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1461. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
CCP Rattati wrote: I'm forming the analysis as we speak, consisting of three components 1) comparable dps per class (std-adv-pro) between comparable styles breach AR vs rail rifle burst AR vs combat rifle tactical AR vs scrambler rifle AR vs ...
- by DeathwindRising - at 2014.06.05 13:14:00
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1462. Hipfire Accuracy and Discrepancies - in General Discussions [original thread]
you can fix the breach ar by increasing its rof and lowering its range. it would effectively gain superior dps but only in close combat . the tac ar can have its rof and ammo per clip back. the burst ar should get increased damage per shot
- by DeathwindRising - at 2014.06.05 08:39:00
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1463. Dust to dust: How Project Legion is eclipsing Dust 514 - in General Discussions [original thread]
"... the future of the experience of being a mercenary in this universe is on PC". http://www.eurogamer.net/articles/2014-06-04-its-bye-bye-dust-514-and-hello-project-legion
- by DeathwindRising - at 2014.06.05 08:12:00
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1464. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
Lower the damage per shot a bit and increase rof for the AR stats you propose. Your dps should be the same. I'll do the math in a bit but, AR damage per shouldn't be that close to a RR.
- by DeathwindRising - at 2014.06.05 06:48:00
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1465. Dear CCP Devs - in General Discussions [original thread]
Iron Wolf Saber wrote: I don't think marketing would agree to such type of interview (this typically sends a bad message and feeds the doomsayers) >< However I agree it would make for a great interview none the less. Humility is afteral...
- by DeathwindRising - at 2014.06.03 12:30:00
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1466. Dear CCP Devs - in General Discussions [original thread]
Dust 514 has had a lot of ups and downs from beta through release and even now. With Legion having been announced, I'm wondering if there's someone who worked on dust from the beginning til now that could talk to us about what they've learned from...
- by DeathwindRising - at 2014.06.02 19:17:00
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1467. The best commando race - in General Discussions [original thread]
Fire of Prometheus wrote: I HateMyFace wrote: Vulpes Dolosus wrote: Outsider looking in, but as far as bonuses go, I'd say the Am with a ScR/CR combo would be really good and Min w/ CR and Swarms/MD would be good as well. Cal's only real ...
- by DeathwindRising - at 2014.05.29 09:38:00
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1468. vehicles are definitely not fine - in Feedback/Requests [original thread]
CCP Rattati wrote: "Fine" was maybe overstating it. When we get Alpha out, I will start the feedback loop for Hotfix Beta. I can imagine the main topics being vehicle TTK, assault suits, sidearms to name a few I'll be watching your work wi...
- by DeathwindRising - at 2014.05.28 08:11:00
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1469. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
the commando is the opposite of the sentinel and does the most damage but trades defense. the assault is in between, and doesnt deal as much deal damage as a commando or take as much damage as a sentinel but it recovers faster from changes in batt...
- by DeathwindRising - at 2014.05.25 18:48:00
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1470. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Cody Sietz wrote: CCP Rattati wrote: Aeon Amadi wrote: CCP Rattati wrote: Cody Sietz wrote: Can we make assault swarms have longer range with less dmg? And bump up the normal swarm dmg but leave the range as is. Assault swarms a...
- by DeathwindRising - at 2014.05.24 00:04:00
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1471. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
John Demonsbane wrote: DeathwindRising wrote: why not change equipment so that it doesnt need to be deployed at all? nanohives would simply work by having one on your suit. anyone standing near you gets ammo. uplinks work by spawning n...
- by DeathwindRising - at 2014.05.22 09:34:00
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1472. CCP Rattati for President!!! - in General Discussions [original thread]
If this guy delivers on his word, i want him for president lol. maybe things would get done around here
- by DeathwindRising - at 2014.05.22 09:24:00
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1473. Suppression weapons - in General Discussions [original thread]
Operative 1125 Lokaas wrote: DeathwindRising wrote: i cant think of any current weapons that qualify as suppression weapons, yet i keep seeing the term suppression used (commandos in particular) do we have any suppression weapons, or am i u...
- by DeathwindRising - at 2014.05.22 09:20:00
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1474. Suppression weapons - in General Discussions [original thread]
Cat Merc wrote: Mass Driver. Nothing says "GET TO COVER *****" more than explosive shells being fired from a grenade launcher. Laser Rifle is also one, as it can't kill people who play with cover (going in and out of cover to take quick shots...
- by DeathwindRising - at 2014.05.22 08:52:00
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1475. Suppression weapons - in General Discussions [original thread]
i cant think of any current weapons that qualify as suppression weapons, yet i keep seeing the term suppression used (commandos in particular) do we have any suppression weapons, or am i using one and just using it incorrectly?
- by DeathwindRising - at 2014.05.22 07:21:00
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1476. @The Sniper Community - in General Discussions [original thread]
A'Real Fury wrote: To be honest I think most people hate snipers so I am not sure there is enough time to make it viable in Dust. Maybe in legion where they appear to have larger maps so less need of a redzone. If you wanted to make it viable ...
- by DeathwindRising - at 2014.05.22 02:36:00
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1477. Shield extenders - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: Cardio Therapy wrote: Ryme Intrinseca wrote: As for making basic/enhanced shield extenders more competitive, 33/44/66 would do the job. I still think 55 /66/ 88 will be best with some stacking penalties. thus you...
- by DeathwindRising - at 2014.05.21 10:18:00
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1478. Shield extenders - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: Shield tanking currently survive based on 3 things, 1) Duel tanking- Because shield tanking alone is not enough of a buffer to survive alpha 2) Cloaks- getting hit isn't a problem is your not seen, also time to regen ...
- by DeathwindRising - at 2014.05.21 06:46:00
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1479. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
why not change equipment so that it doesnt need to be deployed at all? nanohives would simply work by having one on your suit. anyone standing near you gets ammo. uplinks work by spawning near the guy carrying it. BOOM! no more spam it wou...
- by DeathwindRising - at 2014.05.21 06:42:00
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1480. [Feedback] Scouts - in Feedback/Requests [original thread]
Vitharr Foebane wrote: making armor plates give % armor and giving the Amarr scout a bonus to armor plate efficiency might help. i like it
- by DeathwindRising - at 2014.05.20 12:14:00
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