Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1881. When can we see some 1.4 patch notes? - in General Discussions [original thread]
TEXA5 HiTM4N wrote: CCP Cmdr Wang wrote: BARDAS wrote: What are these patch notes that people speak of? Do you by chance mean the arcane scribble that magically appears 24 hours before a change takes place thus preventing any meaningful f...
- by DeathwindRising - at 2013.08.21 20:53:00
|
1882. Giving us incentives for playing. - in Feedback/Requests [original thread]
There's not enough incentive to actually play the game. We log in, check out how SP we have to spend and then log out. We sit AFK in the redline or MCC. We redline snipe. We generally just don't contribute to winning an actual match, yet we are re...
- by DeathwindRising - at 2013.08.06 03:31:00
|
1883. Tired of Armor v Shield Tanking (Actual Tanks, gtfo Dropsuits) - in General Discussions [original thread]
Exmaple Core wrote: however, passive resist is supposed to be most effective on shield tanks but again, armor tanks can do it just as well. So make the shield passive resist resist for 5% more or remove the stacking penaltys. Ethire works. a...
- by DeathwindRising - at 2013.07.10 20:48:00
|
1884. Tired of Armor v Shield Tanking (Actual Tanks, gtfo Dropsuits) - in General Discussions [original thread]
Exmaple Core wrote: With the natural resistances of a shield tank, making their hardeners on par with armor tanks would be unfair, they should not have a 15 sec cool down and 60 sec duration like the armor tanks do. however they do need to b...
- by DeathwindRising - at 2013.07.10 20:44:00
|
1885. Compressed neutron blaster dmg bug - in Technical Support/Bugs [original thread]
Sgt Kirk wrote: Yes I've noticed that a while back. It's inferior in every way. While we are on topic of small turrets: CCP we have had small railgun turrets for a year now. Why are they still completely useless? Me From last year wrote: ...
- by DeathwindRising - at 2013.07.10 14:47:00
|
1886. Compressed neutron blaster dmg bug - in Technical Support/Bugs [original thread]
also, the samll turret versions dont follow the same trend as the large turrets. smlal scattered blasters do more damage than compressed. was that intended?
- by DeathwindRising - at 2013.07.10 02:40:00
|
1887. Compressed neutron blaster dmg bug - in Technical Support/Bugs [original thread]
Compressed nuetron blaster has the same damge profile as a regular compressed blaster, meaning you pay more for the same thing. check the in game info
- by DeathwindRising - at 2013.07.10 02:15:00
|
1888. [Bug] Proto Cycled missile turret RoF - in Feedback/Requests [original thread]
if cycled turrets fired more missiles like the small cycled turrets, then id use them to spam missiles everywhere to suppress the enemy. another thing that doesnt make sense is missile turrets in generel dont have a RoF, they have fire intervals....
- by DeathwindRising - at 2013.07.08 15:35:00
|
1889. Can we get an option to link active modules? - in General Discussions [original thread]
richiesutie 2 wrote: the thing is if a squad of players are trying to destroy your tank they should succeed if you want ccp to listen you have to make sure your scenario is balanced. How is that imbalanced? It's ease of use. It doesn't chang...
- by DeathwindRising - at 2013.07.06 00:09:00
|
1890. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
I thought the issues with missiles was that their blast radius was spherical, but a two dimensional circle? did they fix that issue and now we still don't have effective blast radius'? I'd suggest incremental increases to test this out, but increa...
- by DeathwindRising - at 2013.06.25 16:21:00
|
1891. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Parson Atreides wrote: Can you explain a little more about what exactly "Monitor Starmap Security" does in relation to Dust? Right now security status doesn't really affect us, as far as I know. Is this going to be relevant when PvE comes out?...
- by DeathwindRising - at 2013.06.19 18:16:00
|
1892. CCP updates on aiming problem? - in General Discussions [original thread]
CCP Eterne wrote: 5aEKUXeRJGJ27kCDnDVYak4q wrote: Mintchip can you please advise the upper management that it is vital for Dust to have a smooth and functional aiming experience? (As in the very first thing people expect when they play a fir...
- by DeathwindRising - at 2013.06.19 17:59:00
|
1893. Murder taxiing is forced upon any lav specialist - in Feedback/Requests [original thread]
Mortedeamor wrote: DeathwindRising wrote: CCP doesnt care what you want your point. My point? you won't get anything you ask for. You'll actually get the exact opposite.
- by DeathwindRising - at 2013.06.19 17:56:00
|
1894. Reserved - in General Discussions [original thread]
EnglishSnake wrote: Gold Zapa wrote: EnglishSnake wrote: Balancing Basic problems Militia AV - It's too good, alot of players do use them against basic vehicles, you want players to try them out sure but you also want players to speci...
- by DeathwindRising - at 2013.06.18 19:27:00
|
1895. Reserved - in General Discussions [original thread]
[quote=EnglishSnake] Not to mention the whole argument about teamwork how it only takes 1 HAV driver to annoy a whole team yet the same HAV driver is asking for AV to use teamwork to kill his HAV instead of a solo monkey which whacks his 1.5mil HA...
- by DeathwindRising - at 2013.06.18 18:58:00
|
1896. Reserved - in General Discussions [original thread]
EnglishSnake wrote: Generally we have the rock/paper and scissor scenario Rock - Vehicles - Made to generally tank small arms fire and be fine from scissors Paper - AV - Hurts Rock but is weak to scissors Scissors - Infantry - Cuts a path ...
- by DeathwindRising - at 2013.06.18 18:50:00
|
1897. Murder taxiing is forced upon any lav specialist - in Feedback/Requests [original thread]
CCP doesnt care what you want
- by DeathwindRising - at 2013.06.18 18:44:00
|
1898. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Abu Stij wrote: During several games last evening myself and several other members of the DUST 514 community were all talking about hacking vehicles in a battle. Currently when you hack an enemy vehicle you simply are granted friendly access t...
- by DeathwindRising - at 2013.06.16 07:46:00
|
1899. Sick of redline rail tanks? - in General Discussions [original thread]
Beld Errmon wrote: Well the answer is here if they are on your team, get an armor tank add overdrive and ram them, if you don't manage to destroy them in the least you'll make sure they don't get to sit there all match soaking up wps and being ...
- by DeathwindRising - at 2013.06.16 07:41:00
|
1900. Is there a schedule for the comming patches? - in General Discussions [original thread]
Nebra Tene wrote: Zeylon Rho wrote: meri jin wrote: Is there a schedule like path for add ons, content patches, balance patches and so on? I just like to know, Dust514 is not even half finished and (if you ask me) should not left the bet...
- by DeathwindRising - at 2013.06.12 20:33:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |