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1381. Ccp when do you plan to repair the mcc afk problem? - in General Discussions [original thread]
I just noticed a dev post today actually mentioning this for the first time in aaaages (thank LogicLoop for being awesome!): CCP LogicLoop wrote: Were are looking into afk'ers and redline issues. Many suggestions and ideas from players have bee...
- by Django Quik - at 2013.07.18 17:52:00
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1382. Ahhahahaha... WHAM! - in General Discussions [original thread]
Unless they fix the shield recharge delay bug, any buff to regulators will mean insta shield recharge even during fire-fights!
- by Django Quik - at 2013.07.18 17:48:00
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1383. Ccp when do you plan to repair the mcc afk problem? - in General Discussions [original thread]
I asked this a few weeks ago in the CPM forum and was told nothing is currently being done and the CPM themselves don't even consider it important. Last time CCP mentioned it was at least 6 months ago and said they were working on some sort of ant...
- by Django Quik - at 2013.07.18 16:24:00
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1384. No more free LAVs - in General Discussions [original thread]
Best news I've heard in Dust in a while! Thank you CCP!
- by Django Quik - at 2013.07.18 13:34:00
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1385. Insanely High KDR Leaderboard - in General Discussions [original thread]
Look at the actual kill and death counts. If they've never died, or died just once because they've only played one or two games, the ratio will be ridiculous because that's what happens when you divide by 0 or 1.
- by Django Quik - at 2013.07.17 08:17:00
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1386. Serious Discussion on Balancing Scouts - in General Discussions [original thread]
AfroSunshineY Consequence wrote: Daxxis KANNAH wrote: OP - Gallente Scout can already exceed Minmatar Scout sprint speed and also run longer because there is the additional low slot which can be used for a Cardiac regulator. I would ammend ...
- by Django Quik - at 2013.07.16 22:43:00
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1387. Scout Registry / Killboard - in General Discussions [original thread]
Why did I wait so long to change to the breach pistol? I am LOVING this weapon. And I'm only using the STD variant! Sniper hunting has never been so fun and my swarm AV nade breach pistol suit is great to sneak in round the back and take out those...
- by Django Quik - at 2013.07.16 22:28:00
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1388. Should splash damage dissipate? - in General Discussions [original thread]
Cosgar wrote: Justin Tymes wrote: More attempts to nerf the MD back to uselessness pre 1.2 patch. QFT Also, trying to get core mechanics fixed isn't asking to nerf anything - it's fixing the game. If fixing the game then means more bala...
- by Django Quik - at 2013.07.16 17:48:00
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1389. Should splash damage dissipate? - in General Discussions [original thread]
Justin Tymes wrote: More attempts to nerf the MD back to uselessness pre 1.2 patch. I'm not specifying MD or any particular weapon. Anything with splash damage: grenades, AV nades, swarms (allegedly), forges, missiles, railguns, flaylocks, M...
- by Django Quik - at 2013.07.16 17:45:00
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1390. Should splash damage dissipate? - in General Discussions [original thread]
Chunky Munkey wrote: Does it? Yup. You can be several meters away from a M1 locus grenade and still get the full blast from it as though you were right in the middle. Or at least this is the way it appears. If anyone else has a different expe...
- by Django Quik - at 2013.07.16 17:44:00
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1391. Should splash damage dissipate? - in General Discussions [original thread]
Does it make sense that getting hit by splash damage right at the edge of the splash radius yields the exact same damage as being right in the middle of the splash zone (but not direct hit position)?
- by Django Quik - at 2013.07.16 17:38:00
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1392. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: M209 smg a better choice than ar? Is this a feasible tactic; can you drop better players or is this a noob hunter fit? Honestly, I haven't used an AR at all for the last 6 months, so couldn't give a balanced comparison. Th...
- by Django Quik - at 2013.07.16 16:35:00
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1393. Scout Registry / Killboard - in General Discussions [original thread]
I feel bad - killed 3 shotty scouts this morning with my SMG hacking scout; they only ever seem to be able to get 1 hit on me out of about 6 shots! In other news, I've downgraded from my TT3 pistol to the standard breach variant and actually real...
- by Django Quik - at 2013.07.16 09:10:00
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1394. How easy should it be to get into PC? - in General Discussions [original thread]
The changes to the attrition values seemed like a cop out to me. CCP screwed themselves by allowing anyone to buy a clone pack at any time and we all knew this would result in using them to circumvent the attrition system. Lowering the attrition t...
- by Django Quik - at 2013.07.15 08:10:00
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1395. ISK uses - in General Discussions [original thread]
I've been banging on about the ridiculous amount of isk people have for a while now - it makes the entire risk vs reward part of this game pointless, which according to CCP was supposed to be something we'd consider before spawning for every battl...
- by Django Quik - at 2013.07.15 07:58:00
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1396. General Kill Stats - in General Discussions [original thread]
Wait a minutes - i just re-read your last post and realised something - you know Im counting kills from both teams, right? So 50 per team on average. Not just my team getting 100 on average. Read this all through really carefully and then think be...
- by Django Quik - at 2013.07.14 23:33:00
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1397. General Kill Stats - in General Discussions [original thread]
Banning Hammer wrote: pegasis prime wrote: Banning Hammer wrote: I know what he means .. still doesn't adds on. That is an average of 4 kills per person in both teams, all 32 players. Take away the AFKers, the noobs, and snipers.. which...
- by Django Quik - at 2013.07.14 23:29:00
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1398. General Kill Stats - in General Discussions [original thread]
Rynoceros wrote: 87.3% of all stats are false. Only 4 Knives? Not that effective, is it dip****s? Get a real weapon. My scouty buddies have been telling me that there's hit detection problems with the knives lately, so that may be why they'r...
- by Django Quik - at 2013.07.14 17:07:00
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1399. General Kill Stats - in General Discussions [original thread]
RevoL Frog wrote: Do you even know how to count? When has 41 ever gone between 32 & 21? Maybe an unconscious bias on your part? Ah you are quite correct - no need to be an ass about it though.
- by Django Quik - at 2013.07.14 17:05:00
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1400. General Kill Stats - in General Discussions [original thread]
Banning Hammer wrote: 2293 kills in 10 matches ? It is something wrong with you math, or you been playing a different game. By the way... that is over 200 kills per battle .... Well it's kills on both sides, so that could go up to 300 bu...
- by Django Quik - at 2013.07.14 17:04:00
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