to make isk: Run Anti-Armor [STARTER FIT], add STD Nanohive. Shoot swarm launcher at tanks. Never get a kill, receive ludicrous amounts of WP. Profit. How on earth do you keep up with them though? I struggle even wit...
- by Django Quik - at 2014.04.29 07:34:00
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62. Scout Registry / Killboard - in General Discussions [original thread]
All this talk of matchmaking and I'm astounded at the lack of foresight amongst our usually pretty deep-thinking scout crowd. SP restrictions? Gear restrictions? Oh jeez guys, come on, we can do better than that. That's to transparent and arbitra...
- by Django Quik - at 2014.04.29 07:33:00
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63. Still not understanding Teiricide? - in General Discussions [original thread]
Tiericide won't happen in Dust until there is a LOT more content. Tiericide didn't happen in Eve when each race had only a handful of ships; we're going to be waiting a long long time for there to be enough suits and roles for this to have a chanc...
- by Django Quik - at 2014.04.28 18:03:00
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64. I think have the solution for the assault suit bonus - in General Discussions [original thread]
The main problem with assaults is that they still haven't had their slots/stats redone for the 1.8 balance pass. Once that's done, the next problem is that their racial bonuses only really apply to one or two weapons and this is far too restricti...
- by Django Quik - at 2014.04.28 17:47:00
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65. i dont understand why people dontnrun AV - in General Discussions [original thread]
noob cavman wrote: 3 remotes, 2 lai dai and swarms. sod rep tanks and dps math its about that instant gank Just that any tanker worth his salt will never let you get/stay close enough to get 3 REs on him and acceleration is so damn fast you...
- by Django Quik - at 2014.04.28 13:38:00
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66. Scout Registry / Killboard - in General Discussions [original thread]
I put a kincat on my adv gal AV scout and the difference is soooo noticeable. Wanted a little more tank the other day, so I swapped it out for a complex ferroscale and felt like a slug!I'd only lost like 0.8m/s but it just felt like running in qui...
- by Django Quik - at 2014.04.28 13:16:00
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67. Why are assaults precision 50 db? - in General Discussions [original thread]
Jack McReady wrote: scanning should anyway be based on range and obstacles, e.g.: assault suit has scan precision 50 and Scan Radius 15m. at 15m his scan precision would be exactly 50, the closer the target is to him his scan precision increase...
- by Django Quik - at 2014.04.28 13:04:00
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68. i dont understand why people dontnrun AV - in General Discussions [original thread]
I recently got proto swarms from adv, prof 2, ammo 3 and reload speed 2. I tend to get a LOT of wp from vehicle damage but hardly any kills. People like kills - they look good and are the only thing that people see of others on the EOM screen. Of...
- by Django Quik - at 2014.04.28 12:58:00
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69. Threw away all my dirty needles today. - in General Discussions [original thread]
Thang Bausch wrote: Taeryn Frost wrote: "Deny revive" that's all I want Typically, why do you not want to be revived? I play a medic logi frequently and am trying to improve when I revive people. Never revive someone when there are sti...
- by Django Quik - at 2014.04.28 12:20:00
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70. Scout Registry / Killboard - in General Discussions [original thread]
Ghost, it's an interesting idea but would only suffice as a completely new suit specialisation, rather than a replacement or different type of scout. Not sure what you'd call it - Ranger, Spotter, Black Ops? I like some of the ideas at least - wo...
- by Django Quik - at 2014.04.25 17:52:00
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71. Aurum weapons. - in General Discussions [original thread]
King Thunderbolt has been a confirmed idiot for a long long time and CCP will never make things as Pay2Win as better aurum variants of weapons. No need to concern yourself with his drivel.
- by Django Quik - at 2014.04.25 17:49:00
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72. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: Spademan wrote: On the ScP, at first I had mixed feelings, I wasn't as dedicated as many others are, but I did run it pretty regularly. But I don't think it was a bad move, it remains quite a good weapon and arguably still th...
- by Django Quik - at 2014.04.25 14:59:00
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73. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
Jack McReady wrote: Django Quik wrote: stuff that wasnt my point. I am just tired to see some people throwing around false information around the forum. I also never said that I want to change cloaks although I personally would remove the...
- by Django Quik - at 2014.04.25 14:56:00
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74. NO TIMERS FOR PC - in General Discussions [original thread]
steadyhand amarr wrote: Iv been supporting this idea since i first heard of lock out timers. Which under any fotmat can be abused. A 24/7 system would require hourly payouts but it would mean corp leaders who have the abitly to create 24/7 time...
- by Django Quik - at 2014.04.25 14:48:00
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75. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
Jack McReady wrote: Django Quik wrote: Oh noes, a cloaked scout is invisible at 60m in bright light with nothing behind him. Show me a picture of an invisible cloaked scout at 20m fully sprinting and I might give you the time of day. you ...
- by Django Quik - at 2014.04.25 14:42:00
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76. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
Ridire Greine wrote: Django Quik wrote: Oh, do you have a better source what the suits are intended for? Please share with everyone. No, but I can at least try help bring ideas together with balancing the suits instead of being a smartas...
- by Django Quik - at 2014.04.25 14:40:00
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77. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
Ridire Greine wrote: Django Quik wrote: Reads the description of the scout suit... ... ... nope, think you got the intention of the scout suit a little wrong there. You mean, you actually take those descriptions literally? Woah, I had m...
- by Django Quik - at 2014.04.25 14:19:00
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78. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
Jack McReady wrote: Garrett Blacknova wrote: Jack McReady wrote: buzzzzzzz killllllllll wrote: please stop making these threads? please learn to play without crutches please learn what the actual problem with something is before ca...
- by Django Quik - at 2014.04.25 14:12:00
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79. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
Ridire Greine wrote: Django Quik wrote: What would this do? It would push scouts away from using the ewar gear they're intended for and move them more towards the brick tanking that is complained about almost as much as the cloak (if not mor...
- by Django Quik - at 2014.04.25 14:07:00
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80. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
What would this do? It would push scouts away from using the ewar gear they're intended for and move them more towards the brick tanking that is complained about almost as much as the cloak (if not more). I'd send you back to the drawing board bu...
- by Django Quik - at 2014.04.25 14:02:00
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